Player Matchup

Chiron
Chiron
LegendaryPayten
Chiron
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,447 Elo+
Party 1
Surtr
Surtr
Nero8781
Surtr
Level 58
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReconGod2004
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,226 Elo+
Party 1
Pele
Pele
x850x Flyer
Pele
Level 144
God Stats
9W - 8L
1,548 SR
Queue Stats
276W - 257L
1,543 Elo+
Solo
Neith
Neith
youpieceoftoast
Neith
Level 6
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 5L
1,226 Elo+
Party 1
Team Averages
Level 76
1,414 SR
1,320 Elo+

VS

Team Averages
Level 113
1,545 SR
1,482 Elo+
Maui
Maui
ChromeLobster
Maui
Level 89
God Stats
13W - 11L
1,449 SR
Queue Stats
94W - 94L
1,471 Elo+
Party 2
Bastet
Bastet
FugginMimic
Bastet
Level 128
God Stats
15W - 10L
1,657 SR
Queue Stats
137W - 141L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Im Colton Too
Gilgamesh
Level 67
God Stats
77W - 80L
1,515 SR
Queue Stats
452W - 462L
1,472 Elo+
Solo
Vulcan
Vulcan
RiflemenElite
Vulcan
Level 126
God Stats
8W - 8L
1,530 SR
Queue Stats
143W - 142L
1,486 Elo+
Solo
Izanami
Izanami
Sir_Rexington
Izanami
Level 156
God Stats
2W - 2L
1,573 SR
Queue Stats
170W - 177L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,157
410
6,391
12,212
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
Nero8781
Surtr
13
1 / 1 / 0
7,250
483
4,968
10,374
7,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
ReconGod2004
Tsukuyomi
10
1 / 4 / 0
6,110
407
4,969
12,481
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 2 / 1
8,488
566
8,464
11,279
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,772
385
2,102
6,731
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,377
558
2,956
9,264
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
15
5 / 0 / 3
8,831
589
6,738
12,366
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Im Colton Too
Gilgamesh
13
1 / 1 / 3
8,579
572
5,628
10,715
7,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
7,905
527
5,644
8,551
2,673
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
5 / 1 / 1
9,525
635
11,312
9,503
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
6
Kills
13
13
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Bastet
5
0
3
6.5
W
Gilgamesh
Im Colton Too
Gilgamesh
1
1
3
2.5
L
0
4
0
0
L
Surtr
Nero8781
Surtr
1
1
0
1
L
Tsukuyomi
ReconGod2004
Tsukuyomi
1
4
0
0.25
W
1
4
3
0.63
W
Izanami
5
1
1
5.5
L
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,894
Damage
32,278
53,077
Taken
50,399
21,143
Mitigated
31,066
10,892
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,956
643
0
2,429
9,264
10,012
943
0
9,264
21,169
0
W
Bastet
6,738
2,278
0
5,853
12,366
5,414
392
335
12,031
0
71,578
W
Gilgamesh
Im Colton Too
Gilgamesh
5,628
1,552
0
2,284
10,715
7,424
569
92
10,623
0
59,615
L
6,391
2,656
96
1,613
12,212
3,928
0
2,482
9,728
0
41,262
L
Surtr
Nero8781
Surtr
4,968
2,452
0
3,611
10,374
7,181
42
673
9,701
534
47,081
L
Tsukuyomi
ReconGod2004
Tsukuyomi
4,969
1,246
0
3,857
12,481
3,971
112
1,387
11,094
0
36,568
W
5,644
1,851
0
2,576
8,551
2,673
350
0
8,551
48,499
0
W
Izanami
11,312
7,127
0
3,474
9,503
5,543
2,720
132
9,371
0
101,182
L
8,464
1,647
0
1,366
11,279
4,119
0
3,476
7,803
0
72,230
L
2,102
1,004
0
349
6,731
1,944
0
582
6,149
0
20,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
43,217
379
Minions Killed
459
0
Camps Cleared
0
1,556,155
Distance Traveled
1,455,530
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,377
558
30
2
0
301,904
6
W
Bastet
8,831
589
89
6
0
338,505
0
W
Gilgamesh
8,579
572
84
6
0
282,516
4
L
Chiron
6,157
410
79
5
0
301,282
0
L
Surtr
7,250
483
84
6
0
323,165
0
L
Tsukuyomi
6,110
407
55
4
0
339,675
0
W
Vulcan
7,905
527
87
6
0
284,627
0
W
Izanami
9,525
635
169
11
0
247,978
1
L
Pele
8,488
566
120
8
0
315,165
1
L
Neith
5,772
385
41
3
0
276,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role