Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Glaak2
Nike
Level 152
God Stats
8W - 10L
1,519 SR
Queue Stats
1,394W - 1,415L
1,528 Elo+
Solo
Awilix
Awilix
GodAwfulAtSmite
Awilix
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,456 Elo+
Party 1
Raijin
Raijin
SilentShot2014
Raijin
Level 158
God Stats
1W - 2L
1,383 SR
Queue Stats
183W - 180L
1,532 Elo+
Solo
Thoth
Thoth
XamountOfTacos
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Solo
Team Averages
Level 125
1,480 SR
1,449 Elo+

VS

Team Averages
Level 85
1,517 SR
1,441 Elo+
Anhur
Anhur
AWesty
Anhur
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 52L
1,472 Elo+
Solo
Scylla
Scylla
Emceeh
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,489 Elo+
Solo
Freya
Freya
Jurgenk
Freya
Level 81
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 4L
1,170 Elo+
Solo
Agni
Agni
M1ghtyM1ght
Agni
Level 89
God Stats
2W - 0L
1,809 SR
Queue Stats
28W - 18L
1,522 Elo+
Solo
Bacchus
Bacchus
NakedTeddyBear95
Bacchus
Level 77
God Stats
1W - 2L
1,272 SR
Queue Stats
355W - 330L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 4 / 2
7,262
726
8,577
8,452
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
Glaak2
Nike
11
2 / 6 / 0
6,935
694
5,827
12,819
11,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 2
7,040
704
4,349
10,526
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 2
8,185
819
9,272
7,461
3,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 2
7,126
713
3,783
9,864
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AWesty
Anhur
15
4 / 2 / 18
8,513
851
10,280
8,490
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Emceeh
Scylla
15
5 / 1 / 15
9,016
902
8,651
5,899
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Jurgenk
Freya
15
7 / 1 / 13
8,807
881
10,605
7,558
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 12
8,956
896
8,572
9,604
4,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 4 / 16
8,999
900
6,175
14,631
19,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
8
Kills
27
27
Deaths
8
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
2
0.75
W
Anhur
AWesty
Anhur
4
2
18
6.5
W
Scylla
Emceeh
Scylla
5
1
15
12.5
L
Nike
Glaak2
Nike
2
6
0
0.33
L
1
6
2
0.33
W
Freya
Jurgenk
Freya
7
1
13
13.5
W
7
0
12
13
W
4
4
16
3
L
2
4
2
0.75
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
44,283
49,122
Taken
46,182
27,893
Mitigated
34,573
4,265
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,577
2,940
324
1,240
8,452
3,918
0
6,098
2,354
0
17,760
W
Anhur
AWesty
Anhur
10,280
2,804
545
361
8,490
4,508
1,403
2,141
6,349
0
19,807
W
Scylla
Emceeh
Scylla
8,651
1,221
653
1,531
5,899
2,604
320
1,503
4,396
21,932
0
L
Nike
Glaak2
Nike
5,827
505
236
128
12,819
11,953
0
8,411
4,408
0
11,271
L
4,349
1,257
50
1,154
10,526
4,168
0
6,943
3,583
0
7,741
W
Freya
Jurgenk
Freya
10,605
2,667
213
2,070
7,558
3,256
585
3,333
4,225
19,055
0
W
8,572
970
1,547
1,677
9,604
4,585
576
3,659
5,945
16,224
0
W
6,175
817
549
2,487
14,631
19,620
30
2,419
12,212
13,241
0
L
9,272
403
353
705
7,461
3,584
0
5,619
1,842
23,918
0
L
3,783
419
0
75
9,864
4,270
230
6,932
2,932
9,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
44,291
79
Minions Killed
109
0
Camps Cleared
0
865,934
Distance Traveled
953,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,262
726
14
1
0
174,485
0
W
Anhur
8,513
851
18
2
0
180,132
0
W
Scylla
9,016
902
48
5
0
190,439
0
L
Nike
6,935
694
9
1
0
174,450
0
L
Awilix
7,040
704
7
1
0
174,868
0
W
Freya
8,807
881
22
2
0
180,693
0
W
Agni
8,956
896
11
1
0
213,454
0
W
Bacchus
8,999
900
10
1
0
188,584
0
L
Raijin
8,185
819
37
4
0
187,788
0
L
Thoth
7,126
713
12
1
0
154,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role