Player Matchup

Nu Wa
Nu Wa
BlidosDax
Nu Wa
Level 88
God Stats
16W - 9L
1,586 SR
Queue Stats
462W - 413L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Not gayn8
Xbalanque
Level 134
God Stats
4W - 4L
1,445 SR
Queue Stats
467W - 408L
1,542 Elo+
Solo
Terra
Terra
Swub
Terra
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 102L
1,635 Elo+
Party 2
Nox
Nox
Trukarma
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,551 Elo+
Party 2
Lancelot
Lancelot
WillieWaning
Lancelot
Level 96
God Stats
11W - 13L
1,633 SR
Queue Stats
152W - 112L
1,634 Elo+
Party 2
Team Averages
Level 96
1,533 SR
1,578 Elo+

VS

Team Averages
Level 150
1,395 SR
1,559 Elo+
Jing Wei
Jing Wei
FartVacuum
Jing Wei
Level 159
God Stats
1W - 3L
1,083 SR
Queue Stats
195W - 246L
1,551 Elo+
Party 1
Bacchus
Bacchus
Monkeypaw911
Bacchus
Level 149
God Stats
14W - 11L
1,515 SR
Queue Stats
271W - 246L
1,496 Elo+
Solo
Vulcan
Vulcan
cblankin15
Vulcan
Level 159
God Stats
2W - 5L
1,362 SR
Queue Stats
303W - 357L
1,572 Elo+
Party 1
Hercules
Hercules
fatmanastaxs
Hercules
Level 129
God Stats
0W - 1L
1,281 SR
Queue Stats
39W - 42L
1,567 Elo+
Party 1
Awilix
Awilix
nutbuster420
Awilix
Level 152
God Stats
153W - 96L
1,730 SR
Queue Stats
361W - 311L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BlidosDax
Nu Wa
11
1 / 1 / 5
6,296
630
5,456
4,862
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Not gayn8
Xbalanque
9
2 / 4 / 3
5,462
546
5,166
8,681
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Swub
Terra
9
0 / 0 / 5
5,476
548
2,658
8,331
3,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 0 / 1
5,846
585
2,069
3,982
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
WillieWaning
Lancelot
12
10 / 0 / 1
7,008
701
8,002
5,877
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FartVacuum
Jing Wei
10
2 / 3 / 2
6,301
630
5,755
8,887
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Monkeypaw911
Bacchus
8
2 / 3 / 3
5,597
560
4,469
6,473
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
cblankin15
Vulcan
9
0 / 3 / 1
5,372
537
3,706
4,776
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
fatmanastaxs
Hercules
9
0 / 1 / 0
5,430
543
1,978
5,370
3,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
9
1 / 3 / 0
5,180
518
2,597
8,042
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BlidosDax
Nu Wa
1
1
5
3.5
L
Jing Wei
FartVacuum
Jing Wei
2
3
2
1
L
Bacchus
Monkeypaw911
Bacchus
2
3
3
1.17
W
Xbalanque
Not gayn8
Xbalanque
2
4
3
0.88
W
Terra
Swub
Terra
0
0
5
2.5
W
0
0
1
0.5
W
Lancelot
WillieWaning
Lancelot
10
0
1
10.5
L
Vulcan
cblankin15
Vulcan
0
3
1
0.17
L
Hercules
fatmanastaxs
Hercules
0
1
0
0
L
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
18,505
31,733
Taken
33,548
12,729
Mitigated
15,600
9,755
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BlidosDax
Nu Wa
5,456
1,507
0
953
4,862
1,543
944
2,043
2,819
48,638
0
L
Jing Wei
FartVacuum
Jing Wei
5,755
4,709
0
3,661
8,887
3,194
280
1,330
7,557
0
46,055
L
Bacchus
Monkeypaw911
Bacchus
4,469
717
0
1,402
6,473
5,400
0
2,729
3,744
11,992
0
W
Xbalanque
Not gayn8
Xbalanque
5,166
2,647
0
2,717
8,681
3,056
0
1,982
6,699
0
32,050
W
Terra
Swub
Terra
2,658
1,217
1,296
2,482
8,331
3,848
0
3,465
4,866
12,766
0
W
2,069
1,008
0
1,791
3,982
1,685
0
0
3,982
32,825
0
W
Lancelot
WillieWaning
Lancelot
8,002
1,509
0
516
5,877
2,597
0
685
5,192
0
49,887
L
Vulcan
cblankin15
Vulcan
3,706
989
0
520
4,776
1,398
0
2,058
2,718
44,409
0
L
Hercules
fatmanastaxs
Hercules
1,978
481
0
1,299
5,370
3,116
0
2,768
2,522
0
32,462
L
Awilix
2,597
881
0
2,608
8,042
2,492
0
1,218
6,824
0
32,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
27,880
298
Minions Killed
284
0
Camps Cleared
0
1,023,471
Distance Traveled
1,004,893
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,296
630
77
8
0
203,106
1
L
Jing Wei
6,301
630
86
9
0
181,782
0
L
Bacchus
5,597
560
7
1
0
204,922
0
W
Xbalanque
5,462
546
49
5
0
170,321
1
W
Terra
5,476
548
13
1
0
203,527
3
W
Nox
5,846
585
85
9
0
195,885
0
W
Lancelot
7,008
701
74
7
0
250,632
2
L
Vulcan
5,372
537
69
7
0
209,039
1
L
Hercules
5,430
543
63
6
0
185,365
2
L
Awilix
5,180
518
59
6
0
223,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role