Player Matchup

Sol
Sol
 
Sol
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Agentdeath505
Nemesis
Level 158
God Stats
7W - 5L
1,637 SR
Queue Stats
290W - 297L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
PhantanimoTTV
Yu Huang
Level 128
God Stats
5W - 2L
1,541 SR
Queue Stats
166W - 177L
1,523 Elo+
Party 1
Chiron
Chiron
Soundproofdude
Chiron
Level 110
God Stats
2W - 0L
1,767 SR
Queue Stats
47W - 65L
1,471 Elo+
Party 1
Surtr
Surtr
Thyrsoidspore
Surtr
Level 55
God Stats
7W - 7L
1,480 SR
Queue Stats
115W - 114L
1,531 Elo+
Party 1
Team Averages
Level 127
1,585 SR
1,511 Elo+

VS

Team Averages
Level 147
1,664 SR
1,554 Elo+
Thoth
Thoth
 
Thoth
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Destrydskr
Ra
Level 143
God Stats
52W - 66L
1,484 SR
Queue Stats
350W - 371L
1,489 Elo+
Solo
Geb
Geb
Foobaloops
Geb
Level 143
God Stats
10W - 4L
1,941 SR
Queue Stats
501W - 405L
1,605 Elo+
Solo
Mercury
Mercury
WashedBuum
Mercury
Level 155
God Stats
21W - 12L
1,797 SR
Queue Stats
182W - 138L
1,667 Elo+
Solo
Artemis
Artemis
thats2badd
Artemis
Level 107
God Stats
28W - 16L
1,600 SR
Queue Stats
283W - 265L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 0
5,170
1,034
3,315
4,866
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
9
1 / 2 / 1
4,978
996
1,819
4,868
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
PhantanimoTTV
Yu Huang
10
0 / 0 / 1
4,618
924
1,550
1,317
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 1
4,710
942
1,255
1,930
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
4,599
920
2,021
3,552
2,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 0
4,939
988
3,232
3,230
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 3
4,884
977
2,377
3,315
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
4,744
949
4,015
2,482
1,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
WashedBuum
Mercury
11
1 / 1 / 3
5,152
1,030
3,342
4,206
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
thats2badd
Artemis
7
0 / 0 / 0
4,036
807
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
4
4
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
0
1
L
Thoth
 
Thoth
2
1
0
2
W
Nemesis
1
2
1
0.75
L
1
1
3
2.5
L
0
0
4
2
W
Yu Huang
PhantanimoTTV
Yu Huang
0
0
1
0.5
W
0
0
1
0.5
W
0
0
3
1.5
L
Mercury
WashedBuum
Mercury
1
1
3
2.5
L
Artemis
thats2badd
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,960
Damage
12,966
16,533
Taken
13,233
7,441
Mitigated
5,624
4,325
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,315
410
0
1,450
4,866
1,765
233
2,811
1,980
14,137
0
L
Thoth
 
Thoth
3,232
0
0
604
3,230
1,187
0
1,642
1,588
13,920
0
W
Nemesis
1,819
596
0
513
4,868
2,022
0
2,835
1,873
0
10,777
L
2,377
125
674
1,564
3,315
1,187
0
1,286
2,029
14,034
0
L
4,015
372
0
1,430
2,482
1,648
0
571
1,911
8,900
0
W
Yu Huang
PhantanimoTTV
Yu Huang
1,550
234
0
600
1,317
432
0
451
790
13,924
0
W
1,255
401
99
699
1,930
672
0
1,332
499
0
8,490
W
2,021
370
0
964
3,552
2,550
0
1,709
1,767
110
5,441
L
Mercury
WashedBuum
Mercury
3,342
1,137
0
997
4,206
1,602
0
1,476
2,730
0
15,019
L
Artemis
thats2badd
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
23,755
117
Minions Killed
105
0
Camps Cleared
0
599,756
Distance Traveled
501,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,170
1,034
28
6
0
115,315
0
L
Thoth
4,939
988
28
6
0
130,500
0
W
Nemesis
4,978
996
23
5
0
114,287
0
L
Ra
4,884
977
32
6
0
118,824
0
L
Geb
4,744
949
10
2
0
121,159
0
W
Yu Huang
4,618
924
30
6
0
122,616
0
W
Chiron
4,710
942
25
5
0
126,461
0
W
Surtr
4,599
920
11
2
0
121,077
0
L
Mercury
5,152
1,030
35
7
0
131,142
0
L
Artemis
4,036
807
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role