Player Matchup

Tiamat
Tiamat
Majihn
Tiamat
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,538 Elo+
Party 1
Chaac
Chaac
donvergas050692
Chaac
Level 106
God Stats
5W - 4L
1,546 SR
Queue Stats
176W - 177L
1,417 Elo+
Solo
Bacchus
Bacchus
imchrishansen
Bacchus
Level 51
God Stats
2W - 6L
1,355 SR
Queue Stats
27W - 23L
1,480 Elo+
Party 1
Team Averages
Level 82
1,467 SR
1,478 Elo+

VS

Team Averages
Level 95
1,458 SR
1,425 Elo+
Ra
Ra
LouSessels
Ra
Level 15
God Stats
2W - 0L
1,671 SR
Queue Stats
11W - 15L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
Moosalinaa
Jing Wei
Level 149
God Stats
1W - 3L
1,434 SR
Queue Stats
255W - 211L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Tacoasasinz
Sun Wukong
Level 121
God Stats
1W - 1L
1,270 SR
Queue Stats
11W - 16L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Majihn
Tiamat
10
2 / 6 / 1
7,893
718
6,344
9,322
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
7,755
705
7,840
14,057
10,956
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
11
1 / 1 / 1
7,665
697
4,853
6,404
8,430
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
8,776
798
6,893
6,671
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Moosalinaa
Jing Wei
12
4 / 4 / 6
9,625
875
9,851
9,283
3,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Tacoasasinz
Sun Wukong
11
6 / 0 / 6
9,018
820
7,947
9,954
7,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
12
12
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Tiamat
Majihn
Tiamat
2
6
1
0.42
W
Jing Wei
Moosalinaa
Jing Wei
4
4
6
1.75
W
Sun Wukong
Tacoasasinz
Sun Wukong
6
0
6
9
L
1
5
1
0.3
L
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
24,691
29,783
Taken
25,908
23,387
Mitigated
13,460
3,059
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,893
1,943
140
285
6,671
2,271
68
2,667
4,004
20,854
0
L
Tiamat
Majihn
Tiamat
6,344
373
94
928
9,322
4,001
0
1,386
7,884
21,879
0
W
Jing Wei
Moosalinaa
Jing Wei
9,851
7,809
0
2,428
9,283
3,431
1,112
3,647
5,636
0
50,492
W
Sun Wukong
Tacoasasinz
Sun Wukong
7,947
2,163
0
945
9,954
7,758
0
4,815
5,139
0
13,287
L
7,840
1,761
0
968
14,057
10,956
0
3,991
10,066
0
33,019
L
Bacchus
4,853
517
123
946
6,404
8,430
0
2,168
4,236
13,904
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,313
Gold Earned
27,419
86
Minions Killed
97
0
Camps Cleared
0
599,913
Distance Traveled
630,125
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,776
798
21
2
0
209,812
0
L
Tiamat
7,893
718
37
3
0
176,813
0
W
Jing Wei
9,625
875
68
6
0
182,727
3
W
Sun Wukong
9,018
820
8
1
0
237,586
0
L
Chaac
7,755
705
39
4
0
194,370
0
L
Bacchus
7,665
697
10
1
0
228,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role