Player Matchup

Mercury
Mercury
BenGagne92
Mercury
Level 129
God Stats
9W - 8L
1,868 SR
Queue Stats
78W - 121L
1,357 Elo+
Party 1
Persephone
Persephone
SicariousIX
Persephone
Level 128
God Stats
8W - 8L
1,584 SR
Queue Stats
46W - 73L
1,406 Elo+
Party 1
Vamana
Vamana
ToknJoints
Vamana
Level 116
God Stats
1W - 0L
1,526 SR
Queue Stats
43W - 66L
1,346 Elo+
Party 1
Charybdis
Charybdis
fatandsquishy
Charybdis
Level 143
God Stats
1W - 4L
1,394 SR
Queue Stats
75W - 111L
1,364 Elo+
Party 1
Bacchus
Bacchus
trubigE69
Bacchus
Level 103
God Stats
6W - 6L
1,254 SR
Queue Stats
6W - 20L
1,018 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,298 Elo+

VS

Team Averages
Level 99
1,478 SR
1,214 Elo+
Artemis
Artemis
CocoMadeMeDoIt_
Artemis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,413 Elo+
Solo
Sobek
Sobek
Letepichia4069
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,058 Elo+
Party 2
Charybdis
Charybdis
NI3BLA
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,091 Elo+
Party 2
Yu Huang
Yu Huang
WooliestEel1985
Yu Huang
Level 127
God Stats
1W - 2L
1,617 SR
Queue Stats
108W - 111L
1,451 Elo+
Solo
Nemesis
Nemesis
crisrtian96
Nemesis
Level 139
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 7L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenGagne92
Mercury
13
5 / 0 / 0
6,979
634
4,719
7,690
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
SicariousIX
Persephone
10
0 / 3 / 1
6,359
578
4,581
7,209
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ToknJoints
Vamana
11
1 / 0 / 2
6,708
610
5,854
9,991
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
fatandsquishy
Charybdis
12
6 / 1 / 3
7,312
665
13,513
7,229
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
trubigE69
Bacchus
10
3 / 1 / 5
6,207
564
4,952
6,646
4,099
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,653
514
6,349
9,657
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 2
5,077
462
2,350
15,314
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
NI3BLA
Charybdis
9
1 / 2 / 1
5,698
518
3,552
8,040
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
12
3 / 2 / 0
6,618
602
4,738
7,631
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
crisrtian96
Nemesis
10
1 / 1 / 1
5,978
543
2,555
8,794
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
BenGagne92
Mercury
5
0
0
5
L
0
3
0
0
L
0
7
2
0.14
L
Charybdis
NI3BLA
Charybdis
1
2
1
0.75
W
Persephone
SicariousIX
Persephone
0
3
1
0.17
W
Vamana
ToknJoints
Vamana
1
0
2
2
L
Yu Huang
3
2
0
1.5
L
Nemesis
crisrtian96
Nemesis
1
1
1
1.5
W
Charybdis
fatandsquishy
Charybdis
6
1
3
7.5
W
Bacchus
trubigE69
Bacchus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
19,544
38,765
Taken
49,436
19,551
Mitigated
25,017
9,967
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BenGagne92
Mercury
4,719
1,631
0
1,114
7,690
2,828
0
265
7,383
0
56,788
L
6,349
2,316
0
2,837
9,657
5,390
0
0
9,657
0
36,241
L
2,350
231
51
1,085
15,314
10,836
297
2,404
12,910
12,870
0
L
Charybdis
NI3BLA
Charybdis
3,552
2,006
260
3,113
8,040
2,732
459
1,781
6,259
0
40,469
W
Persephone
SicariousIX
Persephone
4,581
249
0
1,997
7,209
2,127
0
4,048
2,775
48,562
0
W
Vamana
ToknJoints
Vamana
5,854
1,789
0
1,871
9,991
7,920
0
0
9,991
0
46,044
L
Yu Huang
4,738
214
55
1,298
7,631
2,925
0
4,462
3,169
43,133
0
L
Nemesis
crisrtian96
Nemesis
2,555
751
0
3,822
8,794
3,134
0
886
7,908
0
41,873
W
Charybdis
fatandsquishy
Charybdis
13,513
8,936
0
4,393
7,229
2,577
1,095
1,230
5,999
0
68,661
W
Bacchus
trubigE69
Bacchus
4,952
657
0
592
6,646
4,099
90
1,117
5,529
15,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
29,024
371
Minions Killed
282
0
Camps Cleared
0
1,167,581
Distance Traveled
1,037,616
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,979
634
81
7
0
308,640
2
L
Artemis
5,653
514
48
4
0
192,156
5
L
Sobek
5,077
462
16
1
0
196,982
0
L
Charybdis
5,698
518
63
6
0
189,505
0
W
Persephone
6,359
578
77
7
0
234,649
7
W
Vamana
6,708
610
78
7
0
203,242
1
L
Yu Huang
6,618
602
85
8
0
211,502
0
L
Nemesis
5,978
543
70
6
0
247,471
0
W
Charybdis
7,312
665
113
10
0
191,451
5
W
Bacchus
6,207
564
22
2
0
229,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role