Player Matchup

Loki
Loki
IchirouDesu
Loki
Level 66
God Stats
6W - 6L
1,458 SR
Queue Stats
145W - 133L
1,508 Elo+
Party 1
Mulan
Mulan
Kintet
Mulan
Level 118
God Stats
10W - 8L
1,654 SR
Queue Stats
489W - 491L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
dyIn0
Kuzenbo
Level 101
God Stats
2W - 0L
1,553 SR
Queue Stats
21W - 28L
1,473 Elo+
Party 1
Sol
Sol
punchyy19
Sol
Level 100
God Stats
3W - 2L
1,535 SR
Queue Stats
289W - 282L
1,495 Elo+
Party 1
Thoth
Thoth
zKuzenbo
Thoth
Level 26
God Stats
2W - 3L
1,241 SR
Queue Stats
61W - 30L
1,689 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,534 Elo+

VS

Team Averages
Level 118
1,631 SR
1,384 Elo+
Thanatos
Thanatos
Caesar
Thanatos
Level 129
God Stats
1W - 1L
1,799 SR
Queue Stats
183W - 190L
1,421 Elo+
Party 2
Horus
Horus
Cthultist
Horus
Level 44
God Stats
1W - 3L
1,567 SR
Queue Stats
15W - 29L
1,306 Elo+
Party 2
Sol
Sol
Dreadwater
Sol
Level 45
God Stats
1W - 3L
1,408 SR
Queue Stats
15W - 28L
1,313 Elo+
Party 2
Anubis
Anubis
TheRed1ight
Anubis
Level 217
God Stats
1W - 2L
1,882 SR
Queue Stats
631W - 606L
1,522 Elo+
Solo
Nike
Nike
cloud23332
Nike
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 81L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,274
662
4,358
9,876
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Kintet
Mulan
14
2 / 2 / 1
8,886
635
10,331
18,365
14,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
dyIn0
Kuzenbo
14
6 / 0 / 7
9,338
667
4,074
9,944
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 1 / 3
8,538
610
9,731
7,271
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
zKuzenbo
Thoth
15
7 / 0 / 7
9,589
685
14,133
6,181
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caesar
Thanatos
13
2 / 4 / 0
7,201
514
6,458
15,927
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Cthultist
Horus
8
0 / 3 / 0
5,726
409
3,172
9,010
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
6,072
434
3,538
9,574
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
0 / 11 / 0
6,600
471
4,369
13,361
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 1
8,084
577
11,629
13,873
13,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
23
Kills
3
3
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Caesar
Thanatos
2
4
0
0.5
L
Horus
Cthultist
Horus
0
3
0
0
L
0
3
0
0
W
5
0
3
6.5
W
Mulan
Kintet
Mulan
2
2
1
1.25
L
Anubis
0
11
0
0
L
1
2
1
0.75
W
Kuzenbo
dyIn0
Kuzenbo
6
0
7
9.5
W
3
1
3
4.5
W
Thoth
zKuzenbo
Thoth
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
29,166
51,637
Taken
61,745
35,067
Mitigated
34,624
20,836
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Caesar
Thanatos
6,458
1,343
0
10,100
15,927
6,277
0
5,197
10,730
0
60,904
L
Horus
Cthultist
Horus
3,172
1,406
110
1,864
9,010
6,711
0
5,172
3,838
0
10,002
L
3,538
1,183
0
2,658
9,574
3,222
0
6,245
3,329
37,951
0
W
4,358
1,215
0
5,614
9,876
3,303
0
659
9,217
0
80,310
W
Mulan
Kintet
Mulan
10,331
2,446
0
7,509
18,365
14,350
1,157
0
18,365
0
68,220
L
Anubis
4,369
100
0
1,675
13,361
5,030
0
10,603
2,758
51,868
0
L
11,629
1,633
0
1,420
13,873
13,384
0
647
13,226
0
68,600
W
Kuzenbo
dyIn0
Kuzenbo
4,074
1,396
99
2,272
9,944
13,041
99
2,409
7,535
23,049
0
W
9,731
4,238
0
3,975
7,271
2,459
2,093
1,716
5,555
74,460
5,959
W
Thoth
zKuzenbo
Thoth
14,133
190
0
1,367
6,181
1,914
1,020
3,123
3,058
89,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
33,683
558
Minions Killed
385
0
Camps Cleared
0
1,499,986
Distance Traveled
1,377,497
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,201
514
90
6
0
298,324
2
L
Horus
5,726
409
17
1
0
298,529
7
L
Sol
6,072
434
66
5
0
296,797
4
W
Loki
9,274
662
117
8
0
354,686
0
W
Mulan
8,886
635
122
9
0
285,483
0
L
Anubis
6,600
471
99
7
0
247,554
0
L
Nike
8,084
577
113
8
0
236,293
2
W
Kuzenbo
9,338
667
35
3
0
268,766
0
W
Sol
8,538
610
134
10
0
278,635
0
W
Thoth
9,589
685
150
11
0
312,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role