Player Matchup

Merlin
Merlin
RAG3MOR3
Merlin
Level 81
God Stats
12W - 8L
1,580 SR
Queue Stats
217W - 280L
1,351 Elo+
Solo
Neith
Neith
TryMeBro25
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,287 Elo+
Party 1
Surtr
Surtr
arthur564
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,287 Elo+
Party 1
Team Averages
Level 46
1,527 SR
1,308 Elo+

VS

Team Averages
Level 49
1,589 SR
1,305 Elo+
Chang'e
Chang'e
IRA-Bloodhound
Chang'e
Level 60
God Stats
5W - 3L
1,643 SR
Queue Stats
30W - 32L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
IRA-Z3MP
Cthulhu
Level 25
God Stats
2W - 2L
1,809 SR
Queue Stats
25W - 30L
1,252 Elo+
Party 2
Mercury
Mercury
LittleDarkDragon
Mercury
Level 62
God Stats
2W - 5L
1,315 SR
Queue Stats
208W - 211L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RAG3MOR3
Merlin
8
0 / 3 / 2
8,114
624
6,560
5,019
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
12
1 / 4 / 2
9,458
728
9,142
9,688
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
arthur564
Surtr
11
1 / 6 / 1
8,735
672
6,101
13,751
11,155
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
10,932
841
11,531
10,203
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
IRA-Z3MP
Cthulhu
12
2 / 1 / 9
9,815
755
5,920
15,933
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

14
5 / 2 / 6
10,754
827
7,448
13,017
5,689
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Cthulhu
IRA-Z3MP
Cthulhu
2
1
9
6.5
W
5
2
6
4
L
Merlin
RAG3MOR3
Merlin
0
3
2
0.33
L
Neith
1
4
2
0.5
L
Surtr
arthur564
Surtr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
24,899
28,458
Taken
39,153
16,441
Mitigated
24,290
2,510
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,531
945
4,359
5,223
10,203
4,123
536
2,719
7,395
53,823
0
W
Cthulhu
IRA-Z3MP
Cthulhu
5,920
432
256
3,980
15,933
14,478
251
3,230
12,501
22,267
0
W
7,448
3,100
0
4,524
13,017
5,689
1,209
1,546
11,471
0
43,023
L
Merlin
RAG3MOR3
Merlin
6,560
397
0
0
5,019
1,714
0
2,980
1,924
26,381
0
L
Neith
9,142
5,354
0
1,665
9,688
3,572
0
6,387
2,920
0
34,264
L
Surtr
arthur564
Surtr
6,101
1,717
0
845
13,751
11,155
9
7,160
6,079
560
15,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
31,501
103
Minions Killed
159
0
Camps Cleared
0
558,727
Distance Traveled
765,009
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,932
841
74
6
0
255,542
4
W
Cthulhu
9,815
755
25
2
0
253,103
4
W
Mercury
10,754
827
60
5
0
256,364
0
L
Merlin
8,114
624
40
3
0
150,887
0
L
Neith
9,458
728
48
4
0
192,786
0
L
Surtr
8,735
672
15
1
0
215,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role