Player Matchup

Kuzenbo
Kuzenbo
DexterBits45
Kuzenbo
Level 125
God Stats
65W - 68L
1,478 SR
Queue Stats
135W - 144L
1,424 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
II Danfersz II
Ah Muzen Cab
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 103L
1,469 Elo+
Party 3
Merlin
Merlin
Ikesd
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Party 2
Ne Zha
Ne Zha
LieutenantTango
Ne Zha
Level 155
God Stats
2W - 6L
1,355 SR
Queue Stats
42W - 52L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Tyonysus
Sun Wukong
Level 106
God Stats
5W - 6L
1,459 SR
Queue Stats
7W - 11L
1,403 Elo+
Party 2
Team Averages
Level 119
1,458 SR
1,409 Elo+

VS

Team Averages
Level 94
1,497 SR
1,485 Elo+
Neith
Neith
CertainlyBlack
Neith
Level 39
God Stats
29W - 41L
1,342 SR
Queue Stats
83W - 78L
1,389 Elo+
Party 1
Nemesis
Nemesis
DJ_Christensen
Nemesis
Level 118
God Stats
3W - 8L
1,179 SR
Queue Stats
244W - 252L
1,486 Elo+
Solo
Charon
Charon
Ezriel509
Charon
Level 60
God Stats
2W - 0L
1,817 SR
Queue Stats
20W - 14L
1,598 Elo+
Solo
Persephone
Persephone
Neon_Topaz_Light
Persephone
Level 119
God Stats
2W - 0L
1,717 SR
Queue Stats
59W - 52L
1,474 Elo+
Party 1
Nike
Nike
pianoman1236
Nike
Level 135
God Stats
6W - 5L
1,430 SR
Queue Stats
250W - 224L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DexterBits45
Kuzenbo
12
1 / 2 / 0
7,659
451
3,785
10,273
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
II Danfersz II
Ah Muzen Cab
13
0 / 1 / 1
7,215
424
7,439
12,926
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ikesd
Merlin
10
0 / 4 / 0
6,873
404
2,290
7,985
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,393
435
3,590
16,588
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Tyonysus
Sun Wukong
12
1 / 6 / 0
7,309
430
7,732
17,191
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,636
449
9,073
7,470
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 3
7,813
460
4,331
12,280
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Ezriel509
Charon
11
0 / 0 / 2
7,902
465
3,819
11,526
8,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Neon_Topaz_Light
Persephone
17
6 / 0 / 4
10,821
637
11,372
9,223
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 1
10,965
645
13,910
15,872
13,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
16
16
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
1
3
1.5
L
Kuzenbo
DexterBits45
Kuzenbo
1
2
0
0.5
W
Charon
Ezriel509
Charon
0
0
2
1
L
Ah Muzen Cab
II Danfersz II
Ah Muzen Cab
0
1
1
0.5
L
Merlin
Ikesd
Merlin
0
4
0
0
L
0
3
2
0.33
W
Persephone
Neon_Topaz_Light
Persephone
6
0
4
8
L
Sun Wukong
Tyonysus
Sun Wukong
1
6
0
0.17
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
42,505
64,963
Taken
56,371
37,280
Mitigated
33,215
16,497
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
3,479
0
1,341
7,470
2,805
375
1,293
6,177
0
47,198
W
4,331
1,327
0
3,195
12,280
4,728
0
1,172
10,935
0
59,165
L
Kuzenbo
DexterBits45
Kuzenbo
3,785
1,241
203
2,778
10,273
11,083
0
3,819
6,454
20,686
63
W
Charon
Ezriel509
Charon
3,819
483
0
2,773
11,526
8,712
261
1,166
10,360
31,516
0
L
Ah Muzen Cab
II Danfersz II
Ah Muzen Cab
7,439
3,677
0
2,481
12,926
5,190
0
2,747
10,179
0
70,035
L
Merlin
Ikesd
Merlin
2,290
256
0
2,172
7,985
2,871
0
3,432
4,553
40,280
0
L
3,590
1,117
0
2,970
16,588
6,241
0
2,591
13,997
0
61,818
W
Persephone
Neon_Topaz_Light
Persephone
11,372
985
0
4,068
9,223
3,530
2,219
1,998
7,225
97,839
0
L
Sun Wukong
Tyonysus
Sun Wukong
7,732
1,254
0
5,893
17,191
11,895
0
3,120
14,071
0
48,496
W
13,910
1,489
0
5,346
15,872
13,440
779
383
14,697
893
88,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
45,137
388
Minions Killed
503
0
Camps Cleared
0
1,517,466
Distance Traveled
1,639,771
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,636
449
91
5
0
300,196
0
W
Nemesis
7,813
460
87
5
0
343,624
0
L
Kuzenbo
7,659
451
33
2
0
322,184
3
W
Charon
7,902
465
47
3
0
334,522
2
L
Ah Muzen Cab
7,215
424
111
7
0
309,534
0
L
Merlin
6,873
404
78
5
0
198,997
0
L
Ne Zha
7,393
435
88
5
0
343,767
1
W
Persephone
10,821
637
150
9
0
348,188
0
L
Sun Wukong
7,309
430
78
5
0
342,984
4
W
Nike
10,965
645
128
8
0
313,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role