Player Matchup

Nu Wa
Nu Wa
FHER1116
Nu Wa
Level 156
God Stats
2W - 2L
1,649 SR
Queue Stats
74W - 78L
1,495 Elo+
Solo
Bacchus
Bacchus
Ghettosoldier51
Bacchus
Level 54
God Stats
19W - 15L
1,578 SR
Queue Stats
113W - 91L
1,508 Elo+
Party 2
Anhur
Anhur
KingFame17
Anhur
Level 158
God Stats
14W - 16L
1,531 SR
Queue Stats
131W - 119L
1,514 Elo+
Party 2
Chernobog
Chernobog
YoungBang 3
Chernobog
Level 43
God Stats
1W - 1L
1,222 SR
Queue Stats
9W - 6L
1,596 Elo+
Solo
Kukulkan
Kukulkan
YoungCloud9
Kukulkan
Level 141
God Stats
2W - 3L
1,516 SR
Queue Stats
165W - 162L
1,494 Elo+
Party 2
Team Averages
Level 110
1,499 SR
1,521 Elo+

VS

Team Averages
Level 129
1,497 SR
1,478 Elo+
Horus
Horus
Atkinson VII
Horus
Level 159
God Stats
2W - 2L
1,466 SR
Queue Stats
500W - 481L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PyramidH3ED
Kumbhakarna
Level 111
God Stats
2W - 2L
1,446 SR
Queue Stats
89W - 98L
1,459 Elo+
Party 3
Charybdis
Charybdis
ShakeMilk1
Charybdis
Level 108
God Stats
7W - 5L
1,478 SR
Queue Stats
261W - 238L
1,506 Elo+
Party 3
Tyr
Tyr
TINYTHND3R
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,483 Elo+
Party 3
Tiamat
Tiamat
davidreadfiel
Tiamat
Level 158
God Stats
6W - 3L
1,593 SR
Queue Stats
400W - 381L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FHER1116
Nu Wa
13
1 / 0 / 0
6,707
559
7,487
5,377
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,375
448
2,561
7,353
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
11
0 / 2 / 0
6,890
574
4,849
7,490
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
YoungBang 3
Chernobog
8
1 / 4 / 0
5,273
439
4,166
7,450
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
YoungCloud9
Kukulkan
11
0 / 3 / 1
6,106
509
6,084
10,077
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,710
559
2,439
8,616
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
PyramidH3ED
Kumbhakarna
11
2 / 0 / 5
7,366
614
3,518
8,064
5,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ShakeMilk1
Charybdis
12
6 / 0 / 3
7,801
650
11,232
7,843
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 1 / 5
6,320
527
3,242
9,910
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
7,202
600
3,624
6,521
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Nu Wa
FHER1116
Nu Wa
1
0
0
1
L
0
2
0
0
L
Anhur
0
2
0
0
W
Kumbhakarna
PyramidH3ED
Kumbhakarna
2
0
5
4.5
W
Charybdis
ShakeMilk1
Charybdis
6
0
3
7.5
W
1
1
5
3.5
L
Chernobog
YoungBang 3
Chernobog
1
4
0
0.25
L
Kukulkan
YoungCloud9
Kukulkan
0
3
1
0.17
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
24,055
37,747
Taken
40,954
17,025
Mitigated
20,370
9,980
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,439
1,494
542
4,637
8,616
4,389
0
1,200
7,416
0
42,093
L
Nu Wa
FHER1116
Nu Wa
7,487
2,255
0
1,750
5,377
1,951
0
2,735
2,642
57,964
0
L
2,561
170
0
1,103
7,353
6,217
0
733
6,620
17,963
0
L
Anhur
4,849
2,761
0
1,750
7,490
2,574
905
206
6,888
0
52,208
W
Kumbhakarna
PyramidH3ED
Kumbhakarna
3,518
681
1,792
2,500
8,064
5,696
203
3,073
4,991
13,402
0
W
Charybdis
ShakeMilk1
Charybdis
11,232
6,173
0
1,274
7,843
3,012
1,305
2,618
5,225
0
67,012
W
3,242
617
0
2,082
9,910
4,087
331
4,366
5,544
0
37,326
L
Chernobog
YoungBang 3
Chernobog
4,166
2,712
0
1,753
7,450
2,354
0
1,385
6,065
0
31,136
L
Kukulkan
YoungCloud9
Kukulkan
6,084
821
0
3,624
10,077
3,929
147
2,083
7,955
49,265
0
W
3,624
567
0
2,690
6,521
3,186
666
4,875
1,646
59,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
35,399
328
Minions Killed
368
0
Camps Cleared
0
1,088,550
Distance Traveled
1,186,186
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,710
559
67
6
0
244,670
4
L
Nu Wa
6,707
559
91
8
0
229,173
0
L
Bacchus
5,375
448
36
3
0
262,143
0
L
Anhur
6,890
574
86
7
0
208,520
1
W
Kumbhakarna
7,366
614
21
2
0
223,942
0
W
Charybdis
7,801
650
111
9
0
214,577
0
W
Tyr
6,320
527
52
4
0
273,595
1
L
Chernobog
5,273
439
43
4
0
193,656
0
L
Kukulkan
6,106
509
72
6
0
195,058
0
W
Tiamat
7,202
600
117
10
0
229,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role