Player Matchup

Merlin
Merlin
Alemao59
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,560 Elo+
Solo
Hercules
Hercules
DeckDx
Hercules
Level 109
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 1
Mercury
Mercury
Ndnlife4ever
Mercury
Level 177
God Stats
16W - 18L
1,516 SR
Queue Stats
121W - 105L
1,546 Elo+
Solo
Geb
Geb
UnshapenAndres
Geb
Level 64
God Stats
6W - 3L
1,636 SR
Queue Stats
176W - 192L
1,480 Elo+
Solo
Medusa
Medusa
blu3ninja
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Team Averages
Level 118
1,488 SR
1,483 Elo+

VS

Team Averages
Level 109
1,549 SR
1,514 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ghosty074
Pele
Level 106
God Stats
7W - 5L
1,599 SR
Queue Stats
158W - 133L
1,572 Elo+
Party 2
Chang'e
Chang'e
SarutobiSasukeZ
Chang'e
Level 123
God Stats
19W - 12L
1,645 SR
Queue Stats
620W - 599L
1,528 Elo+
Solo
Nox
Nox
clawviper15
Nox
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alemao59
Merlin
11
0 / 1 / 0
6,224
1,245
3,930
4,193
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
DeckDx
Hercules
10
0 / 2 / 0
5,613
1,123
2,886
9,743
7,881
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Ndnlife4ever
Mercury
11
0 / 0 / 0
5,760
1,152
1,824
3,296
1,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 0
5,727
1,145
1,646
5,245
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
blu3ninja
Medusa
10
0 / 0 / 0
5,196
1,039
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

360

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 4
6,273
1,255
3,624
4,362
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
 
Ah Puch
11
0 / 0 / 2
5,834
1,167
6,405
1,216
500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
11
1 / 0 / 3
6,289
1,258
3,011
2,069
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 2
6,547
1,309
4,176
2,131
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
5,955
1,191
2,008
2,429
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
4
4
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
4
2
W
Ah Puch
 
Ah Puch
0
0
2
1
L
Merlin
Alemao59
Merlin
0
1
0
0
L
Hercules
DeckDx
Hercules
0
2
0
0
W
Pele
1
0
3
2.5
L
Mercury
Ndnlife4ever
Mercury
0
0
0
0
W
2
0
2
3
L
0
1
0
0
L
Medusa
blu3ninja
Medusa
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,286
Damage
19,224
22,477
Taken
12,207
13,476
Mitigated
6,941
3,053
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,624
32
0
734
4,362
3,551
0
2,153
2,209
4,011
0
W
Ah Puch
 
Ah Puch
6,405
0
0
87
1,216
500
0
452
764
16,733
0
L
Merlin
Alemao59
Merlin
3,930
92
0
0
4,193
1,397
0
2,524
1,519
33,339
0
L
Hercules
DeckDx
Hercules
2,886
509
0
1,846
9,743
7,881
0
7,229
2,064
0
5,290
W
Pele
3,011
624
0
171
2,069
981
0
417
1,652
0
21,560
L
Mercury
Ndnlife4ever
Mercury
1,824
107
0
41
3,296
1,536
0
2,358
788
0
5,579
W
4,176
304
2,470
949
2,131
828
0
1,044
1,087
13,821
0
L
1,646
179
0
1,166
5,245
2,662
0
3,502
1,743
7,759
0
L
Medusa
blu3ninja
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
2,008
147
0
0
2,429
1,081
0
1,510
919
5,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
30,898
122
Minions Killed
125
2
Camps Cleared
4
384,659
Distance Traveled
567,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,273
1,255
1
0
0
118,328
0
W
Ah Puch
5,834
1,167
41
8
1
104,581
2
L
Merlin
6,224
1,245
84
17
1
98,416
0
L
Hercules
5,613
1,123
8
2
0
101,337
0
W
Pele
6,289
1,258
43
9
1
119,536
0
L
Mercury
5,760
1,152
18
4
0
114,814
0
W
Chang'e
6,547
1,309
30
6
0
117,374
0
L
Geb
5,727
1,145
12
2
1
67,994
0
L
Medusa
5,196
1,039
0
0
0
2,098
0
W
Nox
5,955
1,191
10
2
2
107,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role