Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DAN1ELECTROSHUK
Cabrakan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 51L
1,358 Elo+
Party 1
Nox
Nox
ITookTheL
Nox
Level 49
God Stats
2W - 3L
1,479 SR
Queue Stats
261W - 238L
1,529 Elo+
Solo
Artemis
Artemis
VortexIM
Artemis
Level 46
God Stats
3W - 14L
1,079 SR
Queue Stats
239W - 219L
1,477 Elo+
Party 1
Nemesis
Nemesis
jjwentsworth
Nemesis
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 95L
1,498 Elo+
Solo
Team Averages
Level 56
1,412 SR
1,472 Elo+

VS

Team Averages
Level 73
1,638 SR
1,526 Elo+
Khepri
Khepri
IamMangal
Khepri
Level 68
God Stats
8W - 4L
1,827 SR
Queue Stats
84W - 69L
1,533 Elo+
Party 2
Horus
Horus
LifeofBolivar
Horus
Level 108
God Stats
20W - 12L
1,619 SR
Queue Stats
448W - 427L
1,489 Elo+
Solo
Izanami
Izanami
Ruiner1338
Izanami
Level 37
God Stats
26W - 21L
1,579 SR
Queue Stats
51W - 49L
1,542 Elo+
Party 2
Thor
Thor
cocsucker
Thor
Level 63
God Stats
51W - 44L
1,577 SR
Queue Stats
137W - 122L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
ijoc
Kukulkan
Level 88
God Stats
98W - 85L
1,588 SR
Queue Stats
261W - 245L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 0 / 1
7,430
619
7,731
5,778
4,850
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
8
0 / 4 / 6
5,737
478
3,193
10,297
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 1
7,485
624
4,093
7,249
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
VortexIM
Artemis
10
3 / 5 / 1
6,427
536
4,754
9,052
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
jjwentsworth
Nemesis
10
1 / 0 / 3
6,168
514
4,642
9,172
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IamMangal
Khepri
9
1 / 2 / 8
6,387
532
4,339
8,807
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
5,908
492
1,682
9,477
7,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ruiner1338
Izanami
12
4 / 2 / 3
7,705
642
7,651
6,503
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
5 / 1 / 1
7,019
585
5,700
8,493
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ijoc
Kukulkan
12
0 / 1 / 1
6,921
577
6,431
5,606
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
10
10
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
Cabrakan
0
4
6
0.75
L
3
1
1
3.5
W
Khepri
IamMangal
Khepri
1
2
8
2.5
W
0
1
0
0
W
Izanami
Ruiner1338
Izanami
4
2
3
2.75
L
Artemis
VortexIM
Artemis
3
5
1
0.7
W
Thor
5
1
1
5.5
W
Kukulkan
ijoc
Kukulkan
0
1
1
0.5
L
Nemesis
jjwentsworth
Nemesis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
25,803
41,548
Taken
38,886
24,081
Mitigated
23,375
12,886
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,731
423
0
4,761
5,778
4,850
638
1,096
4,682
57,399
0
L
Cabrakan
3,193
923
0
1,465
10,297
9,284
78
2,397
7,900
13,041
0
L
4,093
206
0
2,384
7,249
3,170
0
2,650
4,599
58,956
0
W
Khepri
IamMangal
Khepri
4,339
999
169
2,304
8,807
7,029
0
2,530
6,277
11,798
0
W
1,682
727
200
2,237
9,477
7,094
0
6,176
3,301
0
28,806
W
Izanami
Ruiner1338
Izanami
7,651
5,661
0
2,182
6,503
2,608
717
1,353
5,150
0
64,379
L
Artemis
VortexIM
Artemis
4,754
2,480
0
2,360
9,052
3,203
0
2,427
6,625
0
31,426
W
Thor
5,700
925
0
4,086
8,493
4,109
0
1,691
6,802
0
51,337
W
Kukulkan
ijoc
Kukulkan
6,431
671
0
2,060
5,606
2,535
187
3,267
2,339
62,440
0
L
Nemesis
jjwentsworth
Nemesis
4,642
1,725
0
1,916
9,172
3,574
283
2,200
6,972
0
46,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
33,940
341
Minions Killed
379
0
Camps Cleared
0
1,155,092
Distance Traveled
1,232,515
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,430
619
104
9
0
208,555
4
L
Cabrakan
5,737
478
19
2
0
224,117
0
L
Nox
7,485
624
107
9
0
226,246
2
W
Khepri
6,387
532
8
1
0
259,390
3
W
Horus
5,908
492
64
5
0
224,742
2
W
Izanami
7,705
642
122
10
0
239,242
0
L
Artemis
6,427
536
48
4
0
208,382
2
W
Thor
7,019
585
79
7
0
263,373
0
W
Kukulkan
6,921
577
106
9
0
245,768
4
L
Nemesis
6,168
514
63
5
0
287,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role