Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BlaseHughes08
Nu Wa
Level 135
God Stats
15W - 9L
1,694 SR
Queue Stats
37W - 40L
1,520 Elo+
Party 3
Hou Yi
Hou Yi
C0rrruptSaint
Hou Yi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,684 Elo+
Party 3
Arachne
Arachne
Ihatepeel
Arachne
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,375 Elo+
Party 2
Anubis
Anubis
dragondan07
Anubis
Level 46
God Stats
11W - 14L
1,428 SR
Queue Stats
101W - 115L
1,479 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,512 Elo+

VS

Team Averages
Level 53
1,572 SR
1,506 Elo+
Nemesis
Nemesis
Kael6281
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 1
Chaac
Chaac
PP_MAN_77
Chaac
Level 122
God Stats
1W - 3L
1,497 SR
Queue Stats
72W - 89L
1,513 Elo+
Party 4
Chiron
Chiron
SarrukentheGreat
Chiron
Level 82
God Stats
0W - 1L
1,591 SR
Queue Stats
28W - 48L
1,381 Elo+
Party 1
Baba Yaga
Baba Yaga
SlobbedCob
Baba Yaga
Level 42
God Stats
1W - 4L
1,772 SR
Queue Stats
47W - 62L
1,426 Elo+
Solo
Ares
Ares
WupadBoot
Ares
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 17L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 0 / 6
8,675
620
4,331
9,203
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 3 / 8
7,960
569
8,606
5,954
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 6
8,459
604
9,784
9,014
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Ihatepeel
Arachne
16
9 / 1 / 2
9,373
670
10,884
11,611
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
14
4 / 3 / 2
9,350
668
8,175
11,660
6,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kael6281
Nemesis
11
0 / 3 / 0
6,252
447
3,525
9,424
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
PP_MAN_77
Chaac
13
2 / 6 / 1
8,139
581
5,877
16,020
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,854
490
5,180
10,612
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
SlobbedCob
Baba Yaga
14
4 / 3 / 0
8,439
603
8,132
10,810
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ares
9
1 / 7 / 1
6,599
471
2,470
13,015
8,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
8
8
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
6
8
W
0
3
8
1.33
W
4
1
6
7
W
Arachne
Ihatepeel
Arachne
9
1
2
10
L
Nemesis
Kael6281
Nemesis
0
3
0
0
L
Chaac
PP_MAN_77
Chaac
2
6
1
0.42
L
1
3
1
0.5
L
Baba Yaga
SlobbedCob
Baba Yaga
4
3
0
1.33
L
Ares
1
7
1
0.21
W
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,780
Damage
25,184
47,442
Taken
59,881
24,631
Mitigated
27,883
16,235
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,331
1,430
840
3,613
9,203
8,273
468
1,222
7,981
0
20,535
W
8,606
2,649
0
370
5,954
2,110
818
3,711
2,243
57,390
0
W
9,784
5,286
0
2,496
9,014
3,426
1,880
659
8,355
0
66,637
W
Arachne
Ihatepeel
Arachne
10,884
9,076
0
2,303
11,611
4,654
0
2,365
9,246
0
74,750
L
Nemesis
Kael6281
Nemesis
3,525
1,382
0
416
9,424
3,113
0
1,547
7,877
0
47,798
L
Chaac
PP_MAN_77
Chaac
5,877
1,235
0
2,494
16,020
8,769
0
7,307
8,713
0
64,857
L
5,180
1,357
430
3,886
10,612
3,319
0
816
9,796
0
44,052
L
Baba Yaga
SlobbedCob
Baba Yaga
8,132
214
0
1,230
10,810
4,360
0
3,881
6,929
71,071
0
L
Ares
2,470
320
0
1,076
13,015
8,322
0
3,230
9,785
12,821
0
W
Anubis
8,175
624
0
6,613
11,660
6,168
456
2,935
8,725
72,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
36,283
428
Minions Killed
424
0
Camps Cleared
0
1,378,166
Distance Traveled
1,445,104
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,675
620
19
1
0
284,962
0
W
Nu Wa
7,960
569
86
6
0
295,224
3
W
Hou Yi
8,459
604
106
8
0
251,492
0
W
Arachne
9,373
670
102
7
0
317,624
2
L
Nemesis
6,252
447
86
6
0
339,203
0
L
Chaac
8,139
581
113
8
0
289,099
0
L
Chiron
6,854
490
82
6
0
276,770
1
L
Baba Yaga
8,439
603
124
9
0
278,884
0
L
Ares
6,599
471
19
1
0
261,148
0
W
Anubis
9,350
668
115
8
0
228,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role