Player Matchup

Cupid
Cupid
Codinho13
Cupid
Level 21
God Stats
4W - 6L
1,457 SR
Queue Stats
38W - 46L
1,411 Elo+
Party 4
Maui
Maui
DJ 2O06
Maui
Level 47
God Stats
6W - 5L
1,331 SR
Queue Stats
166W - 137L
1,338 Elo+
Party 3
Chaac
Chaac
DizzyyIblis
Chaac
Level 65
God Stats
0W - 1L
1,871 SR
Queue Stats
65W - 65L
1,482 Elo+
Party 4
Anubis
Anubis
VikingYeeYee
Anubis
Level 38
God Stats
5W - 3L
1,778 SR
Queue Stats
163W - 177L
1,356 Elo+
Party 3
Susano
Susano
gamersdelight456
Susano
Level 222
God Stats
4W - 8L
1,563 SR
Queue Stats
866W - 845L
1,452 Elo+
Solo
Team Averages
Level 79
1,600 SR
1,408 Elo+

VS

Team Averages
Level 92
1,546 SR
1,364 Elo+
Ravana
Ravana
Facemask-SZN_YT
Ravana
Level 121
God Stats
12W - 3L
1,613 SR
Queue Stats
179W - 185L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
I_Freakazoid
Aphrodite
Level 101
God Stats
9W - 5L
1,582 SR
Queue Stats
193W - 166L
1,394 Elo+
Party 1
Cupid
Cupid
YT_TrickyZ
Cupid
Level 147
God Stats
3W - 0L
1,522 SR
Queue Stats
142W - 146L
1,360 Elo+
Party 1
Fenrir
Fenrir
iNiam360
Fenrir
Level 60
God Stats
13W - 15L
1,514 SR
Queue Stats
32W - 42L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
jam omangi
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Codinho13
Cupid
12
2 / 3 / 3
7,259
454
4,937
11,645
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
DJ 2O06
Maui
12
1 / 1 / 5
7,583
474
4,161
13,732
11,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 0 / 0
8,306
519
894
11,081
8,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
2 / 4 / 3
7,464
467
5,880
8,997
4,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 2
7,635
477
11,091
14,575
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,499
531
10,944
7,229
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
I_Freakazoid
Aphrodite
12
1 / 4 / 3
7,649
478
7,297
13,768
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cupid
13
2 / 1 / 1
7,730
483
8,391
11,054
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
iNiam360
Fenrir
17
5 / 1 / 4
9,535
596
8,628
15,741
7,575
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
jam omangi
Ah Puch
15
4 / 1 / 4
9,063
566
7,177
6,472
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
13
13
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Codinho13
Cupid
2
3
3
1.17
L
Maui
DJ 2O06
Maui
1
1
5
3.5
L
0
0
0
0
W
1
0
1
1.5
W
Aphrodite
I_Freakazoid
Aphrodite
1
4
3
0.63
L
Anubis
2
4
3
0.88
W
Cupid
2
1
1
2.5
L
2
5
2
0.6
W
Fenrir
iNiam360
Fenrir
5
1
4
7
W
Ah Puch
jam omangi
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,963
Damage
42,437
60,030
Taken
54,264
34,657
Mitigated
28,453
18,488
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Codinho13
Cupid
4,937
2,211
246
3,014
11,645
4,725
0
4,479
7,166
0
39,771
L
Maui
DJ 2O06
Maui
4,161
565
1,765
3,680
13,732
11,698
0
4,952
8,780
25,948
140
L
894
0
0
2,903
11,081
8,364
551
530
10,551
0
56,278
W
10,944
1,811
0
3,174
7,229
5,078
701
1,340
5,889
0
56,345
W
Aphrodite
I_Freakazoid
Aphrodite
7,297
626
2,844
5,114
13,768
8,921
301
3,549
10,219
25,954
0
L
Anubis
5,880
91
0
3,300
8,997
4,417
768
2,350
6,647
47,856
0
W
Cupid
8,391
3,221
842
3,908
11,054
4,579
1,045
1,935
9,119
0
66,533
L
11,091
1,854
0
3,580
14,575
5,453
0
2,163
12,412
0
57,124
W
Fenrir
iNiam360
Fenrir
8,628
1,706
0
5,890
15,741
7,575
0
2,285
13,456
0
94,271
W
Ah Puch
jam omangi
Ah Puch
7,177
958
0
3,515
6,472
2,300
514
792
5,680
62,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
42,476
394
Minions Killed
449
0
Camps Cleared
0
1,512,358
Distance Traveled
1,582,961
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,259
454
76
5
0
287,785
0
L
Maui
7,583
474
44
3
0
312,576
0
L
Chaac
8,306
519
97
6
0
333,707
0
W
Ravana
8,499
531
94
6
0
327,991
0
W
Aphrodite
7,649
478
34
2
0
294,856
0
L
Anubis
7,464
467
95
6
0
235,652
0
W
Cupid
7,730
483
96
6
0
281,853
0
L
Susano
7,635
477
82
5
0
342,638
6
W
Fenrir
9,535
596
128
8
0
380,982
0
W
Ah Puch
9,063
566
97
6
0
297,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role