Player Matchup

Ymir
Ymir
HugeSax
Ymir
Level 89
God Stats
1W - 0L
1,307 SR
Queue Stats
59W - 108L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
QueamyDomer
Jormungandr
Level 116
God Stats
2W - 0L
1,700 SR
Queue Stats
61W - 102L
1,331 Elo+
Party 2
Kali
Kali
WesleyPipes58
Kali
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,509 Elo+
Solo
Medusa
Medusa
uG Chaoticz
Medusa
Level 69
God Stats
25W - 19L
1,520 SR
Queue Stats
43W - 83L
1,344 Elo+
Party 2
Janus
Janus
yojohnnyboy
Janus
Level 103
God Stats
3W - 3L
1,548 SR
Queue Stats
55W - 94L
1,325 Elo+
Party 2
Team Averages
Level 93
1,515 SR
1,364 Elo+

VS

Team Averages
Level 93
1,527 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alrana
Tyr
Level 129
God Stats
7W - 7L
1,524 SR
Queue Stats
72W - 67L
1,510 Elo+
Solo
Athena
Athena
Micmac1800
Athena
Level 147
God Stats
9W - 4L
1,638 SR
Queue Stats
116W - 115L
1,497 Elo+
Solo
Thanatos
Thanatos
coolnate23
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1
Ishtar
Ishtar
xSH4DOWxDEMONx
Ishtar
Level 53
God Stats
1W - 2L
1,474 SR
Queue Stats
17W - 13L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HugeSax
Ymir
10
2 / 2 / 3
5,602
509
3,267
7,978
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
QueamyDomer
Jormungandr
11
0 / 0 / 0
6,197
563
7,819
6,278
4,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 4
6,816
620
6,571
10,569
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
8
3 / 1 / 0
5,591
508
3,771
5,479
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
6,379
580
3,611
4,157
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 2
5,901
536
7,203
7,845
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Alrana
Tyr
10
0 / 0 / 0
5,500
500
2,971
9,324
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Micmac1800
Athena
8
1 / 1 / 0
5,475
498
3,267
9,882
6,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
coolnate23
Thanatos
9
1 / 1 / 0
5,202
473
2,742
9,358
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 2
5,021
456
5,047
7,703
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
Tyr
Alrana
Tyr
0
0
0
0
W
Ymir
HugeSax
Ymir
2
2
3
1.75
L
Athena
Micmac1800
Athena
1
1
0
1
W
Jormungandr
QueamyDomer
Jormungandr
0
0
0
0
W
3
0
4
5
L
Thanatos
coolnate23
Thanatos
1
1
0
1
W
Medusa
3
1
0
3
L
1
4
2
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
21,230
34,461
Taken
44,112
17,974
Mitigated
22,777
9,007
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,203
366
437
3,669
7,845
2,693
0
2,775
4,824
47,084
0
L
Tyr
Alrana
Tyr
2,971
557
0
4,744
9,324
7,173
0
6,179
3,145
0
34,094
W
Ymir
HugeSax
Ymir
3,267
426
0
946
7,978
5,614
0
3,331
4,647
15,930
0
L
Athena
Micmac1800
Athena
3,267
1,315
1,150
1,952
9,882
6,299
18
2,299
7,527
17,607
0
W
Jormungandr
QueamyDomer
Jormungandr
7,819
2,539
0
2,516
6,278
4,369
272
551
5,727
47,251
0
W
6,571
2,909
0
2,427
10,569
4,462
0
2,151
8,418
0
51,175
L
Thanatos
coolnate23
Thanatos
2,742
877
0
4,128
9,358
3,588
0
2,531
6,765
0
27,773
W
Medusa
3,771
1,534
0
2,118
5,479
2,092
484
1,912
3,567
0
30,538
L
5,047
2,889
0
1,077
7,703
3,024
36
549
7,154
0
23,647
W
3,611
43
0
1,000
4,157
1,437
0
2,525
1,632
55,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
27,099
313
Minions Killed
251
0
Camps Cleared
0
1,093,319
Distance Traveled
1,105,982
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,901
536
73
7
0
245,443
0
L
Tyr
5,500
500
75
7
0
233,041
0
W
Ymir
5,602
509
26
2
0
201,341
0
L
Athena
5,475
498
23
2
0
214,183
2
W
Jormungandr
6,197
563
64
6
0
193,950
1
W
Kali
6,816
620
69
6
0
256,794
0
L
Thanatos
5,202
473
46
4
0
227,062
0
W
Medusa
5,591
508
57
5
0
206,844
5
L
Ishtar
5,021
456
34
3
0
186,253
0
W
Janus
6,379
580
97
9
0
234,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role