Player Matchup

Skadi
Skadi
RAWR_LENIN_UwU
Skadi
Level 138
God Stats
10W - 4L
1,686 SR
Queue Stats
168W - 163L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RAWR_NERO_FTB
Cu Chulainn
Level 62
God Stats
6W - 7L
1,479 SR
Queue Stats
65W - 62L
1,470 Elo+
Party 1
Da Ji
Da Ji
SquinTree34
Da Ji
Level 106
God Stats
7W - 2L
1,759 SR
Queue Stats
141W - 140L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
iCringo
Baron Samedi
Level 62
God Stats
1W - 1L
1,360 SR
Queue Stats
8W - 15L
1,381 Elo+
Party 1
Cerberus
Cerberus
ndman_21
Cerberus
Level 49
God Stats
2W - 4L
1,201 SR
Queue Stats
59W - 70L
1,441 Elo+
Party 1
Team Averages
Level 83
1,497 SR
1,462 Elo+

VS

Team Averages
Level 96
1,602 SR
1,465 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cairobby618
Sun Wukong
Level 32
God Stats
7W - 11L
1,339 SR
Queue Stats
103W - 123L
1,281 Elo+
Solo
Cernunnos
Cernunnos
PrincipledPotato
Cernunnos
Level 52
God Stats
3W - 2L
1,728 SR
Queue Stats
57W - 43L
1,522 Elo+
Party 2
Shiva
Shiva
TanukiB00ty
Shiva
Level 135
God Stats
3W - 2L
1,713 SR
Queue Stats
277W - 226L
1,544 Elo+
Solo
Jormungandr
Jormungandr
stickman582
Jormungandr
Level 137
God Stats
1W - 2L
1,728 SR
Queue Stats
171W - 151L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
8,242
634
12,290
9,403
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
RAWR_NERO_FTB
Cu Chulainn
12
0 / 4 / 0
6,823
525
4,094
11,194
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 1
7,444
573
8,206
10,353
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
iCringo
Baron Samedi
12
0 / 1 / 1
6,314
486
4,086
4,447
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ndman_21
Cerberus
8
0 / 2 / 5
5,817
447
4,864
12,105
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 2 / 0
7,070
544
2,458
7,361
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Cairobby618
Sun Wukong
10
0 / 4 / 2
6,136
472
3,414
11,918
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
11
1 / 4 / 0
6,482
499
5,157
9,157
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 3
6,827
525
6,558
12,745
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
stickman582
Jormungandr
14
5 / 0 / 1
8,683
668
8,530
9,664
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
8
8
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
L
Sun Wukong
Cairobby618
Sun Wukong
0
4
2
0.25
L
Cernunnos
1
4
0
0.25
W
8
0
1
8.5
W
Cu Chulainn
RAWR_NERO_FTB
Cu Chulainn
0
4
0
0
W
3
1
1
3.5
L
1
1
3
2.5
W
Baron Samedi
iCringo
Baron Samedi
0
1
1
0.5
W
Cerberus
ndman_21
Cerberus
0
2
5
1.25
L
Jormungandr
stickman582
Jormungandr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
26,117
47,502
Taken
50,845
26,715
Mitigated
28,789
11,043
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,458
195
0
1,000
7,361
2,409
159
2,109
5,252
55,800
0
L
Sun Wukong
Cairobby618
Sun Wukong
3,414
722
0
1,927
11,918
6,205
0
1,443
10,475
0
33,363
L
Cernunnos
5,157
2,782
183
2,565
9,157
3,469
0
1,066
8,091
0
43,091
W
12,290
5,638
0
2,878
9,403
3,649
440
736
8,667
0
76,784
W
Cu Chulainn
RAWR_NERO_FTB
Cu Chulainn
4,094
341
0
1,707
11,194
8,653
0
5,597
5,597
0
52,184
W
8,206
1,534
0
595
10,353
4,549
0
1,594
8,759
0
73,011
L
6,558
897
88
1,344
12,745
9,313
0
3,249
9,496
0
26,937
W
Baron Samedi
iCringo
Baron Samedi
4,086
58
195
1,406
4,447
2,344
0
1,377
3,070
41,431
0
W
Cerberus
ndman_21
Cerberus
4,864
636
357
3,905
12,105
7,520
0
1,520
10,585
10,827
0
L
Jormungandr
stickman582
Jormungandr
8,530
1,480
0
2,755
9,664
7,393
856
1,083
8,581
65,277
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
35,198
397
Minions Killed
387
0
Camps Cleared
0
1,332,832
Distance Traveled
1,281,581
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,070
544
115
9
0
243,284
0
L
Sun Wukong
6,136
472
55
4
0
272,423
0
L
Cernunnos
6,482
499
62
5
0
242,300
3
W
Skadi
8,242
634
113
9
0
248,047
3
W
Cu Chulainn
6,823
525
89
7
0
233,887
2
W
Da Ji
7,444
573
104
8
0
302,789
0
L
Shiva
6,827
525
32
2
0
261,790
4
W
Baron Samedi
6,314
486
74
6
0
266,560
0
W
Cerberus
5,817
447
17
1
0
281,549
2
L
Jormungandr
8,683
668
123
9
0
261,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role