Player Matchup

Janus
Janus
MasterZe123
Janus
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 120L
1,490 Elo+
Solo
Da Ji
Da Ji
ReactDev
Da Ji
Level 125
God Stats
7W - 11L
1,387 SR
Queue Stats
787W - 777L
1,434 Elo+
Party 1
Olorun
Olorun
SASHAPOKEMON
Olorun
Level 66
God Stats
10W - 13L
1,562 SR
Queue Stats
484W - 489L
1,393 Elo+
Party 1
Athena
Athena
TreMoeNease
Athena
Level 146
God Stats
7W - 3L
1,638 SR
Queue Stats
389W - 399L
1,463 Elo+
Party 2
Neith
Neith
moetrenease
Neith
Level 108
God Stats
9W - 8L
1,523 SR
Queue Stats
327W - 319L
1,445 Elo+
Party 2
Team Averages
Level 114
1,522 SR
1,445 Elo+

VS

Team Averages
Level 101
1,498 SR
1,485 Elo+
Anhur
Anhur
Bboypd
Anhur
Level 100
God Stats
0W - 2L
1,323 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Shiva
Shiva
IsotonicPatioIII
Shiva
Level 109
God Stats
5W - 2L
1,808 SR
Queue Stats
245W - 245L
1,454 Elo+
Solo
Cupid
Cupid
SpicyYako
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,549 Elo+
Solo
Mulan
Mulan
TheFinalDAY1
Mulan
Level 145
God Stats
0W - 3L
1,584 SR
Queue Stats
131W - 134L
1,486 Elo+
Solo
Da Ji
Da Ji
midnight_love23
Da Ji
Level 128
God Stats
2W - 5L
1,276 SR
Queue Stats
533W - 493L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 14
9,550
955
20,449
7,882
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ReactDev
Da Ji
16
10 / 4 / 10
9,837
984
9,434
12,577
9,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
3 / 3 / 9
8,363
836
9,109
8,767
5,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
14
0 / 5 / 15
8,370
837
5,600
14,669
10,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 15
9,114
911
12,699
10,983
5,319
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bboypd
Anhur
11
3 / 7 / 7
7,364
736
4,334
10,716
3,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 13
7,836
784
7,164
14,814
8,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
SpicyYako
Cupid
16
6 / 4 / 9
8,635
864
12,168
14,002
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 6 / 6
8,505
851
9,291
14,937
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 9
7,440
744
11,132
10,357
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
23
Kills
17
17
Deaths
23
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bboypd
Anhur
3
7
7
0.93
L
2
2
13
4.25
W
5
3
14
4
W
Da Ji
ReactDev
Da Ji
10
4
10
3.75
W
Olorun
3
3
9
2.5
L
Cupid
SpicyYako
Cupid
6
4
9
2.63
L
4
6
6
1.17
W
Athena
0
5
15
1.5
L
2
4
9
1.63
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,291
Damage
44,089
54,878
Taken
64,826
34,685
Mitigated
33,305
17,169
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bboypd
Anhur
4,334
1,625
290
395
10,716
3,463
1,091
4,175
6,541
0
5,628
L
7,164
539
1,904
6,184
14,814
8,974
199
9,009
5,805
0
16,140
W
20,449
367
582
1,082
7,882
3,305
344
0
7,882
37,295
0
W
Da Ji
ReactDev
Da Ji
9,434
1,572
653
2,419
12,577
9,810
0
0
12,577
0
11,897
W
Olorun
9,109
2,291
1,428
2,701
8,767
5,336
588
0
8,767
18,828
0
L
Cupid
SpicyYako
Cupid
12,168
4,808
1,710
4,593
14,002
6,077
0
7,397
6,605
0
26,470
L
9,291
972
552
1,950
14,937
8,668
0
7,577
7,360
0
19,013
W
Athena
5,600
767
1,812
1,548
14,669
10,915
0
0
14,669
7,252
0
L
11,132
1,860
990
1,001
10,357
6,123
0
7,000
3,357
0
13,508
W
12,699
5,970
1,012
3,932
10,983
5,319
1,183
0
10,983
0
26,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
39,780
112
Minions Killed
77
0
Camps Cleared
0
950,338
Distance Traveled
881,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,364
736
1
0
0
133,812
0
L
Shiva
7,836
784
14
1
0
223,736
0
W
Janus
9,550
955
49
5
0
180,095
0
W
Da Ji
9,837
984
5
1
0
203,129
0
W
Olorun
8,363
836
23
2
0
181,856
0
L
Cupid
8,635
864
34
3
0
179,095
0
L
Mulan
8,505
851
20
2
0
168,236
0
W
Athena
8,370
837
7
1
0
201,780
0
L
Da Ji
7,440
744
8
1
0
176,518
0
W
Neith
9,114
911
28
3
0
183,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role