Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MrScraggs
Anubis
Level 123
God Stats
13W - 17L
1,462 SR
Queue Stats
474W - 479L
1,422 Elo+
Party 2
Hachiman
Hachiman
NotLegendGaming
Hachiman
Level 103
God Stats
27W - 24L
1,327 SR
Queue Stats
325W - 316L
1,396 Elo+
Party 2
Team Averages
Level 110
1,430 SR
1,439 Elo+

VS

Team Averages
Level 104
1,471 SR
1,431 Elo+
Surtr
Surtr
Alejandro645301
Surtr
Level 104
God Stats
14W - 12L
1,624 SR
Queue Stats
381W - 396L
1,464 Elo+
Solo
Chernobog
Chernobog
Anthony98y
Chernobog
Level 124
God Stats
0W - 2L
1,290 SR
Queue Stats
192W - 198L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
BUBA J 74
Nu Wa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 5
7,373
737
5,266
7,699
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
MrScraggs
Anubis
12
4 / 0 / 2
8,742
874
12,312
6,633
3,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
10
2 / 1 / 3
7,951
795
3,906
4,092
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,640
664
3,478
10,584
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Anthony98y
Chernobog
9
0 / 2 / 0
6,909
691
4,612
7,123
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
BUBA J 74
Nu Wa
10
1 / 3 / 0
7,081
708
3,255
7,164
1,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
5
2.5
L
0
1
0
0
L
Chernobog
Anthony98y
Chernobog
0
2
0
0
L
Nu Wa
BUBA J 74
Nu Wa
1
3
0
0.33
W
Anubis
MrScraggs
Anubis
4
0
2
5
W
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
11,345
18,424
Taken
24,871
11,954
Mitigated
10,402
7,326
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,266
107
0
3,056
7,699
7,342
0
1,803
5,896
12,266
150
L
3,478
780
0
1,090
10,584
7,037
0
6,008
4,163
436
18,876
L
Chernobog
Anthony98y
Chernobog
4,612
1,251
0
750
7,123
1,783
0
5,771
1,194
0
25,068
L
Nu Wa
BUBA J 74
Nu Wa
3,255
876
0
0
7,164
1,582
0
5,598
1,441
20,897
0
W
Anubis
MrScraggs
Anubis
12,312
204
0
3,026
6,633
3,214
0
513
6,120
54,023
0
W
Hachiman
3,906
2,435
0
1,244
4,092
1,398
204
1,059
3,033
0
28,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
20,630
143
Minions Killed
97
0
Camps Cleared
0
574,224
Distance Traveled
496,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,373
737
8
1
0
223,427
0
L
Surtr
6,640
664
19
2
0
173,583
0
L
Chernobog
6,909
691
51
5
0
177,782
0
L
Nu Wa
7,081
708
27
3
0
144,773
0
W
Anubis
8,742
874
74
7
0
183,390
0
W
Hachiman
7,951
795
61
6
0
167,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role