Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
 
Morgan Le Fay
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
Sebby TZE
Ganesha
Gold IV
Level 147
God Stats
15W - 13L
1,598 SR
Queue Stats
269W - 263L
1,402 MMR
Solo
Da Ji
Da Ji
Silver IV
YoungFlash00683
Da Ji
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,328 MMR
Solo
Achilles
Achilles
Silver II
osamainladder
Achilles
Silver II
Level 54
God Stats
1W - 2L
1,409 SR
Queue Stats
10W - 14L
1,354 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,501 SR
1,417 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,428 SR
1,191 MMR
Thor
Thor
Gold IV
Adoisthesickest
Thor
Gold IV
Level 287
God Stats
24W - 17L
1,555 SR
Queue Stats
580W - 596L
1,427 MMR
Solo
Bellona
Bellona
Silver II
Atum-Seth
Bellona
Silver II
Level 86
God Stats
0W - 2L
1,275 SR
Queue Stats
23W - 26L
1,341 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
CertifieddMunch
Cthulhu
Bronze III
Level 64
God Stats
0W - 2L
1,515 SR
Queue Stats
1W - 6L
1,308 MMR
Solo
Odin
Odin
Gold IV
Devine_KG
Odin
Gold IV
Level 146
God Stats
3W - 2L
1,693 SR
Queue Stats
26W - 32L
1,432 MMR
Party 1
Chiron
Chiron
Silver V
KreepyNator_6
Chiron
Silver V
Level 146
God Stats
0W - 7L
1,104 SR
Queue Stats
89W - 124L
446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 0 / 5
11,007
647
13,979
7,887
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
 
Morgan Le Fay
16
3 / 3 / 4
9,653
568
10,682
9,347
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Sebby TZE
Ganesha
13
0 / 1 / 15
9,032
531
6,294
12,103
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 3 / 3
9,686
570
9,783
14,817
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
osamainladder
Achilles
13
1 / 2 / 3
8,480
499
6,548
17,601
16,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AphroditeSun WukongPeleMartichoras

VS

Bans
Zhong KuiRaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,453
497
5,194
13,867
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Atum-Seth
Bellona
15
4 / 2 / 1
9,318
548
11,105
16,788
17,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 0
7,030
414
5,947
15,591
11,190
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
2 / 4 / 5
8,381
493
7,993
16,733
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
5,472
322
1,571
5,789
1,377

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
9
9
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
5
10.5
W
Morgan Le Fay
 
Morgan Le Fay
3
3
4
1.67
L
2
4
3
0.88
L
Bellona
Atum-Seth
Bellona
4
2
1
2.25
L
1
6
0
0.17
L
Odin
2
4
5
1.13
L
0
3
0
0
W
Ganesha
Sebby TZE
Ganesha
0
1
15
7.5
W
7
3
3
2.83
W
Achilles
osamainladder
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,286
Damage
31,810
61,755
Taken
68,768
43,733
Mitigated
43,157
20,421
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,979
5,433
0
3,385
7,887
3,608
1,936
2,842
5,045
0
92,411
W
Morgan Le Fay
 
Morgan Le Fay
10,682
1,146
0
1,821
9,347
4,334
750
917
8,430
84,242
0
L
5,194
796
0
3,540
13,867
5,299
0
7,021
6,846
0
59,416
L
Bellona
Atum-Seth
Bellona
11,105
4,827
0
5,959
16,788
17,857
0
1,901
14,887
0
67,920
L
5,947
736
0
1,552
15,591
11,190
0
2,431
13,160
35,789
0
L
Odin
7,993
2,229
0
5,838
16,733
7,434
0
4,849
11,884
0
65,737
L
1,571
548
203
888
5,789
1,377
36
774
5,015
0
19,270
W
Ganesha
Sebby TZE
Ganesha
6,294
1,191
0
4,211
12,103
11,799
67
2,182
9,921
21,369
0
W
9,783
2,516
0
6,351
14,817
7,028
0
466
14,351
0
70,189
W
Achilles
osamainladder
Achilles
6,548
2,235
0
4,653
17,601
16,964
0
0
17,601
0
50,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
38,654
461
Minions Killed
385
0
Camps Cleared
0
1,657,289
Distance Traveled
1,445,680
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,007
647
148
9
0
288,021
0
W
Morgan Le Fay
9,653
568
136
8
0
348,358
0
L
Thor
8,453
497
99
6
0
299,988
2
L
Bellona
9,318
548
104
6
0
316,192
0
L
Cthulhu
7,030
414
47
3
0
346,343
8
L
Odin
8,381
493
106
6
0
346,224
0
L
Chiron
5,472
322
29
2
0
136,933
0
W
Ganesha
9,032
531
2
0
0
329,581
11
W
Da Ji
9,686
570
95
6
0
363,199
2
W
Achilles
8,480
499
80
5
0
328,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role