Player Matchup

Achilles
Achilles
BERS3RCKER7454
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Merlin
Merlin
BalBars
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
RustyReeee
Aphrodite
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 76L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
TidiestRaptor76
The Morrigan
Level 139
God Stats
1W - 1L
1,743 SR
Queue Stats
181W - 171L
1,421 Elo+
Solo
Bakasura
Bakasura
Zonerino
Bakasura
Level 119
God Stats
2W - 2L
1,622 SR
Queue Stats
170W - 153L
1,499 Elo+
Party 1
Team Averages
Level 89
1,573 SR
1,420 Elo+

VS

Team Averages
Level 130
1,543 SR
1,495 Elo+
Achilles
Achilles
D4V1DFORCH
Achilles
Level 121
God Stats
2W - 1L
1,509 SR
Queue Stats
137W - 124L
1,458 Elo+
Solo
Yemoja
Yemoja
DHG Bloodline
Yemoja
Level 126
God Stats
3W - 2L
1,624 SR
Queue Stats
81W - 86L
1,458 Elo+
Solo
Pele
Pele
Jonesyx614x
Pele
Level 113
God Stats
3W - 0L
1,765 SR
Queue Stats
332W - 336L
1,449 Elo+
Solo
Cerberus
Cerberus
Medusa_Mademehrd
Cerberus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,519 Elo+
Party 2
Neith
Neith
xblurrskiix
Neith
Level 143
God Stats
2W - 0L
1,316 SR
Queue Stats
14W - 6L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 3 / 1
6,750
675
7,407
10,821
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
BalBars
Merlin
14
0 / 2 / 0
7,431
743
6,105
6,936
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
RustyReeee
Aphrodite
11
0 / 1 / 2
6,620
662
3,203
4,859
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
TidiestRaptor76
The Morrigan
12
0 / 3 / 0
6,562
656
6,798
8,142
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zonerino
Bakasura
13
2 / 0 / 0
7,184
718
4,714
6,968
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D4V1DFORCH
Achilles
12
4 / 1 / 2
7,948
795
5,816
5,378
4,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 4
8,182
818
1,067
5,620
4,239
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 2 / 5
7,901
790
6,993
11,843
6,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 0 / 7
7,693
769
7,136
14,059
14,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 0 / 5
9,076
908
13,018
4,869
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
9
9
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
1
0.17
L
Merlin
BalBars
Merlin
0
2
0
0
W
Achilles
D4V1DFORCH
Achilles
4
1
2
5
W
0
0
4
2
W
1
2
5
1.75
W
0
0
7
3.5
L
Aphrodite
RustyReeee
Aphrodite
0
1
2
1
L
The Morrigan
TidiestRaptor76
The Morrigan
0
3
0
0
L
Bakasura
Zonerino
Bakasura
2
0
0
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
34,030
37,726
Taken
41,769
25,331
Mitigated
33,127
17,508
Healing
27,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,407
1,422
669
2,039
10,821
11,511
0
2,482
8,127
0
15,467
L
Merlin
BalBars
Merlin
6,105
168
250
246
6,936
3,096
0
2,116
4,695
25,024
0
W
Achilles
D4V1DFORCH
Achilles
5,816
153
1,032
885
5,378
4,940
426
1,225
3,700
0
10,713
W
1,067
762
13,820
3,453
5,620
4,239
315
2,702
2,657
4,092
0
W
6,993
1,187
569
2,163
11,843
6,623
980
4,054
6,969
0
29,142
W
7,136
850
684
3,558
14,059
14,316
543
6,764
6,598
15,883
0
L
Aphrodite
RustyReeee
Aphrodite
3,203
665
6,276
2,537
4,859
3,195
0
1,010
3,808
6,895
0
L
The Morrigan
TidiestRaptor76
The Morrigan
6,798
607
754
959
8,142
3,457
0
1,511
6,500
13,208
361
L
Bakasura
Zonerino
Bakasura
4,714
2,913
1,372
2,406
6,968
4,072
0
1,084
5,765
0
3,341
W
13,018
2,429
347
606
4,869
3,009
789
1,132
3,537
0
39,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
40,800
98
Minions Killed
146
0
Camps Cleared
0
908,557
Distance Traveled
891,194
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,750
675
15
2
0
190,746
0
L
Merlin
7,431
743
37
4
0
173,896
0
W
Achilles
7,948
795
8
1
0
131,371
0
W
Yemoja
8,182
818
20
2
0
144,875
0
W
Pele
7,901
790
32
3
0
224,346
0
W
Cerberus
7,693
769
20
2
0
183,701
0
L
Aphrodite
6,620
662
12
1
0
167,723
0
L
The Morrigan
6,562
656
19
2
0
160,665
0
L
Bakasura
7,184
718
15
2
0
215,527
0
W
Neith
9,076
908
66
7
0
206,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role