Player Matchup

Sol
Sol
AetherVerse
Sol
Level 96
God Stats
5W - 2L
1,621 SR
Queue Stats
28W - 10L
1,758 Elo+
Party 1
Anhur
Anhur
TKYO
Anhur
Level 124
God Stats
1W - 1L
1,342 SR
Queue Stats
26W - 7L
1,836 Elo+
Party 1
Ganesha
Ganesha
kiddowo
Ganesha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,747 Elo+

VS

Team Averages
Level 73
1,727 SR
1,568 Elo+
Janus
Janus
AGPoseidon
Janus
Level 36
God Stats
5W - 4L
1,741 SR
Queue Stats
121W - 44L
1,538 Elo+
Party 2
Geb
Geb
ModernExpert
Geb
Level 98
God Stats
6W - 3L
1,796 SR
Queue Stats
111W - 49L
1,585 Elo+
Party 2
Chiron
Chiron
bryamal
Chiron
Level 86
God Stats
2W - 3L
1,645 SR
Queue Stats
178W - 166L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
9,375
938
10,635
7,238
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
TKYO
Anhur
13
7 / 2 / 5
9,620
962
9,313
10,348
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
kiddowo
Ganesha
11
0 / 2 / 9
7,705
771
4,029
8,190
7,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 6 / 2
7,454
745
7,997
8,058
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 3
7,503
750
4,610
10,780
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
bryamal
Chiron
11
1 / 3 / 3
7,878
788
5,714
8,766
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
2
0.5
W
5
0
7
8.5
L
1
3
3
0.83
W
Anhur
TKYO
Anhur
7
2
5
4.75
L
Chiron
bryamal
Chiron
1
3
3
0.83
W
Ganesha
kiddowo
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
18,321
25,776
Taken
27,604
14,119
Mitigated
9,610
8,870
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,997
511
0
0
8,058
2,109
0
3,230
4,828
22,604
0
W
10,635
2,981
0
4,953
7,238
2,789
1,241
4,186
3,052
45,062
1,120
L
4,610
714
0
2,209
10,780
4,253
0
6,969
3,811
16,779
0
W
Anhur
TKYO
Anhur
9,313
6,087
0
3,917
10,348
4,264
770
6,062
4,286
0
37,648
L
Chiron
bryamal
Chiron
5,714
2,397
416
1,760
8,766
3,248
0
4,603
4,163
0
36,518
W
Ganesha
kiddowo
Ganesha
4,029
333
0
0
8,190
7,066
0
3,045
5,145
11,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
22,835
125
Minions Killed
110
0
Camps Cleared
0
554,453
Distance Traveled
535,158
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,454
745
25
3
0
159,676
0
W
Sol
9,375
938
72
7
0
198,926
5
L
Geb
7,503
750
22
2
0
196,870
2
W
Anhur
9,620
962
53
5
0
162,966
0
L
Chiron
7,878
788
63
6
0
178,612
0
W
Ganesha
7,705
771
0
0
0
192,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role