Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Feldsy
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 1
Ne Zha
Ne Zha
Pandrogynous
Ne Zha
Level 81
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Sorrycase
Bellona
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,370 Elo+
Party 1
Medusa
Medusa
Swampstalker50
Medusa
Level 142
God Stats
12W - 9L
1,599 SR
Queue Stats
337W - 337L
1,366 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,401 Elo+

VS

Team Averages
Level 115
1,395 SR
1,445 Elo+
Ra
Ra
BragiSdeyb
Ra
Level 128
God Stats
0W - 1L
1,231 SR
Queue Stats
203W - 185L
1,520 Elo+
Solo
Geb
Geb
Gamble02
Geb
Level 140
God Stats
19W - 19L
1,516 SR
Queue Stats
1,031W - 995L
1,432 Elo+
Party 3
Charybdis
Charybdis
SavageMyGuy
Charybdis
Level 139
God Stats
138W - 108L
1,536 SR
Queue Stats
889W - 847L
1,464 Elo+
Party 3
Loki
Loki
SpectroShogun
Loki
Level 86
God Stats
10W - 19L
1,292 SR
Queue Stats
232W - 251L
1,432 Elo+
Party 2
Vamana
Vamana
fearlightningx
Vamana
Level 80
God Stats
42W - 52L
1,400 SR
Queue Stats
242W - 274L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 2
6,125
613
2,091
3,318
992
Kumbhakarna
Feldsy
Kumbhakarna
8
0 / 1 / 2
4,798
480
1,686
6,414
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
6 / 1 / 2
6,395
640
2,748
5,892
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Sorrycase
Bellona
10
0 / 1 / 2
5,701
570
5,841
8,270
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 0 / 1
4,921
492
6,225
5,207
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,577
558
1,646
5,120
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
5,240
524
1,589
5,665
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SavageMyGuy
Charybdis
9
0 / 1 / 1
5,164
516
6,333
7,665
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 3 / 1
4,623
462
1,310
5,389
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,592
559
4,869
8,039
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
2
3
L
0
3
2
0.33
W
Kumbhakarna
Feldsy
Kumbhakarna
0
1
2
1
L
1
1
0
1
W
Ne Zha
6
1
2
7
L
Charybdis
SavageMyGuy
Charybdis
0
1
1
0.5
W
Bellona
Sorrycase
Bellona
0
1
2
1
L
2
3
1
0.83
W
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
15,747
29,101
Taken
31,878
16,463
Mitigated
14,268
7,503
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,091
233
0
1,885
3,318
992
0
1,033
2,285
44,022
0
L
1,646
312
48
1,080
5,120
1,854
0
1,486
3,634
38,888
0
W
Kumbhakarna
Feldsy
Kumbhakarna
1,686
309
0
1,181
6,414
4,206
0
798
5,616
6,135
0
L
1,589
244
0
2,528
5,665
3,884
0
826
4,839
9,049
0
W
Ne Zha
2,748
779
0
856
5,892
2,016
0
613
5,279
0
36,572
L
Charybdis
SavageMyGuy
Charybdis
6,333
3,089
0
3,584
7,665
2,619
0
860
6,805
0
46,471
W
Bellona
Sorrycase
Bellona
5,841
2,027
0
2,165
8,270
7,546
0
0
7,641
0
35,698
L
1,310
329
0
1,450
5,389
1,611
0
605
4,784
0
16,500
W
6,225
2,443
0
1,416
5,207
1,703
0
791
4,416
0
43,584
L
4,869
2,276
0
1,444
8,039
4,300
0
0
8,039
0
38,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
26,196
279
Minions Killed
235
0
Camps Cleared
0
958,398
Distance Traveled
915,059
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,125
613
79
8
0
172,420
1
L
Ra
5,577
558
74
7
0
169,079
0
W
Kumbhakarna
4,798
480
15
2
0
189,337
0
L
Geb
5,240
524
9
1
0
176,203
3
W
Ne Zha
6,395
640
55
6
0
227,801
0
L
Charybdis
5,164
516
78
8
0
173,078
2
W
Bellona
5,701
570
63
6
0
189,557
0
L
Loki
4,623
462
27
3
0
214,840
0
W
Medusa
4,921
492
67
7
0
179,283
2
L
Vamana
5,592
559
47
5
0
181,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role