Player Matchup

Baron Samedi
Baron Samedi
Alvera
Baron Samedi
Level 87
God Stats
10W - 5L
1,711 SR
Queue Stats
239W - 208L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
Kira2709
Hun Batz
Level 142
God Stats
7W - 5L
1,681 SR
Queue Stats
335W - 305L
1,545 Elo+
Party 1
Khepri
Khepri
SvgarSkullz
Khepri
Level 101
God Stats
3W - 0L
1,780 SR
Queue Stats
297W - 246L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TeamCobble
Cu Chulainn
Level 155
God Stats
1W - 0L
1,762 SR
Queue Stats
19W - 6L
1,704 Elo+
Party 2
Olorun
Olorun
νιяgσ
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,417 Elo+
Party 2
Team Averages
Level 127
1,687 SR
1,535 Elo+

VS

Team Averages
Level 152
1,466 SR
1,476 Elo+
Izanami
Izanami
FAB321TROLL
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
FullTimeFailure
Chernobog
Level 203
God Stats
5W - 5L
1,611 SR
Queue Stats
158W - 206L
1,462 Elo+
Party 3
Ra
Ra
SNURKE
Ra
Level 127
God Stats
3W - 3L
1,511 SR
Queue Stats
208W - 236L
1,511 Elo+
Party 3
Arachne
Arachne
SanctumOfShadow
Arachne
Level 167
God Stats
0W - 3L
1,142 SR
Queue Stats
59W - 82L
1,442 Elo+
Solo
Charon
Charon
VonMuir
Charon
Level 178
God Stats
6W - 9L
1,564 SR
Queue Stats
246W - 293L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvera
Baron Samedi
14
1 / 2 / 3
8,369
523
10,322
5,538
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Kira2709
Hun Batz
14
3 / 2 / 2
8,492
531
11,005
13,885
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
11
0 / 1 / 4
7,754
485
5,103
11,221
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
TeamCobble
Cu Chulainn
15
6 / 3 / 1
9,945
622
11,746
13,920
15,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
νιяgσ
Olorun
16
2 / 0 / 1
9,685
605
9,472
5,700
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FAB321TROLL
Izanami
13
1 / 4 / 1
7,571
473
2,991
9,101
3,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
FullTimeFailure
Chernobog
15
0 / 2 / 1
8,554
535
3,450
10,257
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
3 / 2 / 2
8,723
545
8,382
9,601
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 5
8,328
521
8,880
15,984
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
VonMuir
Charon
11
1 / 2 / 4
7,607
475
4,577
16,165
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
8
8
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alvera
Baron Samedi
1
2
3
1.25
L
Izanami
FAB321TROLL
Izanami
1
4
1
0.38
L
Chernobog
FullTimeFailure
Chernobog
0
2
1
0.25
W
Hun Batz
Kira2709
Hun Batz
3
2
2
2
L
Ra
3
2
2
2
L
3
2
5
2.75
W
Khepri
0
1
4
2
W
Cu Chulainn
TeamCobble
Cu Chulainn
6
3
1
2.17
L
Charon
VonMuir
Charon
1
2
4
1.5
W
Olorun
νιяgσ
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,648
Damage
28,280
50,264
Taken
61,108
38,633
Mitigated
37,866
19,131
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alvera
Baron Samedi
10,322
524
1,863
2,356
5,538
3,426
108
2,230
3,164
60,401
0
L
Izanami
FAB321TROLL
Izanami
2,991
2,228
0
659
9,101
3,442
73
678
8,393
0
41,127
L
Chernobog
FullTimeFailure
Chernobog
3,450
1,889
0
3,005
10,257
4,306
0
8,293
1,960
0
80,307
W
Hun Batz
Kira2709
Hun Batz
11,005
2,387
0
6,097
13,885
5,858
65
3,370
10,351
0
80,145
L
Ra
8,382
732
1,370
3,973
9,601
4,933
0
4,492
4,930
83,268
0
L
8,880
7,571
0
6,334
15,984
7,176
0
3,182
12,699
0
64,889
W
Khepri
5,103
854
0
2,565
11,221
11,144
0
5,436
5,457
21,088
0
W
Cu Chulainn
TeamCobble
Cu Chulainn
11,746
680
0
2,736
13,920
15,486
711
855
12,971
1,087
73,922
L
Charon
VonMuir
Charon
4,577
833
0
4,732
16,165
18,009
0
8,338
7,496
23,998
0
W
Olorun
νιяgσ
Olorun
9,472
6,243
150
3,364
5,700
2,719
1,496
661
5,005
91,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
40,783
537
Minions Killed
487
0
Camps Cleared
0
1,680,339
Distance Traveled
1,612,582
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,369
523
118
7
0
347,536
4
L
Izanami
7,571
473
72
5
0
253,579
5
L
Chernobog
8,554
535
158
10
0
320,000
7
W
Hun Batz
8,492
531
122
8
0
378,046
3
L
Ra
8,723
545
156
10
0
333,104
1
L
Arachne
8,328
521
79
5
0
386,946
3
W
Khepri
7,754
485
25
2
0
330,051
0
W
Cu Chulainn
9,945
622
115
7
0
311,591
0
L
Charon
7,607
475
22
1
0
318,953
2
W
Olorun
9,685
605
157
10
0
313,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role