Player Matchup

Erlang Shen
Erlang Shen
Enosulp
Erlang Shen
Level 113
God Stats
3W - 3L
1,636 SR
Queue Stats
415W - 412L
1,450 Elo+
Solo
Nox
Nox
IRONT3MP3ST
Nox
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 62L
1,450 Elo+
Solo
Merlin
Merlin
OBS87
Merlin
Level 146
God Stats
1W - 1L
1,323 SR
Queue Stats
22W - 17L
1,518 Elo+
Party 2
Ra
Ra
PapaBear3240
Ra
Level 157
God Stats
5W - 3L
1,530 SR
Queue Stats
353W - 347L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PeDr0nSK1
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 2
Team Averages
Level 130
1,498 SR
1,494 Elo+

VS

Team Averages
Level 106
1,500 SR
1,467 Elo+
Ix Chel
Ix Chel
AconfusedKENDER
Ix Chel
Level 122
God Stats
4W - 1L
1,340 SR
Queue Stats
468W - 483L
1,467 Elo+
Party 1
Neith
Neith
DiabloSnake
Neith
Level 138
God Stats
10W - 10L
1,770 SR
Queue Stats
484W - 496L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
Guarddog33
Zhong Kui
Level 80
God Stats
4W - 4L
1,470 SR
Queue Stats
424W - 452L
1,501 Elo+
Solo
Bacchus
Bacchus
KitKatSoul
Bacchus
Level 141
God Stats
7W - 2L
1,673 SR
Queue Stats
454W - 289L
1,604 Elo+
Solo
Danzaburou
Danzaburou
PSitsNickelass
Danzaburou
Level 50
God Stats
4W - 8L
1,245 SR
Queue Stats
47W - 105L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Enosulp
Erlang Shen
18
5 / 6 / 5
9,967
664
15,790
29,648
31,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 5 / 7
9,171
611
11,265
12,635
7,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
OBS87
Merlin
16
1 / 4 / 7
9,304
620
15,560
10,862
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 6
9,259
617
7,633
13,920
10,519
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PeDr0nSK1
Ah Muzen Cab
17
4 / 4 / 7
9,744
650
14,341
15,423
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
11,292
753
10,888
14,406
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 0 / 18
11,374
758
9,707
14,279
7,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Guarddog33
Zhong Kui
18
6 / 4 / 13
11,287
752
24,830
18,013
17,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
KitKatSoul
Bacchus
18
4 / 4 / 17
11,786
786
13,669
22,341
33,900
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PSitsNickelass
Danzaburou
17
5 / 4 / 12
11,185
746
18,036
14,931
8,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
13
Kills
23
23
Deaths
14
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
3
0
18
12
L
Erlang Shen
Enosulp
Erlang Shen
5
6
5
1.25
W
Zhong Kui
Guarddog33
Zhong Kui
6
4
13
3.13
L
1
5
7
0.9
W
Bacchus
KitKatSoul
Bacchus
4
4
17
3.13
L
Merlin
OBS87
Merlin
1
4
7
1.13
W
Danzaburou
PSitsNickelass
Danzaburou
5
4
12
2.75
L
2
4
6
1.25
L
Ah Muzen Cab
PeDr0nSK1
Ah Muzen Cab
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
77,130
82,488
Taken
83,970
62,484
Mitigated
74,204
28,170
Healing
45,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,888
2,287
11,896
5,878
14,406
7,050
787
4,094
10,224
29,043
0
W
9,707
4,458
2,631
7,360
14,279
7,576
1,551
7,276
6,488
0
33,217
L
Erlang Shen
Enosulp
Erlang Shen
15,790
6,784
733
8,777
29,648
31,406
168
16,507
13,141
0
21,188
W
Zhong Kui
Guarddog33
Zhong Kui
24,830
2,285
1,168
4,260
18,013
17,094
718
7,473
10,095
36,201
0
L
11,265
164
164
607
12,635
7,181
0
7,286
5,349
24,001
0
W
Bacchus
KitKatSoul
Bacchus
13,669
1,501
3,390
4,953
22,341
33,900
473
8,359
13,624
23,438
0
L
Merlin
OBS87
Merlin
15,560
483
599
493
10,862
5,579
0
7,583
3,279
34,178
0
W
Danzaburou
PSitsNickelass
Danzaburou
18,036
7,290
1,136
3,150
14,931
8,584
4,599
7,109
7,639
0
36,650
L
7,633
316
10,038
4,538
13,920
10,519
0
6,970
6,950
23,443
0
L
Ah Muzen Cab
PeDr0nSK1
Ah Muzen Cab
14,341
5,030
666
1,555
15,423
7,799
0
11,041
4,382
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
56,924
133
Minions Killed
182
0
Camps Cleared
0
1,261,673
Distance Traveled
1,339,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,292
753
41
3
0
286,421
0
W
Neith
11,374
758
46
3
0
281,000
0
L
Erlang Shen
9,967
664
10
1
0
224,839
0
W
Zhong Kui
11,287
752
25
2
0
252,583
0
L
Nox
9,171
611
42
3
0
241,677
0
W
Bacchus
11,786
786
12
1
0
272,503
0
L
Merlin
9,304
620
38
3
0
268,139
0
W
Danzaburou
11,185
746
58
4
0
247,061
0
L
Ra
9,259
617
35
2
0
247,245
0
L
Ah Muzen Cab
9,744
650
8
1
0
279,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role