Player Matchup

Ymir
Ymir
Alexsandroxz
Ymir
Level 59
God Stats
73W - 73L
1,515 SR
Queue Stats
480W - 501L
1,462 Elo+
Solo
Bakasura
Bakasura
Guilhoxx
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,694 Elo+
Party 1
Nox
Nox
RIBINHAAS
Nox
Level 122
God Stats
3W - 5L
1,339 SR
Queue Stats
79W - 94L
1,481 Elo+
Solo
Poseidon
Poseidon
SorveteDeAbacaxi
Poseidon
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,694 Elo+
Party 1
Bellona
Bellona
VI135790
Bellona
Level 2
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 4L
1,515 Elo+
Party 1
Team Averages
Level 48
1,508 SR
1,569 Elo+

VS

Team Averages
Level 111
1,563 SR
1,437 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MarksHyuuga
Aphrodite
Level 123
God Stats
4W - 2L
1,561 SR
Queue Stats
32W - 29L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
NeoNick
Baba Yaga
Level 129
God Stats
2W - 1L
1,822 SR
Queue Stats
43W - 57L
1,416 Elo+
Solo
Bacchus
Bacchus
ajnd78
Bacchus
Level 81
God Stats
1W - 1L
1,333 SR
Queue Stats
113W - 115L
1,287 Elo+
Solo
Hercules
Hercules
skyfailed
Hercules
Level 69
God Stats
12W - 10L
1,600 SR
Queue Stats
89W - 98L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,760
1,152
3,768
6,544
6,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Guilhoxx
Bakasura
10
0 / 1 / 0
5,568
1,114
3,027
6,476
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,638
1,128
2,191
2,669
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,749
1,150
4,420
3,329
1,048
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
VI135790
Bellona
9
0 / 0 / 0
3,575
715
0
0
0
Team 1 Tickets

362

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 0 / 3
6,626
1,325
4,103
3,213
1,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MarksHyuuga
Aphrodite
11
0 / 0 / 5
5,923
1,185
3,918
2,490
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
NeoNick
Baba Yaga
12
2 / 0 / 3
6,966
1,393
4,659
1,921
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
ajnd78
Bacchus
9
0 / 1 / 0
5,075
1,015
0
1,048
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
skyfailed
Hercules
11
1 / 0 / 4
6,162
1,232
4,180
7,525
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
6
6
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
3
4.5
L
0
2
0
0
L
Bakasura
Guilhoxx
Bakasura
0
1
0
0
W
Aphrodite
MarksHyuuga
Aphrodite
0
0
5
2.5
W
Baba Yaga
NeoNick
Baba Yaga
2
0
3
3.5
L
0
1
0
0
L
0
2
0
0
L
Bellona
VI135790
Bellona
0
0
0
0
W
Bacchus
ajnd78
Bacchus
0
1
0
0
W
Hercules
skyfailed
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,406
Damage
16,860
19,018
Taken
16,197
12,339
Mitigated
9,266
1,188
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,103
2,001
192
564
3,213
1,360
0
2,174
964
0
10,254
L
3,768
872
0
281
6,544
6,341
0
3,419
2,975
9,817
0
L
Bakasura
Guilhoxx
Bakasura
3,027
2,058
0
907
6,476
3,770
0
2,087
3,789
0
6,126
W
Aphrodite
MarksHyuuga
Aphrodite
3,918
128
1,770
1,789
2,490
1,339
0
1,473
997
10,766
0
W
Baba Yaga
NeoNick
Baba Yaga
4,659
335
0
213
1,921
835
0
765
1,056
25,814
0
L
2,191
249
0
0
2,669
1,180
0
825
1,544
15,062
0
L
4,420
897
0
0
3,329
1,048
0
979
1,750
20,698
0
L
Bellona
VI135790
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
ajnd78
Bacchus
0
0
0
0
1,048
627
0
0
1,048
0
0
W
Hercules
skyfailed
Hercules
4,180
694
0
989
7,525
5,105
0
5,817
1,458
83
5,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
30,752
97
Minions Killed
121
4
Camps Cleared
6
455,539
Distance Traveled
434,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,626
1,325
15
3
1
93,304
0
L
Ymir
5,760
1,152
11
2
0
98,725
0
L
Bakasura
5,568
1,114
15
3
1
124,621
0
W
Aphrodite
5,923
1,185
20
4
2
104,346
0
W
Baba Yaga
6,966
1,393
79
16
1
121,885
0
L
Nox
5,638
1,128
33
7
1
104,447
0
L
Poseidon
5,749
1,150
38
8
2
127,746
0
L
Bellona
3,575
715
0
0
0
0
0
W
Bacchus
5,075
1,015
0
0
0
10,813
0
W
Hercules
6,162
1,232
7
1
2
104,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role