Player Matchup

Amaterasu
Amaterasu
Cheech6900
Amaterasu
Level 155
God Stats
3W - 0L
1,859 SR
Queue Stats
104W - 116L
1,455 Elo+
Solo
Ra
Ra
Drimell
Ra
Level 142
God Stats
1W - 0L
1,503 SR
Queue Stats
78W - 62L
1,524 Elo+
Solo
Hou Yi
Hou Yi
LeDarthFranco
Hou Yi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 70L
1,509 Elo+
Party 2
Atlas
Atlas
LeSmogerGod
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,523 Elo+
Party 2
Susano
Susano
OZtheCROWING
Susano
Level 85
God Stats
3W - 2L
1,507 SR
Queue Stats
459W - 476L
1,424 Elo+
Solo
Team Averages
Level 126
1,574 SR
1,487 Elo+

VS

Team Averages
Level 90
1,498 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BigSneakyGoosey
Terra
Level 125
God Stats
1W - 4L
1,447 SR
Queue Stats
128W - 138L
1,465 Elo+
Party 1
Artemis
Artemis
MosahsTrap
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,539 Elo+
Solo
Nox
Nox
Oo_Active_oO
Nox
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 113L
1,492 Elo+
Party 1
Ullr
Ullr
kickface07
Ullr
Level 68
God Stats
9W - 15L
1,540 SR
Queue Stats
369W - 377L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cheech6900
Amaterasu
15
2 / 2 / 12
8,512
774
3,922
16,002
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 1 / 12
11,057
1,005
14,254
9,128
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 9
10,250
932
11,836
10,657
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 4 / 13
7,986
726
6,359
11,735
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
13
2 / 4 / 10
8,256
751
4,634
9,754
4,364
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 2 / 3
9,503
864
10,531
6,378
2,886
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 3
6,974
634
1,033
8,394
5,079
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MosahsTrap
Artemis
14
1 / 5 / 8
7,690
699
17,178
11,026
4,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 2
7,540
685
4,956
10,947
6,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 10
8,320
756
7,882
11,359
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
20
Kills
11
11
Deaths
21
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
2
3
3.75
L
0
3
3
0.5
W
Amaterasu
Cheech6900
Amaterasu
2
2
12
4
W
7
1
12
13
W
8
0
9
12.5
W
1
4
13
1.88
L
Artemis
MosahsTrap
Artemis
1
5
8
1
W
Susano
2
4
10
1.75
L
4
7
2
0.71
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,005
Damage
41,580
57,276
Taken
48,104
38,156
Mitigated
24,673
27,772
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,531
1,033
592
2,333
6,378
2,886
0
2,201
3,990
19,844
0
L
1,033
0
244
1,049
8,394
5,079
0
1,702
6,507
4,177
0
W
Amaterasu
Cheech6900
Amaterasu
3,922
1,159
2,457
4,654
16,002
15,776
494
3,362
12,640
0
7,126
W
14,254
857
8,651
4,775
9,128
4,646
809
3,433
5,695
41,483
0
W
11,836
5,040
767
2,567
10,657
5,304
1,449
3,247
7,410
0
22,911
W
6,359
1,390
897
2,011
11,735
8,066
38
3,754
7,981
11,000
0
L
Artemis
MosahsTrap
Artemis
17,178
4,900
0
2,595
11,026
4,801
0
3,416
7,168
0
26,307
W
Susano
4,634
471
808
185
9,754
4,364
0
2,724
7,030
0
13,774
L
4,956
275
386
1,024
10,947
6,516
0
6,852
3,809
9,925
0
L
7,882
2,374
378
2,019
11,359
5,391
0
5,339
5,558
0
27,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
40,027
146
Minions Killed
100
0
Camps Cleared
0
1,079,967
Distance Traveled
859,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,503
864
22
2
0
164,016
0
L
Terra
6,974
634
4
0
0
147,285
0
W
Amaterasu
8,512
774
11
1
0
222,678
0
W
Ra
11,057
1,005
76
7
0
254,422
0
W
Hou Yi
10,250
932
34
3
0
231,087
0
W
Atlas
7,986
726
9
1
0
185,038
0
L
Artemis
7,690
699
22
2
0
186,750
0
W
Susano
8,256
751
16
1
0
186,742
0
L
Nox
7,540
685
16
1
0
167,464
0
L
Ullr
8,320
756
36
3
0
194,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role