Player Matchup

Nemesis
Nemesis
Jhonnysins32
Nemesis
Level 115
God Stats
7W - 9L
1,695 SR
Queue Stats
623W - 614L
1,431 Elo+
Solo
Charon
Charon
Luffian
Charon
Level 88
God Stats
26W - 16L
1,581 SR
Queue Stats
268W - 252L
1,486 Elo+
Solo
Ishtar
Ishtar
OG_wolfy11
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 170L
1,500 Elo+
Party 2
Izanami
Izanami
TheGodFouader
Izanami
Level 113
God Stats
129W - 105L
1,569 SR
Queue Stats
259W - 248L
1,541 Elo+
Solo
Thanatos
Thanatos
VSF_Laxi
Thanatos
Level 45
God Stats
30W - 29L
1,547 SR
Queue Stats
144W - 155L
1,455 Elo+
Party 2
Team Averages
Level 88
1,578 SR
1,482 Elo+

VS

Team Averages
Level 88
1,400 SR
1,448 Elo+
Nike
Nike
FadedVulture
Nike
Level 123
God Stats
2W - 1L
1,419 SR
Queue Stats
36W - 53L
1,395 Elo+
Party 1
Kali
Kali
MushyManager698
Kali
Level 102
God Stats
2W - 1L
1,433 SR
Queue Stats
198W - 174L
1,539 Elo+
Solo
Discordia
Discordia
TM36Banko
Discordia
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,481 Elo+
Party 1
Neith
Neith
TSnuggie
Neith
Level 75
God Stats
1W - 2L
1,138 SR
Queue Stats
55W - 79L
1,419 Elo+
Party 1
Yemoja
Yemoja
katxsss
Yemoja
Level 28
God Stats
6W - 3L
1,511 SR
Queue Stats
41W - 57L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jhonnysins32
Nemesis
13
2 / 4 / 1
7,390
568
5,639
13,582
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Luffian
Charon
10
1 / 3 / 8
7,307
562
5,268
12,537
11,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
OG_wolfy11
Ishtar
12
6 / 3 / 3
7,183
553
8,583
12,742
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
11
0 / 3 / 0
6,821
525
4,016
7,958
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
VSF_Laxi
Thanatos
12
6 / 5 / 2
7,203
554
7,333
12,057
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,433
649
12,487
11,697
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 3 / 3
7,082
545
5,566
10,568
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TM36Banko
Discordia
12
8 / 3 / 4
8,117
624
11,875
9,204
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TSnuggie
Neith
11
1 / 5 / 4
6,922
532
7,841
10,466
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
katxsss
Yemoja
10
0 / 4 / 2
6,155
473
2,075
9,634
5,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
15
Kills
18
18
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Nemesis
Jhonnysins32
Nemesis
2
4
1
0.63
L
Charon
Luffian
Charon
1
3
8
1.67
W
3
3
3
1.5
L
Ishtar
OG_wolfy11
Ishtar
6
3
3
2.5
W
Discordia
TM36Banko
Discordia
8
3
4
3.33
W
Neith
TSnuggie
Neith
1
5
4
0.6
L
Izanami
0
3
0
0
L
Thanatos
VSF_Laxi
Thanatos
6
5
2
1.4
W
Yemoja
katxsss
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
39,844
58,876
Taken
51,569
30,738
Mitigated
25,994
13,954
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,487
1,330
0
1,574
11,697
9,377
308
843
10,854
648
54,183
L
Nemesis
Jhonnysins32
Nemesis
5,639
1,130
0
3,962
13,582
5,903
0
1,557
11,387
0
46,039
L
Charon
Luffian
Charon
5,268
734
0
1,384
12,537
11,168
0
4,311
8,085
22,839
0
W
5,566
3,472
0
1,883
10,568
3,808
0
553
10,015
0
42,375
L
Ishtar
OG_wolfy11
Ishtar
8,583
5,265
0
2,585
12,742
5,626
0
2,318
10,376
0
47,541
W
Discordia
TM36Banko
Discordia
11,875
1,620
0
1,500
9,204
3,259
0
1,022
8,182
51,270
0
W
Neith
TSnuggie
Neith
7,841
3,763
0
1,422
10,466
3,682
1,670
1,392
9,074
0
50,464
L
Izanami
4,016
2,051
0
936
7,958
3,265
1,701
3,663
4,120
0
50,758
L
Thanatos
VSF_Laxi
Thanatos
7,333
2,811
0
5,087
12,057
4,776
0
2,312
9,568
0
41,785
W
Yemoja
katxsss
Yemoja
2,075
716
2,132
1,113
9,634
5,868
327
1,458
8,176
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
36,709
313
Minions Killed
304
0
Camps Cleared
0
1,310,189
Distance Traveled
1,190,297
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,433
649
71
5
0
216,383
0
L
Nemesis
7,390
568
80
6
0
291,798
0
L
Charon
7,307
562
16
1
0
266,669
4
W
Kali
7,082
545
61
5
0
272,007
0
L
Ishtar
7,183
553
72
6
0
232,078
0
W
Discordia
8,117
624
72
6
0
250,063
0
W
Neith
6,922
532
86
7
0
240,068
0
L
Izanami
6,821
525
91
7
0
238,604
0
L
Thanatos
7,203
554
54
4
0
281,040
0
W
Yemoja
6,155
473
14
1
0
211,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role