Player Matchup

Mercury
Mercury
 
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Blitz Pains
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 53L
1,330 Elo+
Party 2
Rama
Rama
KingKommie
Rama
Level 146
God Stats
2W - 0L
1,522 SR
Queue Stats
43W - 62L
1,390 Elo+
Party 2
Scylla
Scylla
ManZiLLa34
Scylla
Level 79
God Stats
3W - 2L
1,796 SR
Queue Stats
79W - 49L
1,660 Elo+
Solo
Olorun
Olorun
mayari54
Olorun
Level 53
God Stats
5W - 3L
1,600 SR
Queue Stats
123W - 104L
1,530 Elo+
Solo
Team Averages
Level 88
1,584 SR
1,482 Elo+

VS

Team Averages
Level 58
1,522 SR
1,527 Elo+
Ravana
Ravana
HimmothyHims
Ravana
Level 77
God Stats
11W - 9L
1,732 SR
Queue Stats
344W - 307L
1,497 Elo+
Party 3
Horus
Horus
ImNotAGodSorry
Horus
Level 107
God Stats
5W - 2L
1,533 SR
Queue Stats
122W - 95L
1,565 Elo+
Party 1
Cerberus
Cerberus
Janembaaa
Cerberus
Level 28
God Stats
1W - 4L
1,347 SR
Queue Stats
61W - 43L
1,566 Elo+
Party 1
Ra
Ra
mycoucheisbetter
Ra
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 238L
1,422 Elo+
Party 3
Izanami
Izanami
Ásmodeus
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 4
6,822
620
5,360
7,980
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Blitz Pains
Ganesha
9
0 / 1 / 8
6,103
555
3,837
8,188
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 0
6,006
546
5,131
7,119
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ManZiLLa34
Scylla
13
7 / 0 / 3
7,527
684
6,368
3,992
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
mayari54
Olorun
12
3 / 1 / 2
7,888
717
8,369
6,931
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 1 / 0
5,468
497
4,105
7,606
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 1
5,165
470
3,745
10,926
7,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Janembaaa
Cerberus
10
0 / 3 / 1
5,398
491
4,208
12,609
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,221
475
2,090
7,529
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ásmodeus
Izanami
9
1 / 2 / 0
5,611
510
6,073
7,293
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
4
5
W
Ganesha
Blitz Pains
Ganesha
0
1
8
4
L
Ravana
1
1
0
1
L
0
4
1
0.13
L
Cerberus
Janembaaa
Cerberus
0
3
1
0.17
W
1
0
0
1
W
Scylla
ManZiLLa34
Scylla
7
0
3
8.5
W
Olorun
mayari54
Olorun
3
1
2
4
L
0
4
0
0
L
Izanami
Ásmodeus
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
20,221
34,210
Taken
45,963
14,456
Mitigated
26,515
11,093
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,360
3,161
0
960
7,980
2,996
0
1,314
6,666
0
54,574
W
Ganesha
Blitz Pains
Ganesha
3,837
655
0
2,159
8,188
5,278
0
554
7,589
12,107
0
L
Ravana
4,105
758
0
1,293
7,606
3,177
0
2,387
5,219
0
45,018
L
3,745
1,861
572
2,834
10,926
7,971
0
4,087
6,839
0
11,266
L
Cerberus
Janembaaa
Cerberus
4,208
234
0
2,300
12,609
10,056
0
7,222
5,387
36,861
0
W
5,131
4,343
0
2,709
7,119
2,253
814
0
7,119
0
47,596
W
Scylla
ManZiLLa34
Scylla
6,368
966
0
1,607
3,992
1,469
0
1,046
2,946
53,209
0
W
Olorun
mayari54
Olorun
8,369
4,347
36
3,622
6,931
2,460
686
2,996
3,592
55,480
3,884
L
2,090
56
136
1,704
7,529
2,797
0
3,681
3,848
32,133
0
L
Izanami
Ásmodeus
Izanami
6,073
4,800
0
2,155
7,293
2,514
0
1,028
6,265
0
49,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
26,863
364
Minions Killed
315
0
Camps Cleared
0
1,105,933
Distance Traveled
1,042,336
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,822
620
88
8
0
283,097
0
W
Ganesha
6,103
555
1
0
0
222,732
1
L
Ravana
5,468
497
67
6
0
242,275
0
L
Horus
5,165
470
10
1
0
215,796
2
L
Cerberus
5,398
491
81
7
0
210,092
0
W
Rama
6,006
546
85
8
0
192,823
1
W
Scylla
7,527
684
90
8
0
223,696
1
W
Olorun
7,888
717
100
9
0
183,585
2
L
Ra
5,221
475
66
6
0
202,973
0
L
Izanami
5,611
510
91
8
0
171,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role