Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dredgen Dyl
Loki
Level 85
God Stats
5W - 1L
1,564 SR
Queue Stats
32W - 22L
1,600 Elo+
Party 2
He Bo
He Bo
SirDoreille
He Bo
Level 107
God Stats
2W - 1L
1,329 SR
Queue Stats
51W - 31L
1,569 Elo+
Party 4
Athena
Athena
Zeus00800
Athena
Level 108
God Stats
7W - 2L
1,653 SR
Queue Stats
45W - 25L
1,584 Elo+
Party 4
Team Averages
Level 111
1,509 SR
1,550 Elo+

VS

Team Averages
Level 110
1,533 SR
1,513 Elo+
Vulcan
Vulcan
Mondoe Duke
Vulcan
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 80L
1,541 Elo+
Party 1
Bacchus
Bacchus
Newtoo2
Bacchus
Level 88
God Stats
8W - 5L
1,665 SR
Queue Stats
118W - 108L
1,528 Elo+
Party 3
Chernobog
Chernobog
Wolfdogtyt
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 193L
1,533 Elo+
Party 3
Horus
Horus
prelua
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,406 Elo+
Party 1
Awilix
Awilix
srkgjas
Awilix
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 64L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
7 / 0 / 2
7,742
704
6,559
7,869
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 0 / 0
6,322
575
3,877
5,489
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
6,299
573
3,994
5,804
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 2
6,660
605
5,982
5,433
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Zeus00800
Athena
9
0 / 1 / 0
4,978
453
3,679
7,779
6,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 2 / 0
5,961
542
4,703
6,597
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Newtoo2
Bacchus
8
0 / 0 / 1
5,329
484
2,430
5,455
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Wolfdogtyt
Chernobog
9
0 / 0 / 1
5,591
508
2,307
7,379
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
prelua
Horus
9
0 / 4 / 0
5,125
466
3,067
7,934
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
srkgjas
Awilix
9
0 / 5 / 0
5,127
466
1,503
11,906
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
2
8
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
1
0
3
2.5
L
Vulcan
1
2
0
0.5
L
Bacchus
Newtoo2
Bacchus
0
0
1
0.5
W
2
0
2
3
L
Chernobog
Wolfdogtyt
Chernobog
0
0
1
0.5
W
Athena
Zeus00800
Athena
0
1
0
0
L
Horus
prelua
Horus
0
4
0
0
L
Awilix
srkgjas
Awilix
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
14,010
32,374
Taken
39,271
15,998
Mitigated
17,650
3,052
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,559
1,594
0
1,220
7,869
3,146
288
994
6,804
0
52,920
W
Ah Muzen Cab
 
Ah Muzen Cab
3,877
1,799
0
0
5,489
1,964
0
439
5,050
0
54,093
W
3,994
1,036
0
975
5,804
2,502
0
0
5,453
0
35,640
L
Vulcan
4,703
1,642
0
1,638
6,597
2,354
0
3,934
2,347
47,492
0
L
Bacchus
Newtoo2
Bacchus
2,430
341
0
2,152
5,455
4,602
0
2,082
3,311
17,201
0
W
5,982
435
0
644
5,433
2,109
0
3,015
2,418
45,977
0
L
Chernobog
Wolfdogtyt
Chernobog
2,307
1,514
0
2,511
7,379
2,456
0
744
6,389
0
44,508
W
Athena
Zeus00800
Athena
3,679
1,190
0
213
7,779
6,277
0
2,685
5,094
20,834
0
L
Horus
prelua
Horus
3,067
1,437
0
1,904
7,934
4,376
0
0
7,873
0
29,792
L
Awilix
srkgjas
Awilix
1,503
743
0
1,334
11,906
3,862
0
2,526
9,215
0
37,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
27,133
365
Minions Killed
324
0
Camps Cleared
0
1,137,688
Distance Traveled
1,142,880
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,742
704
84
8
0
266,464
0
W
Ah Muzen Cab
6,322
575
95
9
0
226,399
6
W
Loki
6,299
573
51
5
0
200,559
0
L
Vulcan
5,961
542
93
8
0
224,581
1
L
Bacchus
5,329
484
30
3
0
241,021
1
W
He Bo
6,660
605
108
10
0
217,799
0
L
Chernobog
5,591
508
91
8
0
227,505
0
W
Athena
4,978
453
27
2
0
226,467
0
L
Horus
5,125
466
53
5
0
204,400
0
L
Awilix
5,127
466
57
5
0
245,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role