Player Matchup

Pele
Pele
Grayzo III
Pele
Level 66
God Stats
3W - 0L
1,476 SR
Queue Stats
24W - 28L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Liimonfu
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,599 SR
Queue Stats
242W - 224L
1,442 Elo+
Solo
Tyr
Tyr
Rockstar0l
Tyr
Level 111
God Stats
5W - 1L
1,574 SR
Queue Stats
56W - 40L
1,500 Elo+
Party 1
Medusa
Medusa
puchaaa
Medusa
Level 111
God Stats
1W - 1L
1,270 SR
Queue Stats
24W - 31L
1,354 Elo+
Party 2
Hercules
Hercules
rufosirraptor
Hercules
Level 52
God Stats
3W - 4L
1,533 SR
Queue Stats
35W - 42L
1,386 Elo+
Party 2
Team Averages
Level 90
1,491 SR
1,416 Elo+

VS

Team Averages
Level 117
1,456 SR
1,425 Elo+
Pele
Pele
About_37_Cats_
Pele
Level 109
God Stats
2W - 5L
1,422 SR
Queue Stats
254W - 247L
1,430 Elo+
Solo
Maman Brigitte
Maman Brigitte
CocoMadeMeDoIt_
Maman Brigitte
Level 146
God Stats
22W - 20L
1,531 SR
Queue Stats
127W - 125L
1,424 Elo+
Solo
Mulan
Mulan
LALARIKU
Mulan
Level 100
God Stats
2W - 4L
1,275 SR
Queue Stats
88W - 101L
1,495 Elo+
Party 3
Olorun
Olorun
Lightbeard
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,305 Elo+
Solo
Chiron
Chiron
SimpQueen
Chiron
Level 149
God Stats
1W - 2L
1,553 SR
Queue Stats
55W - 63L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,454
545
4,609
8,006
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Liimonfu
Morgan Le Fay
8
0 / 2 / 0
4,770
477
2,823
3,521
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
6,143
614
5,003
8,337
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
puchaaa
Medusa
8
1 / 1 / 1
4,559
456
3,332
3,327
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
rufosirraptor
Hercules
8
1 / 1 / 1
5,201
520
1,027
5,821
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,686
569
4,078
7,579
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
CocoMadeMeDoIt_
Maman Brigitte
8
1 / 2 / 1
5,292
529
3,497
6,281
3,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
LALARIKU
Mulan
9
2 / 0 / 1
5,490
549
1,056
6,424
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Lightbeard
Olorun
10
1 / 1 / 0
5,935
594
3,972
6,554
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
SimpQueen
Chiron
11
2 / 1 / 1
5,953
595
3,665
6,140
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Maman Brigitte
CocoMadeMeDoIt_
Maman Brigitte
1
2
1
0.75
W
1
1
0
1
L
Mulan
LALARIKU
Mulan
2
0
1
2.5
L
Olorun
Lightbeard
Olorun
1
1
0
1
W
Morgan Le Fay
Liimonfu
Morgan Le Fay
0
2
0
0
W
1
1
1
1.5
L
Chiron
SimpQueen
Chiron
2
1
1
2.5
W
Medusa
puchaaa
Medusa
1
1
1
1.5
W
Hercules
rufosirraptor
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,794
Damage
16,268
29,012
Taken
32,978
15,101
Mitigated
14,878
6,748
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,078
588
0
1,294
7,579
2,326
0
697
6,800
0
46,766
L
Maman Brigitte
CocoMadeMeDoIt_
Maman Brigitte
3,497
129
136
2,241
6,281
3,019
324
0
6,281
27,951
0
W
4,609
585
0
1,882
8,006
2,582
0
0
7,973
0
44,214
L
Mulan
LALARIKU
Mulan
1,056
78
0
1,807
6,424
4,115
191
1,402
4,764
0
24,008
L
Olorun
Lightbeard
Olorun
3,972
1,600
0
2,633
6,554
3,123
0
0
6,554
30,772
3,548
W
Morgan Le Fay
Liimonfu
Morgan Le Fay
2,823
469
0
149
3,521
1,294
0
0
3,483
21,911
0
W
5,003
340
0
2,506
8,337
5,911
0
3,646
4,691
0
36,815
L
Chiron
SimpQueen
Chiron
3,665
1,354
122
3,176
6,140
2,295
578
350
5,756
0
45,973
W
Medusa
puchaaa
Medusa
3,332
1,410
0
0
3,327
1,199
0
2,018
1,309
0
21,892
W
Hercules
rufosirraptor
Hercules
1,027
757
0
2,211
5,821
4,115
0
1,479
4,303
0
13,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
28,356
240
Minions Killed
281
0
Camps Cleared
0
985,126
Distance Traveled
985,474
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,686
569
64
6
0
219,587
0
L
Maman Brigitte
5,292
529
42
4
0
216,499
3
W
Pele
5,454
545
68
7
0
220,025
0
L
Mulan
5,490
549
47
5
0
208,366
0
L
Olorun
5,935
594
60
6
0
172,972
0
W
Morgan Le Fay
4,770
477
42
4
0
181,677
3
W
Tyr
6,143
614
70
7
0
215,123
1
L
Chiron
5,953
595
68
7
0
168,050
0
W
Medusa
4,559
456
31
3
0
163,104
3
W
Hercules
5,201
520
29
3
0
205,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role