Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
ConcreteTurtle
Martichoras
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,624 Elo+
Party 2
Sol
Sol
Dawgetl
Sol
Level 108
God Stats
12W - 19L
1,439 SR
Queue Stats
206W - 203L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Death by Oni
Jormungandr
Level 120
God Stats
15W - 11L
1,548 SR
Queue Stats
638W - 623L
1,528 Elo+
Solo
Bellona
Bellona
UnknownCry
Bellona
Level 85
God Stats
3W - 0L
1,730 SR
Queue Stats
11W - 0L
1,852 Elo+
Party 2
Team Averages
Level 107
1,543 SR
1,603 Elo+

VS

Team Averages
Level 148
1,625 SR
1,492 Elo+
Janus
Janus
FirefliKatana55
Janus
Level 127
God Stats
9W - 8L
1,799 SR
Queue Stats
521W - 500L
1,547 Elo+
Solo
Achilles
Achilles
RoyaL x Scopzz
Achilles
Level 89
God Stats
12W - 15L
1,544 SR
Queue Stats
351W - 337L
1,447 Elo+
Party 1
Maui
Maui
gahwyn
Maui
Level 223
God Stats
2W - 3L
1,611 SR
Queue Stats
355W - 359L
1,455 Elo+
Party 1
Skadi
Skadi
purpleninja077
Skadi
Level 145
God Stats
1W - 1L
1,546 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 1
Set
Set
toughluck55
Set
Level 155
God Stats
5W - 5L
1,623 SR
Queue Stats
253W - 255L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 2 / 5
5,808
581
3,585
5,936
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
ConcreteTurtle
Martichoras
11
5 / 1 / 1
6,916
692
5,587
5,087
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
11
2 / 0 / 2
6,306
631
6,258
7,876
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Death by Oni
Jormungandr
9
2 / 3 / 4
5,602
560
4,561
9,225
7,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
UnknownCry
Bellona
10
1 / 1 / 2
6,405
641
4,759
10,357
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,950
595
5,829
7,212
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
10
2 / 1 / 0
6,124
612
8,369
8,670
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
gahwyn
Maui
8
2 / 2 / 1
4,923
492
2,932
7,412
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
4,837
484
1,371
5,940
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 3
5,398
540
3,282
8,904
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
5
2.25
W
Martichoras
ConcreteTurtle
Martichoras
5
1
1
5.5
W
Sol
2
0
2
3
W
Jormungandr
Death by Oni
Jormungandr
2
3
4
1.33
L
1
3
3
0.83
L
Achilles
2
1
0
2
W
Bellona
UnknownCry
Bellona
1
1
2
2
L
Maui
gahwyn
Maui
2
2
1
1.25
L
0
3
1
0.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
21,783
38,481
Taken
38,138
23,488
Mitigated
19,920
13,630
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,585
902
0
441
5,936
1,994
0
694
5,242
0
24,200
W
Martichoras
ConcreteTurtle
Martichoras
5,587
2,097
0
1,680
5,087
2,241
456
836
4,251
0
49,392
W
Sol
6,258
2,601
0
5,010
7,876
2,284
0
3,349
4,527
47,907
2,840
W
Jormungandr
Death by Oni
Jormungandr
4,561
1,906
0
2,356
9,225
7,624
0
2,770
6,455
27,281
0
L
5,829
387
0
2,459
7,212
2,823
0
5,026
2,186
50,709
0
L
Achilles
8,369
1,738
0
2,287
8,670
6,057
0
15
8,655
0
44,383
W
Bellona
UnknownCry
Bellona
4,759
1,660
105
4,038
10,357
9,345
0
882
9,475
0
44,830
L
Maui
gahwyn
Maui
2,932
1,095
158
2,141
7,412
5,368
0
2,450
4,962
16,639
5,295
L
1,371
578
0
635
5,940
1,940
0
1,049
4,891
0
23,883
L
3,282
1,370
0
1,395
8,904
3,732
0
2,225
6,679
0
29,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
27,232
312
Minions Killed
277
0
Camps Cleared
0
989,021
Distance Traveled
955,787
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,808
581
42
4
0
230,620
3
W
Martichoras
6,916
692
82
8
0
181,098
0
W
Sol
6,306
631
79
8
0
187,249
1
W
Jormungandr
5,602
560
30
3
0
191,137
1
L
Janus
5,950
595
82
8
0
194,042
3
L
Achilles
6,124
612
65
7
0
189,860
1
W
Bellona
6,405
641
79
8
0
198,917
0
L
Maui
4,923
492
36
4
0
185,694
0
L
Skadi
4,837
484
43
4
0
176,628
0
L
Set
5,398
540
51
5
0
209,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role