Player Matchup

Hercules
Hercules
AstroNoct
Hercules
Level 46
God Stats
1W - 1L
1,315 SR
Queue Stats
42W - 55L
1,186 Elo+
Solo
Artemis
Artemis
PurifyThis
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,302 Elo+
Party 1
Geb
Geb
TwiztedOrbitz
Geb
Level 48
God Stats
3W - 1L
1,599 SR
Queue Stats
73W - 71L
1,345 Elo+
Party 1
Team Averages
Level 41
1,471 SR
1,278 Elo+

VS

Team Averages
Level 39
1,424 SR
1,274 Elo+
Chaac
Chaac
DrSnakeQc8311
Chaac
Level 45
God Stats
4W - 4L
1,562 SR
Queue Stats
127W - 140L
1,342 Elo+
Solo
Janus
Janus
ItsNexusGames
Janus
Level 41
God Stats
2W - 4L
1,208 SR
Queue Stats
33W - 52L
1,276 Elo+
Solo
Ra
Ra
TGZAO12
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AstroNoct
Hercules
12
2 / 0 / 3
9,355
780
3,646
11,262
6,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PurifyThis
Artemis
14
5 / 0 / 3
10,488
874
8,953
7,199
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 3
9,206
767
4,375
12,237
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
7,358
613
2,027
5,182
3,772
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 2
8,341
695
8,579
7,366
2,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 0
8,917
743
8,005
7,685
3,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
AstroNoct
Hercules
2
0
3
3.5
L
0
3
1
0.17
L
0
2
2
0.5
W
Artemis
PurifyThis
Artemis
5
0
3
6.5
L
2
4
0
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
18,611
30,698
Taken
20,233
19,301
Mitigated
9,359
7,657
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AstroNoct
Hercules
3,646
338
0
4,494
11,262
6,143
47
6,206
4,953
0
22,410
L
2,027
451
0
432
5,182
3,772
0
577
4,291
0
9,286
L
8,579
1,234
321
1,755
7,366
2,583
314
988
6,207
27,826
0
W
Artemis
PurifyThis
Artemis
8,953
4,588
0
1,902
7,199
2,672
2,863
4,310
2,822
0
53,737
L
8,005
546
1,068
840
7,685
3,004
464
1,981
5,192
34,623
0
W
4,375
275
60
1,201
12,237
10,486
256
6,841
5,364
17,655
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
24,616
115
Minions Killed
107
0
Camps Cleared
0
634,763
Distance Traveled
497,241
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,355
780
40
3
0
225,485
0
L
Chaac
7,358
613
13
1
0
88,806
0
L
Janus
8,341
695
43
4
0
186,304
0
W
Artemis
10,488
874
71
6
0
196,459
3
L
Ra
8,917
743
51
4
0
222,131
0
W
Geb
9,206
767
4
0
0
212,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role