Player Matchup

Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Bronze III
MagikConch
Pele
Bronze III
Level 66
God Stats
1W - 0L
1,699 SR
Queue Stats
18W - 28L
1,363 MMR
Party 4
Chang'e
Chang'e
Gold V
Sir Azure5528
Chang'e
Gold V
Level 165
God Stats
2W - 2L
1,549 SR
Queue Stats
198W - 197L
1,364 MMR
Solo
Charon
Charon
Bronze III
TheYolkedPriest
Charon
Bronze III
Level 64
God Stats
2W - 2L
1,467 SR
Queue Stats
17W - 27L
1,306 MMR
Party 4
Olorun
Olorun
Gold II
jubi67
Olorun
Gold II
Level 121
God Stats
4W - 2L
1,568 SR
Queue Stats
113W - 108L
1,457 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,556 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,540 SR
1,372 MMR
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
I WoIf l
Apollo
Gold V
Level 155
God Stats
8W - 4L
1,636 SR
Queue Stats
238W - 247L
1,314 MMR
Solo
Fenrir
Fenrir
Gold III
Rogerbronce22
Fenrir
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,578 MMR
Party 2
King Arthur
King Arthur
Bronze IV
ianpenta15
King Arthur
Bronze IV
Level 152
God Stats
9W - 9L
1,545 SR
Queue Stats
40W - 52L
1,310 MMR
Party 1
Khepri
Khepri
Silver I
xXLeperMessiahXx
Khepri
Silver I
Level 108
God Stats
2W - 3L
1,520 SR
Queue Stats
144W - 153L
1,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 0 / 2
7,329
611
5,069
8,668
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
6,620
552
4,351
8,203
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
13
3 / 0 / 2
7,550
629
5,586
5,839
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 6
6,884
574
2,422
5,704
4,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
jubi67
Olorun
11
3 / 1 / 3
7,300
608
6,725
6,751
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BakasuraArachneZhong KuiThoth

VS

Bans
RaijinAo KuangThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 1
5,966
497
4,017
4,973
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
I WoIf l
Apollo
11
0 / 0 / 1
6,138
512
486
6,137
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
6,306
526
4,575
10,873
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ianpenta15
King Arthur
13
0 / 0 / 0
6,931
578
5,116
7,082
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 2
5,569
464
2,101
9,948
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
0
2
1
L
Poseidon
 
Poseidon
0
2
1
0.25
L
Apollo
I WoIf l
Apollo
0
0
1
0.5
W
1
1
2
2
L
2
2
0
1
W
Chang'e
3
0
2
4
W
1
0
6
4
L
King Arthur
ianpenta15
King Arthur
0
0
0
0
W
Olorun
jubi67
Olorun
3
1
3
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
16,295
35,165
Taken
39,013
16,077
Mitigated
22,128
16,050
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,069
2,634
0
3,217
8,668
4,364
0
215
8,441
0
57,142
L
Poseidon
 
Poseidon
4,017
473
0
2,186
4,973
1,600
0
2,790
2,183
46,433
0
L
Apollo
I WoIf l
Apollo
486
172
0
2,044
6,137
2,270
852
2,695
3,442
0
43,864
W
4,351
664
0
2,998
8,203
2,788
0
880
7,247
0
53,690
L
4,575
1,027
0
2,046
10,873
4,921
0
3,347
7,526
0
52,490
W
Chang'e
5,586
397
829
3,664
5,839
2,071
1,001
1,790
3,795
53,432
0
W
2,422
269
0
866
5,704
4,472
508
1,878
3,702
22,509
111
L
King Arthur
ianpenta15
King Arthur
5,116
544
0
1,194
7,082
5,704
0
0
7,082
0
58,016
W
Olorun
jubi67
Olorun
6,725
4,045
120
4,356
6,751
2,382
1,151
1,974
4,749
54,159
5,044
L
2,101
0
0
2,066
9,948
7,633
0
5,618
4,330
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
30,910
417
Minions Killed
358
0
Camps Cleared
0
1,221,098
Distance Traveled
1,191,321
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,329
611
104
9
0
238,369
0
L
Poseidon
5,966
497
98
8
0
243,874
4
L
Apollo
6,138
512
72
6
0
208,701
1
W
Pele
6,620
552
88
7
0
278,755
0
L
Fenrir
6,306
526
84
7
0
266,513
2
W
Chang'e
7,550
629
107
9
0
241,524
0
W
Charon
6,884
574
22
2
0
243,691
0
L
King Arthur
6,931
578
90
8
0
240,791
4
W
Olorun
7,300
608
96
8
0
218,759
0
L
Khepri
5,569
464
14
1
0
231,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role