Player Matchup

Olorun
Olorun
BlessingBooch
Olorun
Level 18
God Stats
12W - 10L
1,478 SR
Queue Stats
12W - 10L
1,346 Elo+
Party 1
Anubis
Anubis
ChefTuri
Anubis
Level 68
God Stats
21W - 16L
1,419 SR
Queue Stats
262W - 282L
1,450 Elo+
Party 1
Hercules
Hercules
DonnyDonnagon
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 61L
1,444 Elo+
Party 1
Thor
Thor
Saneover
Thor
Level 76
God Stats
6W - 8L
1,620 SR
Queue Stats
307W - 385L
1,424 Elo+
Party 1
Maui
Maui
Type1Insul1n
Maui
Level 68
God Stats
13W - 16L
1,448 SR
Queue Stats
292W - 373L
1,422 Elo+
Party 1
Team Averages
Level 52
1,493 SR
1,417 Elo+

VS

Team Averages
Level 31
1,274 SR
1,391 Elo+
Medusa
Medusa
Dragan_Kovy
Medusa
Level 36
God Stats
0W - 1L
1,089 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Atlas
Atlas
FeetBalls
Atlas
Level 29
God Stats
1W - 6L
1,201 SR
Queue Stats
179W - 234L
1,438 Elo+
Solo
Freya
Freya
billybob1337
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,419 Elo+
Solo
Hun Batz
Hun Batz
wetleg06
Hun Batz
Level 26
God Stats
0W - 2L
1,231 SR
Queue Stats
7W - 10L
1,426 Elo+
Solo
Agni
Agni
xXShErInCkSXx
Agni
Level 37
God Stats
19W - 41L
1,348 SR
Queue Stats
113W - 177L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,683
868
5,085
7,840
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ChefTuri
Anubis
17
8 / 3 / 8
9,768
977
16,919
10,742
6,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
DonnyDonnagon
Hercules
14
0 / 2 / 15
8,114
811
9,036
11,439
9,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
15
6 / 0 / 9
8,972
897
7,953
9,210
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 7
8,899
890
3,326
7,322
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 5 / 2
7,302
730
7,004
10,723
4,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
FeetBalls
Atlas
13
0 / 4 / 5
7,309
731
4,898
10,668
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 3
7,517
752
5,630
11,961
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
wetleg06
Hun Batz
16
2 / 1 / 3
8,758
876
6,293
6,337
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 5 / 1
8,763
876
7,177
9,041
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
22
Kills
8
8
Deaths
22
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Anubis
ChefTuri
Anubis
8
3
8
4
W
Hercules
DonnyDonnagon
Hercules
0
2
15
3.75
L
Medusa
0
5
2
0.2
L
Atlas
FeetBalls
Atlas
0
4
5
0.63
W
Thor
6
0
9
10.5
W
4
2
7
3.75
L
1
7
3
0.36
L
Hun Batz
wetleg06
Hun Batz
2
1
3
3.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
31,002
46,553
Taken
48,730
32,095
Mitigated
17,771
12,084
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,085
2,601
36
1,066
7,840
3,625
2,647
1,742
6,098
24,111
0
W
Anubis
ChefTuri
Anubis
16,919
892
0
4,733
10,742
6,137
1,615
4,886
5,856
40,133
0
W
Hercules
DonnyDonnagon
Hercules
9,036
2,385
0
4,877
11,439
9,623
257
5,283
6,156
0
15,246
L
Medusa
7,004
2,643
0
1,620
10,723
4,611
336
5,193
5,400
0
19,328
L
Atlas
FeetBalls
Atlas
4,898
1,495
0
500
10,668
3,926
0
5,652
4,826
11,327
0
W
Thor
7,953
1,259
0
879
9,210
6,861
796
2,554
6,656
0
22,436
W
3,326
270
0
493
7,322
5,849
88
3,240
4,082
12,865
0
L
5,630
1,416
238
925
11,961
3,666
0
6,980
4,791
20,911
0
L
Hun Batz
wetleg06
Hun Batz
6,293
1,168
0
1,843
6,337
2,609
0
2,516
3,727
0
30,128
L
7,177
1,209
0
0
9,041
2,959
0
4,989
3,896
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
39,649
168
Minions Killed
159
0
Camps Cleared
0
959,932
Distance Traveled
903,164
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,683
868
41
4
0
179,483
0
W
Anubis
9,768
977
55
6
0
198,005
0
W
Hercules
8,114
811
20
2
0
172,720
0
L
Medusa
7,302
730
38
4
0
193,683
2
L
Atlas
7,309
731
13
1
0
161,551
0
W
Thor
8,972
897
27
3
0
219,885
0
W
Maui
8,899
890
25
3
0
189,839
0
L
Freya
7,517
752
39
4
0
180,551
0
L
Hun Batz
8,758
876
56
6
0
215,159
1
L
Agni
8,763
876
13
1
0
152,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role