Player Matchup

Ganesha
Ganesha
Bloody_Fingers-1
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 133L
1,478 Elo+
Solo
Thanatos
Thanatos
Munchmania
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,242 Elo+
Party 1
Cupid
Cupid
SettBigMilkers
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Suicidal__PANDAS
Sylvanus
Level 43
God Stats
10W - 10L
1,455 SR
Queue Stats
23W - 27L
1,226 Elo+
Party 1
Hades
Hades
Washy49
Hades
Level 128
God Stats
161W - 97L
1,514 SR
Queue Stats
325W - 307L
1,413 Elo+
Solo
Team Averages
Level 72
1,494 SR
1,345 Elo+

VS

Team Averages
Level 104
1,474 SR
1,447 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 121
God Stats
358W - 316L
1,564 SR
Queue Stats
753W - 770L
1,441 Elo+
Solo
Chaac
Chaac
Jam3355
Chaac
Level 92
God Stats
3W - 2L
1,592 SR
Queue Stats
9W - 4L
1,560 Elo+
Solo
Kukulkan
Kukulkan
NinjaStyle420
Kukulkan
Level 101
God Stats
39W - 54L
1,405 SR
Queue Stats
336W - 354L
1,305 Elo+
Solo
Athena
Athena
TAGYOURITLOLLOL
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,457 Elo+
Solo
Arachne
Arachne
wellsy1888
Arachne
Level 99
God Stats
7W - 7L
1,310 SR
Queue Stats
146W - 136L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,420
561
6,862
8,605
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Munchmania
Thanatos
14
8 / 2 / 2
8,640
576
8,699
15,693
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 2
7,494
500
4,303
5,369
1,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 7
8,035
536
5,307
13,160
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Washy49
Hades
13
2 / 2 / 4
8,447
563
11,648
10,830
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
15
0 / 1 / 0
8,223
548
2,101
9,817
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Jam3355
Chaac
13
2 / 0 / 0
7,524
502
4,669
12,172
6,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NinjaStyle420
Kukulkan
12
1 / 4 / 3
6,938
463
9,596
8,172
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 3
6,267
418
2,549
14,234
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
wellsy1888
Arachne
12
5 / 2 / 1
7,647
510
8,535
12,647
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
8
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexS__S
Izanami
0
1
0
0
W
0
2
3
0.75
L
Chaac
Jam3355
Chaac
2
0
0
2
W
Thanatos
Munchmania
Thanatos
8
2
2
4.5
L
Kukulkan
NinjaStyle420
Kukulkan
1
4
3
0.63
W
0
0
2
1
W
3
2
7
3.25
L
0
6
3
0.25
W
Hades
Washy49
Hades
2
2
4
2
L
Arachne
wellsy1888
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,819
Damage
27,450
53,657
Taken
57,042
33,165
Mitigated
26,801
27,003
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexS__S
Izanami
2,101
1,361
0
2,092
9,817
3,737
0
430
9,387
0
91,080
W
6,862
865
0
1,000
8,605
5,087
0
431
8,174
57,334
0
L
Chaac
Jam3355
Chaac
4,669
923
618
6,655
12,172
6,303
0
5,261
6,911
0
40,564
W
Thanatos
Munchmania
Thanatos
8,699
3,087
0
10,164
15,693
6,853
0
2,794
12,899
0
58,812
L
Kukulkan
NinjaStyle420
Kukulkan
9,596
974
0
1,027
8,172
2,455
0
4,937
3,235
50,700
0
W
4,303
2,401
54
1,718
5,369
1,865
2,538
324
5,045
0
44,904
W
5,307
1,757
2,616
5,076
13,160
12,663
0
4,061
9,099
26,133
0
L
2,549
1,133
0
538
14,234
9,736
0
7,315
6,919
13,799
0
W
Hades
Washy49
Hades
11,648
613
636
5,739
10,830
6,697
232
4,535
6,295
61,684
0
L
Arachne
wellsy1888
Arachne
8,535
6,450
0
2,022
12,647
4,570
0
5,874
6,773
0
32,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
36,599
379
Minions Killed
367
0
Camps Cleared
0
1,423,098
Distance Traveled
1,507,568
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,223
548
151
10
0
290,589
2
W
Ganesha
8,420
561
74
5
0
281,746
0
L
Chaac
7,524
502
60
4
0
320,914
0
W
Thanatos
8,640
576
86
6
0
312,492
0
L
Kukulkan
6,938
463
81
5
0
295,442
0
W
Cupid
7,494
500
92
6
0
248,545
0
W
Sylvanus
8,035
536
31
2
0
296,220
1
L
Athena
6,267
418
17
1
0
280,313
3
W
Hades
8,447
563
96
6
0
284,095
5
L
Arachne
7,647
510
58
4
0
320,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role