Player Matchup

Jing Wei
Jing Wei
FingaMuhhBut
Jing Wei
Level 69
God Stats
9W - 7L
1,561 SR
Queue Stats
235W - 239L
1,424 Elo+
Party 1
Bacchus
Bacchus
Shadykrook
Bacchus
Level 27
God Stats
3W - 4L
1,226 SR
Queue Stats
91W - 97L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
solothunder21
Baron Samedi
Level 86
God Stats
9W - 10L
1,394 SR
Queue Stats
311W - 278L
1,450 Elo+
Party 1
Team Averages
Level 61
1,394 SR
1,474 Elo+

VS

Team Averages
Level 82
1,500 SR
1,531 Elo+
Mercury
Mercury
Archangel2303
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,569 Elo+
Party 2
Scylla
Scylla
Justvader123
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 2
Hercules
Hercules
MufasaMurphy
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FingaMuhhBut
Jing Wei
15
3 / 1 / 8
11,654
777
12,647
5,861
2,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Shadykrook
Bacchus
13
4 / 2 / 7
11,416
761
7,956
14,515
18,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
solothunder21
Baron Samedi
15
4 / 0 / 7
11,881
792
9,934
3,852
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 4 / 0
9,948
663
5,309
14,954
5,574
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
12
0 / 2 / 1
9,262
617
4,346
7,008
2,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MufasaMurphy
Hercules
12
0 / 5 / 1
8,887
592
4,599
16,142
15,357
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
3
3
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
4
0
0.75
W
Jing Wei
FingaMuhhBut
Jing Wei
3
1
8
7
L
Scylla
0
2
1
0.25
L
Hercules
MufasaMurphy
Hercules
0
5
1
0.1
W
Bacchus
Shadykrook
Bacchus
4
2
7
3.75
W
Baron Samedi
solothunder21
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
14,254
24,228
Taken
38,104
23,718
Mitigated
23,467
6,914
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,309
1,557
0
886
14,954
5,574
0
6,942
7,769
0
32,423
W
Jing Wei
FingaMuhhBut
Jing Wei
12,647
8,326
0
822
5,861
2,557
2,393
315
5,546
0
75,081
L
Scylla
4,346
857
0
483
7,008
2,536
0
4,429
2,435
32,266
0
L
Hercules
MufasaMurphy
Hercules
4,599
727
0
3,620
16,142
15,357
0
6,135
9,644
0
18,229
W
Bacchus
Shadykrook
Bacchus
7,956
478
0
3,085
14,515
18,771
0
4,074
10,441
13,454
0
W
Baron Samedi
solothunder21
Baron Samedi
9,934
373
1,458
1,549
3,852
2,390
419
407
3,445
50,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
28,097
173
Minions Killed
110
0
Camps Cleared
0
795,413
Distance Traveled
795,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,948
663
50
3
0
312,979
0
W
Jing Wei
11,654
777
93
6
0
262,136
0
L
Scylla
9,262
617
45
3
0
243,515
2
L
Hercules
8,887
592
15
1
0
238,824
0
W
Bacchus
11,416
761
8
1
0
261,617
0
W
Baron Samedi
11,881
792
72
5
0
271,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role