Player Matchup

Martichoras
Martichoras
Jermiest
Martichoras
Level 69
God Stats
1W - 1L
1,578 SR
Queue Stats
80W - 82L
1,491 Elo+
Solo
Chronos
Chronos
Mirabitci
Chronos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 293L
1,432 Elo+
Solo
Horus
Horus
f0il
Horus
Level 158
God Stats
2W - 4L
1,575 SR
Queue Stats
378W - 358L
1,564 Elo+
Party 1
Da Ji
Da Ji
luis392
Da Ji
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
55W - 51L
1,532 Elo+
Party 1
Sol
Sol
nblink
Sol
Level 158
God Stats
1W - 1L
1,766 SR
Queue Stats
55W - 56L
1,512 Elo+
Party 1
Team Averages
Level 124
1,629 SR
1,506 Elo+

VS

Team Averages
Level 96
1,671 SR
1,532 Elo+
Geb
Geb
Dangeraffe04
Geb
Level 118
God Stats
8W - 2L
2,010 SR
Queue Stats
481W - 476L
1,517 Elo+
Solo
Achilles
Achilles
Papacheesey69
Achilles
Level 116
God Stats
2W - 2L
1,421 SR
Queue Stats
103W - 85L
1,514 Elo+
Party 2
Chronos
Chronos
Phenax101
Chronos
Level 47
God Stats
6W - 4L
1,680 SR
Queue Stats
335W - 335L
1,575 Elo+
Party 3
Ra
Ra
Phosphire
Ra
Level 112
God Stats
2W - 4L
1,601 SR
Queue Stats
295W - 281L
1,551 Elo+
Party 3
Cernunnos
Cernunnos
Rooster1500
Cernunnos
Level 85
God Stats
2W - 1L
1,641 SR
Queue Stats
21W - 17L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jermiest
Martichoras
18
3 / 3 / 4
10,553
660
26,092
17,272
8,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Mirabitci
Chronos
19
4 / 4 / 4
11,503
719
18,740
15,922
8,598
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
f0il
Horus
16
0 / 3 / 6
9,416
589
8,052
21,850
23,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
luis392
Da Ji
11
0 / 8 / 3
8,462
529
2,528
15,022
7,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
nblink
Sol
18
2 / 2 / 6
10,410
651
19,940
17,068
8,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 14
11,721
733
15,387
21,297
25,766
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Papacheesey69
Achilles
17
5 / 1 / 13
10,834
677
12,879
19,978
29,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Phenax101
Chronos
19
4 / 2 / 11
11,482
718
15,513
15,497
8,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
7 / 2 / 10
11,962
748
19,990
15,799
9,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Rooster1500
Cernunnos
19
3 / 2 / 13
10,954
685
17,234
15,497
9,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
9
Kills
20
20
Deaths
9
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
Martichoras
Jermiest
Martichoras
3
3
4
1.67
L
Chronos
Mirabitci
Chronos
4
4
4
1.5
W
Achilles
Papacheesey69
Achilles
5
1
13
11.5
W
Chronos
Phenax101
Chronos
4
2
11
4.75
W
7
2
10
6
W
Cernunnos
Rooster1500
Cernunnos
3
2
13
4.75
L
Horus
f0il
Horus
0
3
6
1
L
Da Ji
luis392
Da Ji
0
8
3
0.19
L
Sol
nblink
Sol
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,352
Damage
81,003
87,134
Taken
88,068
57,217
Mitigated
82,227
42,197
Healing
50,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,387
686
3,734
4,009
21,297
25,766
776
8,346
12,659
22,047
0
L
Martichoras
Jermiest
Martichoras
26,092
3,646
467
4,520
17,272
8,985
432
12,225
4,672
0
43,355
L
Chronos
Mirabitci
Chronos
18,740
3,701
978
1,545
15,922
8,598
815
10,277
5,240
39,006
0
W
Achilles
Papacheesey69
Achilles
12,879
1,385
2,535
3,135
19,978
29,751
427
7,982
11,618
587
14,670
W
Chronos
Phenax101
Chronos
15,513
2,890
2,987
3,214
15,497
8,402
2,930
8,512
6,754
45,892
0
W
19,990
2,460
20,432
7,397
15,799
9,122
1,872
6,304
9,411
50,197
0
W
Cernunnos
Rooster1500
Cernunnos
17,234
7,117
1,143
1,927
15,497
9,186
1,222
9,524
5,878
0
34,535
L
Horus
f0il
Horus
8,052
2,278
12,109
10,921
21,850
23,509
108
9,903
11,321
3,490
9,867
L
Da Ji
luis392
Da Ji
2,528
598
1,150
649
15,022
7,848
0
8,266
6,417
0
7,248
L
Sol
nblink
Sol
19,940
2,902
2,961
6,897
17,068
8,277
1,070
10,262
6,429
42,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,344
Gold Earned
56,953
162
Minions Killed
182
0
Camps Cleared
0
1,351,825
Distance Traveled
1,609,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,721
733
15
1
0
340,061
0
L
Martichoras
10,553
660
34
2
0
306,984
0
L
Chronos
11,503
719
66
4
0
265,774
0
W
Achilles
10,834
677
17
1
0
333,657
0
W
Chronos
11,482
718
66
4
0
342,733
0
W
Ra
11,962
748
48
3
0
334,953
0
W
Cernunnos
10,954
685
36
2
0
258,526
0
L
Horus
9,416
589
4
0
0
309,217
0
L
Da Ji
8,462
529
9
1
0
198,068
0
L
Sol
10,410
651
49
3
0
271,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role