Player Matchup

Raijin
Raijin
Silver I
Alechini
Raijin
Silver I
Level 142
God Stats
17W - 11L
1,600 SR
Queue Stats
30W - 21L
1,586 MMR
Party 1
Neith
Neith
Gold V
MeLlamanMoya
Neith
Gold V
Level 106
God Stats
17W - 16L
1,615 SR
Queue Stats
36W - 33L
1,482 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
TorDaniel01
Kuzenbo
Silver IV
Level 84
God Stats
10W - 12L
1,557 SR
Queue Stats
37W - 39L
1,190 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,591 SR
1,419 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,637 SR
1,337 MMR
The Morrigan
The Morrigan
Bronze III
SPARTANGODZILA
The Morrigan
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Mulan
Mulan
Bronze III
Taylor-12031996
Mulan
Bronze III
Level 74
God Stats
1W - 2L
1,822 SR
Queue Stats
4W - 5L
1,370 MMR
Solo
Ares
Ares
Silver I
TheUpSyndrome27
Ares
Silver I
Level 128
God Stats
2W - 3L
1,589 SR
Queue Stats
138W - 168L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alechini
Raijin
12
2 / 1 / 4
8,606
861
6,297
6,770
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 4
8,634
863
8,253
6,463
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TorDaniel01
Kuzenbo
11
2 / 1 / 4
8,245
825
6,492
8,245
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AgniArachneMartichorasAnubisHercules

VS

Bans
AphroditeAtlasMedusaCharonKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SPARTANGODZILA
The Morrigan
5
0 / 3 / 1
6,325
633
807
2,837
866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
8,400
840
12,457
14,171
13,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 3
7,778
778
4,031
9,309
10,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alechini
Raijin
2
1
4
4
W
2
2
4
2
L
The Morrigan
SPARTANGODZILA
The Morrigan
0
3
1
0.17
L
3
1
1
3.5
L
1
2
3
1.25
W
Kuzenbo
TorDaniel01
Kuzenbo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
17,295
21,478
Taken
26,317
17,549
Mitigated
24,356
2,060
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alechini
Raijin
6,297
713
0
490
6,770
2,801
1,004
895
5,875
44,220
0
W
8,253
2,963
0
442
6,463
2,646
1,330
2,214
4,249
0
24,397
L
The Morrigan
SPARTANGODZILA
The Morrigan
807
67
91
103
2,837
866
0
1,520
1,153
7,711
0
L
12,457
1,347
0
3,199
14,171
13,335
0
5,733
7,529
1,192
50,516
L
4,031
180
0
1,095
9,309
10,155
0
4,292
4,622
14,106
0
W
Kuzenbo
TorDaniel01
Kuzenbo
6,492
2,664
0
1,128
8,245
12,102
112
2,433
5,776
13,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
22,503
121
Minions Killed
106
0
Camps Cleared
0
591,780
Distance Traveled
438,899
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,606
861
83
8
0
195,683
4
W
Neith
8,634
863
28
3
0
193,203
0
L
The Morrigan
6,325
633
16
2
0
73,012
0
L
Mulan
8,400
840
73
7
0
195,104
0
L
Ares
7,778
778
17
2
0
170,783
5
W
Kuzenbo
8,245
825
10
1
0
202,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role