Player Matchup

Neith
Neith
Silver III
StayFlyJoey
Neith
Silver III
Level 48
God Stats
44W - 52L
1,435 SR
Queue Stats
198W - 225L
900 MMR
Solo
Bacchus
Bacchus
Silver IV
d87fresh
Bacchus
Silver IV
Level 127
God Stats
6W - 12L
1,357 SR
Queue Stats
593W - 721L
733 MMR
Solo
Thoth
Thoth
Silver V
xTiGoLbItTyx594
Thoth
Silver V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
618W - 716L
650 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,431 SR
761 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,453 SR
780 MMR
Kumbhakarna
Kumbhakarna
Silver I
C__TheFuture
Kumbhakarna
Silver I
Level 86
God Stats
5W - 8L
1,536 SR
Queue Stats
13W - 24L
1,225 MMR
Solo
Anubis
Anubis
Bronze I
PHANTOM---74
Anubis
Bronze I
Level 128
God Stats
18W - 30L
1,339 SR
Queue Stats
179W - 278L
554 MMR
Solo
Arachne
Arachne
Silver V
Valor2023G
Arachne
Silver V
Level 99
God Stats
102W - 94L
1,483 SR
Queue Stats
776W - 979L
561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
9,219
709
9,721
6,747
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
d87fresh
Bacchus
10
1 / 3 / 1
8,393
646
5,005
14,772
12,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
8,226
633
7,991
9,204
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusAchillesChaacKuzenboHorus

VS

Bans
PoseidonNoxBaba YagaHeraSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C__TheFuture
Kumbhakarna
13
3 / 0 / 6
9,907
762
5,516
12,659
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
13
4 / 1 / 5
10,121
779
10,975
9,692
5,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Valor2023G
Arachne
12
3 / 1 / 5
9,604
739
8,125
10,924
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
C__TheFuture
Kumbhakarna
3
0
6
6
W
Anubis
4
1
5
6.5
L
1
2
0
0.5
W
Arachne
Valor2023G
Arachne
3
1
5
5.5
L
Bacchus
d87fresh
Bacchus
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
24,616
30,723
Taken
33,275
17,990
Mitigated
29,853
5,957
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
C__TheFuture
Kumbhakarna
5,516
391
0
645
12,659
14,493
0
5,175
7,484
19,634
0
W
Anubis
10,975
462
473
4,271
9,692
5,459
284
4,673
5,019
50,191
0
L
9,721
3,292
0
2,623
6,747
2,550
0
2,427
4,041
0
45,497
W
Arachne
Valor2023G
Arachne
8,125
6,048
0
3,311
10,924
9,901
0
4,095
6,829
0
36,685
L
Bacchus
d87fresh
Bacchus
5,005
342
0
2,381
14,772
12,903
0
8,532
5,762
13,398
0
L
7,991
163
0
953
9,204
2,537
0
4,537
4,429
29,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
29,632
128
Minions Killed
135
0
Camps Cleared
0
631,216
Distance Traveled
704,415
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,907
762
18
1
0
253,435
3
W
Anubis
10,121
779
71
5
0
196,765
2
L
Neith
9,219
709
74
6
0
206,186
4
W
Arachne
9,604
739
46
4
0
254,215
8
L
Bacchus
8,393
646
16
1
0
209,315
0
L
Thoth
8,226
633
38
3
0
215,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role