Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Jester105
Arachne
Gold III
Level 123
God Stats
24W - 20L
1,561 SR
Queue Stats
272W - 267L
1,475 MMR
Solo
Rama
Rama
Gold IV
LTK_xDragneel
Rama
Gold IV
Level 124
God Stats
5W - 6L
1,447 SR
Queue Stats
289W - 293L
1,474 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Mr_LaagAlot
Cabrakan
Gold V
Level 124
God Stats
11W - 6L
1,633 SR
Queue Stats
282W - 279L
1,453 MMR
Party 1
Ra
Ra
Silver I
xlBLaCKgUylx
Ra
Silver I
Level 158
God Stats
2W - 2L
1,602 SR
Queue Stats
50W - 57L
1,447 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,549 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,500 SR
1,485 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
 
Hades
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Bronze III
BlueEyed
Cerberus
Bronze III
Level 183
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 3
Loki
Loki
Silver III
legion_vase1
Loki
Silver III
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 19L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 0
5,279
528
2,519
8,360
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Jester105
Arachne
7
0 / 3 / 0
4,569
457
2,557
9,368
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,569
457
3,352
7,420
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Mr_LaagAlot
Cabrakan
6
0 / 2 / 0
4,568
457
1,753
6,580
4,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
5,352
535
515
3,638
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaSun WukongCharonBastetPele

VS

Bans
JanusThanatosSurtrChernobogAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 0
6,803
680
3,608
3,219
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
 
Hades
11
1 / 0 / 1
6,627
663
4,344
5,318
1,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
 
Izanami
11
1 / 0 / 1
6,400
640
4,895
5,369
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BlueEyed
Cerberus
9
2 / 1 / 2
5,838
584
3,463
7,039
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 4
6,479
648
5,161
5,970
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
0
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
W
Hades
 
Hades
1
0
1
1.5
W
Izanami
 
Izanami
1
0
1
1.5
W
Cerberus
BlueEyed
Cerberus
2
1
2
3
L
Arachne
Jester105
Arachne
0
3
0
0
L
0
3
1
0.17
L
Cabrakan
Mr_LaagAlot
Cabrakan
0
2
0
0
W
4
0
4
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,696
Damage
21,471
35,366
Taken
26,915
15,109
Mitigated
10,644
9,810
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,519
1,210
0
1,994
8,360
4,509
0
3,575
4,785
0
33,039
W
Morgan Le Fay
 
Morgan Le Fay
3,608
450
0
1,163
3,219
1,224
0
272
2,941
50,089
0
W
Hades
 
Hades
4,344
607
100
4,334
5,318
1,966
756
0
4,974
46,322
0
W
Izanami
 
Izanami
4,895
3,938
0
1,762
5,369
1,828
774
98
5,271
0
55,758
W
Cerberus
BlueEyed
Cerberus
3,463
836
0
2,773
7,039
3,706
0
1,265
5,734
15,560
0
L
Arachne
Jester105
Arachne
2,557
1,683
0
2,295
9,368
2,776
0
2,280
7,088
0
28,739
L
3,352
2,843
0
2,058
7,420
1,986
0
1,229
6,191
0
29,270
L
Cabrakan
Mr_LaagAlot
Cabrakan
1,753
379
715
1,359
6,580
4,567
0
2,276
4,304
7,192
0
W
5,161
2,345
0
1,476
5,970
1,920
49
575
5,383
0
49,568
L
515
132
27
1,362
3,638
1,271
0
2,055
1,583
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
32,147
245
Minions Killed
375
0
Camps Cleared
0
948,086
Distance Traveled
1,014,177
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,279
528
63
6
0
182,515
2
W
Morgan Le Fay
6,803
680
90
9
0
205,008
2
W
Hades
6,627
663
89
9
0
152,737
1
W
Izanami
6,400
640
100
10
0
201,466
4
W
Cerberus
5,838
584
25
3
0
207,778
4
L
Arachne
4,569
457
52
5
0
216,873
0
L
Rama
4,569
457
42
4
0
162,519
0
L
Cabrakan
4,568
457
10
1
0
181,403
2
W
Loki
6,479
648
71
7
0
247,188
1
L
Ra
5,352
535
78
8
0
204,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role