Player Matchup

Baron Samedi
Baron Samedi
Xeon1c
Baron Samedi
Level 41
God Stats
1W - 5L
1,166 SR
Queue Stats
1W - 5L
1,223 Elo+
Solo
Hel
Hel
rvoltr
Hel
Level 92
God Stats
1W - 5L
1,433 SR
Queue Stats
40W - 39L
1,266 Elo+
Party 1
Ullr
Ullr
teardropplayz
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,229 Elo+
Party 1
Team Averages
Level 50
1,366 SR
1,240 Elo+

VS

Team Averages
Level 66
1,367 SR
1,366 Elo+
Medusa
Medusa
Asilrath
Medusa
Level 76
God Stats
5W - 9L
1,057 SR
Queue Stats
32W - 34L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
Beastslayer211
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,396 Elo+
Solo
Ares
Ares
Fraya2
Ares
Level 58
God Stats
15W - 9L
1,544 SR
Queue Stats
272W - 293L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Xeon1c
Baron Samedi
15
2 / 4 / 9
12,130
714
19,371
17,480
9,407
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
rvoltr
Hel
17
12 / 4 / 2
14,159
833
19,780
25,723
10,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 9
10,933
643
7,340
21,603
8,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asilrath
Medusa
17
6 / 4 / 6
14,757
868
20,019
15,094
7,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Beastslayer211
Tsukuyomi
14
3 / 6 / 6
12,559
739
19,972
17,320
7,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Fraya2
Ares
16
4 / 4 / 7
13,380
787
13,339
25,668
27,305
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
14
Kills
13
13
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Asilrath
Medusa
6
4
6
2.25
W
Tsukuyomi
Beastslayer211
Tsukuyomi
3
6
6
1
W
Ares
Fraya2
Ares
4
4
7
1.88
L
Baron Samedi
Xeon1c
Baron Samedi
2
4
9
1.63
L
Hel
rvoltr
Hel
12
4
2
3.25
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
53,330
64,806
Taken
58,082
28,102
Mitigated
42,304
35,047
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Asilrath
Medusa
20,019
7,216
0
2,611
15,094
7,133
2,397
11,611
3,483
0
80,816
W
Tsukuyomi
Beastslayer211
Tsukuyomi
19,972
4,091
0
4,112
17,320
7,866
219
13,535
3,785
0
47,251
W
Ares
Fraya2
Ares
13,339
537
0
5,074
25,668
27,305
559
15,555
10,113
38,183
0
L
Baron Samedi
Xeon1c
Baron Samedi
19,371
476
2,995
3,471
17,480
9,407
118
3,638
13,842
53,590
0
L
Hel
rvoltr
Hel
19,780
564
12,361
15,537
25,723
10,117
618
4,873
20,850
72,968
0
L
7,340
4,064
0
683
21,603
8,578
0
5,065
16,538
201
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
40,696
177
Minions Killed
162
0
Camps Cleared
0
856,222
Distance Traveled
876,076
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,757
868
96
6
0
260,529
2
W
Tsukuyomi
12,559
739
40
2
0
306,341
0
W
Ares
13,380
787
26
2
0
309,206
6
L
Baron Samedi
12,130
714
45
3
0
276,903
0
L
Hel
14,159
833
105
6
0
291,736
0
L
Ullr
10,933
643
27
2
0
287,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role