Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GuiseppesBallsac
Hera
Level 109
God Stats
2W - 3L
1,550 SR
Queue Stats
194W - 198L
1,521 Elo+
Party 3
Chaac
Chaac
ScrotumStompy
Chaac
Level 128
God Stats
5W - 4L
1,550 SR
Queue Stats
148W - 144L
1,538 Elo+
Solo
Thanatos
Thanatos
adamkrestt
Thanatos
Level 93
God Stats
30W - 29L
1,562 SR
Queue Stats
269W - 274L
1,496 Elo+
Party 3
Charon
Charon
socal_geo
Charon
Level 122
God Stats
9W - 11L
1,479 SR
Queue Stats
244W - 230L
1,525 Elo+
Solo
Team Averages
Level 118
1,528 SR
1,516 Elo+

VS

Team Averages
Level 99
1,433 SR
1,482 Elo+
Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
AwakenEzrah
Thor
Level 105
God Stats
5W - 7L
1,680 SR
Queue Stats
208W - 180L
1,529 Elo+
Party 2
Raijin
Raijin
LowT3303
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,325 Elo+
Solo
Skadi
Skadi
WhosChris
Skadi
Level 79
God Stats
1W - 1L
1,348 SR
Queue Stats
171W - 151L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
vMyLovev
Sylvanus
Level 63
God Stats
4W - 8L
1,137 SR
Queue Stats
48W - 38L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 1
5,507
551
5,134
4,076
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
5,884
588
2,358
4,019
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,356
536
3,798
10,796
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
adamkrestt
Thanatos
10
1 / 5 / 0
5,289
529
2,347
9,391
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
socal_geo
Charon
9
1 / 0 / 1
5,695
570
3,676
6,112
3,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
5 / 2 / 1
6,664
666
9,430
10,835
7,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 0 / 1
6,435
644
3,752
8,080
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
LowT3303
Raijin
11
1 / 0 / 3
6,102
610
1,669
3,583
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
WhosChris
Skadi
9
0 / 1 / 0
5,190
519
3,146
5,638
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
vMyLovev
Sylvanus
9
0 / 0 / 1
4,934
493
2,129
4,986
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
10
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
1
0.5
W
Shiva
 
Shiva
5
2
1
2.75
W
4
0
1
4.5
L
1
1
0
1
W
Raijin
LowT3303
Raijin
1
0
3
2.5
L
0
4
1
0.13
W
Skadi
WhosChris
Skadi
0
1
0
0
L
Thanatos
adamkrestt
Thanatos
1
5
0
0.2
L
Charon
socal_geo
Charon
1
0
1
1.5
W
Sylvanus
vMyLovev
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
20,126
34,394
Taken
33,122
15,178
Mitigated
17,369
12,653
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,134
2,772
0
2,151
4,076
1,506
0
264
3,812
0
42,021
W
Shiva
 
Shiva
9,430
1,231
0
1,695
10,835
7,507
0
451
10,384
2,271
38,594
W
3,752
1,128
0
5,499
8,080
3,254
0
728
7,352
0
52,662
L
2,358
48
0
750
4,019
1,264
0
943
3,076
43,785
0
W
Raijin
LowT3303
Raijin
1,669
186
0
750
3,583
1,233
0
1,767
1,816
37,404
0
L
3,798
473
0
3,144
10,796
5,737
0
1,014
9,782
0
32,508
W
Skadi
WhosChris
Skadi
3,146
1,425
0
250
5,638
2,135
0
1,408
4,230
0
31,612
L
Thanatos
adamkrestt
Thanatos
2,347
510
0
4,670
9,391
3,139
0
1,186
8,205
0
37,295
L
Charon
socal_geo
Charon
3,676
608
0
1,938
6,112
3,532
0
1,264
4,848
14,685
0
W
Sylvanus
vMyLovev
Sylvanus
2,129
942
1,073
2,100
4,986
3,240
0
1,680
3,306
18,256
4,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
29,325
304
Minions Killed
312
0
Camps Cleared
0
1,013,922
Distance Traveled
983,932
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,507
551
85
9
0
185,819
1
W
Shiva
6,664
666
55
6
0
203,151
0
W
Thor
6,435
644
84
8
0
223,599
0
L
Hera
5,884
588
84
8
0
196,349
0
W
Raijin
6,102
610
64
6
0
189,850
2
L
Chaac
5,356
536
61
6
0
210,710
2
W
Skadi
5,190
519
59
6
0
178,221
2
L
Thanatos
5,289
529
59
6
0
230,069
0
L
Charon
5,695
570
15
2
0
190,975
2
W
Sylvanus
4,934
493
50
5
0
189,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role