Player Matchup

Raijin
Raijin
Ikkido74
Raijin
Level 139
God Stats
9W - 11L
1,383 SR
Queue Stats
496W - 546L
1,493 Elo+
Solo
Athena
Athena
Legend Sandmann
Athena
Level 101
God Stats
7W - 13L
1,427 SR
Queue Stats
11W - 21L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
MOHAMED-DZ55
Kuzenbo
Level 107
God Stats
3W - 3L
1,764 SR
Queue Stats
122W - 131L
1,544 Elo+
Solo
Cthulhu
Cthulhu
SamaZoo
Cthulhu
Level 86
God Stats
6W - 13L
1,393 SR
Queue Stats
441W - 373L
1,574 Elo+
Solo
Ganesha
Ganesha
Weazolxx
Ganesha
Level 66
God Stats
2W - 2L
1,823 SR
Queue Stats
8W - 14L
1,420 Elo+
Solo
Team Averages
Level 100
1,558 SR
1,485 Elo+

VS

Team Averages
Level 144
1,572 SR
1,484 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DonRemzo
Cthulhu
Level 157
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 2L
1,279 Elo+
Party 1
Neith
Neith
RapidStrz
Neith
Level 61
God Stats
42W - 49L
1,497 SR
Queue Stats
44W - 50L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Syke6ix
Tsukuyomi
Level 153
God Stats
1W - 0L
1,796 SR
Queue Stats
4W - 2L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
如果帅是一种错我岂不是罪无可赦
Ao Kuang
Level 200
God Stats
11W - 5L
1,596 SR
Queue Stats
244W - 202L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ikkido74
Raijin
11
3 / 2 / 1
7,286
1,214
8,747
6,291
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 4
6,413
1,069
2,090
11,393
7,306
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
MOHAMED-DZ55
Kuzenbo
9
0 / 0 / 0
3,982
664
0
0
0
Cthulhu
SamaZoo
Cthulhu
11
1 / 5 / 3
7,085
1,181
8,224
12,270
9,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Weazolxx
Ganesha
11
0 / 5 / 2
6,382
1,064
3,851
11,896
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

286

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 1 / 6
7,607
1,268
7,112
5,883
3,350
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DonRemzo
Cthulhu
12
1 / 0 / 12
7,541
1,257
8,959
5,663
3,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
RapidStrz
Neith
12
3 / 1 / 9
6,793
1,132
6,081
3,638
1,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Syke6ix
Tsukuyomi
12
2 / 2 / 9
6,983
1,164
6,076
6,805
5,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 6
7,522
1,254
9,626
6,071
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
4
Kills
14
14
Deaths
4
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
6
7
W
Cthulhu
DonRemzo
Cthulhu
1
0
12
7
L
Raijin
Ikkido74
Raijin
3
2
1
1.75
L
0
2
4
1
L
Kuzenbo
MOHAMED-DZ55
Kuzenbo
0
0
0
0
W
Neith
RapidStrz
Neith
3
1
9
7.5
L
Cthulhu
SamaZoo
Cthulhu
1
5
3
0.5
W
Tsukuyomi
Syke6ix
Tsukuyomi
2
2
9
3.25
L
Ganesha
Weazolxx
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
37,854
41,850
Taken
28,060
27,133
Mitigated
19,526
2,254
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,112
1,350
0
1,912
5,883
3,350
0
4,955
928
21,979
0
W
Cthulhu
DonRemzo
Cthulhu
8,959
1,116
1,109
2,167
5,663
3,781
0
4,542
971
17,457
0
L
Raijin
Ikkido74
Raijin
8,747
547
0
0
6,291
2,451
0
3,893
2,240
31,216
0
L
2,090
501
0
0
11,393
7,306
0
5,702
5,343
8,851
0
L
Kuzenbo
MOHAMED-DZ55
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Neith
RapidStrz
Neith
6,081
3,484
0
641
3,638
1,445
0
3,344
294
0
10,546
L
Cthulhu
SamaZoo
Cthulhu
8,224
714
502
874
12,270
9,372
0
7,983
3,446
15,498
416
W
Tsukuyomi
Syke6ix
Tsukuyomi
6,076
871
0
894
6,805
5,867
0
5,523
1,282
0
16,204
L
Ganesha
Weazolxx
Ganesha
3,851
264
0
878
11,896
8,004
0
6,716
4,674
5,272
0
W
9,626
2,279
0
1,637
6,071
5,083
0
3,982
2,089
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
36,446
91
Minions Killed
139
3
Camps Cleared
8
428,183
Distance Traveled
552,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,607
1,268
34
6
1
102,969
0
W
Cthulhu
7,541
1,257
33
6
0
115,137
0
L
Raijin
7,286
1,214
41
7
0
97,001
0
L
Athena
6,413
1,069
18
3
3
112,822
0
L
Kuzenbo
3,982
664
0
0
0
0
0
W
Neith
6,793
1,132
23
4
0
94,078
0
L
Cthulhu
7,085
1,181
31
5
0
119,566
0
W
Tsukuyomi
6,983
1,164
16
3
2
114,228
0
L
Ganesha
6,382
1,064
1
0
0
98,794
0
W
Ao Kuang
7,522
1,254
33
6
5
125,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role