Player Matchup

Agni
Agni
ChkRaZor155
Agni
Level 47
God Stats
4W - 3L
1,461 SR
Queue Stats
242W - 242L
1,456 Elo+
Solo
Kali
Kali
Derbius Maximus
Kali
Level 114
God Stats
4W - 6L
1,487 SR
Queue Stats
330W - 340L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
LilGuch2
Sun Wukong
Level 96
God Stats
2W - 1L
1,702 SR
Queue Stats
108W - 93L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
TQClover
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 102L
1,444 Elo+
Solo
Yemoja
Yemoja
witxhbaby
Yemoja
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,468 Elo+
Solo
Team Averages
Level 77
1,530 SR
1,481 Elo+

VS

Team Averages
Level 106
1,412 SR
1,415 Elo+
Ares
Ares
Chalkley23
Ares
Level 84
God Stats
0W - 1L
1,274 SR
Queue Stats
11W - 16L
1,186 Elo+
Solo
Freya
Freya
Pudgy Penguin 9
Freya
Level 101
God Stats
1W - 3L
1,374 SR
Queue Stats
169W - 158L
1,555 Elo+
Party 1
Neith
Neith
Xenbone
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,260 Elo+
Solo
Thor
Thor
jm0gli
Thor
Level 134
God Stats
2W - 2L
1,425 SR
Queue Stats
158W - 139L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
shapron
Aphrodite
Level 128
God Stats
2W - 2L
1,485 SR
Queue Stats
289W - 266L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 7
11,080
791
29,250
9,434
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 8
8,900
636
7,732
15,030
14,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LilGuch2
Sun Wukong
15
2 / 2 / 8
8,851
632
9,472
10,954
13,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TQClover
Tsukuyomi
15
2 / 4 / 6
8,946
639
14,885
13,006
6,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
witxhbaby
Yemoja
16
2 / 0 / 8
9,716
694
8,589
5,944
4,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
8,801
629
6,283
20,274
21,428
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 5
8,079
577
5,950
11,347
5,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Xenbone
Neith
19
1 / 0 / 9
9,911
708
14,737
10,077
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
jm0gli
Thor
15
5 / 5 / 4
9,305
665
11,330
15,926
11,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Aphrodite
shapron
Aphrodite
16
5 / 3 / 2
9,320
666
10,089
16,647
11,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
14
Kills
12
12
Deaths
14
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
6
2
7
4.75
W
2
4
8
1.5
W
Sun Wukong
LilGuch2
Sun Wukong
2
2
8
3
L
0
3
5
0.83
W
Tsukuyomi
TQClover
Tsukuyomi
2
4
6
1.25
L
Neith
Xenbone
Neith
1
0
9
5.5
L
Thor
jm0gli
Thor
5
5
4
1.4
L
Aphrodite
shapron
Aphrodite
5
3
2
2
W
Yemoja
witxhbaby
Yemoja
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,928
Damage
48,389
54,368
Taken
74,271
42,433
Mitigated
55,161
19,225
Healing
35,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,283
936
1,113
2,289
20,274
21,428
0
7,003
12,681
12,028
0
W
29,250
1,850
1,021
1,556
9,434
4,417
621
2,249
7,185
52,711
0
W
7,732
2,897
625
2,264
15,030
14,024
138
7,531
7,499
0
12,426
W
Sun Wukong
LilGuch2
Sun Wukong
9,472
1,271
1,346
2,367
10,954
13,413
0
5,702
5,252
0
18,754
L
5,950
1,237
1,012
2,302
11,347
5,535
0
6,899
4,034
13,581
0
W
Tsukuyomi
TQClover
Tsukuyomi
14,885
2,924
443
684
13,006
6,389
0
5,828
7,178
0
26,593
L
Neith
Xenbone
Neith
14,737
2,244
0
3,593
10,077
5,455
0
5,449
4,340
0
43,939
L
Thor
jm0gli
Thor
11,330
1,204
882
3,482
15,926
11,525
0
7,477
8,099
1,616
18,746
L
Aphrodite
shapron
Aphrodite
10,089
1,023
11,119
9,671
16,647
11,218
0
9,039
7,278
22,567
0
W
Yemoja
witxhbaby
Yemoja
8,589
652
7,324
1,595
5,944
4,190
0
2,384
3,560
17,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
45,416
147
Minions Killed
144
0
Camps Cleared
0
1,309,542
Distance Traveled
1,251,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,801
629
15
1
0
258,560
0
W
Agni
11,080
791
72
5
0
285,510
0
W
Kali
8,900
636
7
1
0
250,012
0
W
Sun Wukong
8,851
632
28
2
0
265,668
0
L
Freya
8,079
577
17
1
0
247,646
0
W
Tsukuyomi
8,946
639
22
2
0
250,154
0
L
Neith
9,911
708
59
4
0
279,940
0
L
Thor
9,305
665
22
2
0
218,375
0
L
Aphrodite
9,320
666
31
2
0
246,894
0
W
Yemoja
9,716
694
18
1
0
258,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role