Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AoAZappy
Gilgamesh
Level 118
God Stats
8W - 7L
1,586 SR
Queue Stats
194W - 171L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Emrald1Archer0
Aphrodite
Level 122
God Stats
14W - 14L
1,481 SR
Queue Stats
516W - 516L
1,432 Elo+
Solo
Ix Chel
Ix Chel
deadxscene
Ix Chel
Level 156
God Stats
27W - 24L
1,465 SR
Queue Stats
840W - 808L
1,426 Elo+
Solo
Izanami
Izanami
xSH4DOWxDEMONx
Izanami
Level 52
God Stats
1W - 3L
1,314 SR
Queue Stats
17W - 13L
1,552 Elo+
Solo
Team Averages
Level 128
1,469 SR
1,479 Elo+

VS

Team Averages
Level 120
1,474 SR
1,463 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
OscarElcrack22
Arachne
Level 108
God Stats
8W - 1L
1,617 SR
Queue Stats
103W - 78L
1,489 Elo+
Solo
Horus
Horus
StarBlazeSpirit
Horus
Level 82
God Stats
10W - 4L
1,585 SR
Queue Stats
24W - 14L
1,512 Elo+
Solo
Olorun
Olorun
TheFastSpark
Olorun
Level 158
God Stats
2W - 3L
1,184 SR
Queue Stats
267W - 278L
1,433 Elo+
Solo
Bastet
Bastet
skeletor_maze
Bastet
Level 144
God Stats
22W - 26L
1,485 SR
Queue Stats
162W - 158L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
2 / 1 / 0
6,105
611
5,101
6,935
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
AoAZappy
Gilgamesh
9
1 / 2 / 0
5,299
530
4,915
10,101
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Emrald1Archer0
Aphrodite
9
0 / 3 / 0
4,827
483
4,293
6,787
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
deadxscene
Ix Chel
8
0 / 0 / 1
4,550
455
4,251
4,140
2,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 1
4,748
475
4,394
5,983
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 0 / 2
6,458
646
7,164
7,572
3,552
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,160
516
2,699
7,751
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
3 / 0 / 1
5,937
594
3,555
10,624
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
1 / 2 / 2
5,342
534
3,608
6,062
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 3
5,785
579
4,176
8,383
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
1
0
2
W
Hades
 
Hades
4
0
2
5
L
Gilgamesh
AoAZappy
Gilgamesh
1
2
0
0.5
L
Aphrodite
Emrald1Archer0
Aphrodite
0
3
0
0
W
0
2
0
0
W
3
0
1
3.5
W
Olorun
1
2
2
1
L
Ix Chel
deadxscene
Ix Chel
0
0
1
0.5
W
1
0
3
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
21,202
33,946
Taken
40,392
16,540
Mitigated
17,369
8,967
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
5,101
67
0
2,001
6,935
4,698
0
1,242
5,693
37,216
293
W
Hades
 
Hades
7,164
999
365
5,220
7,572
3,552
0
3,037
4,270
41,741
0
L
Gilgamesh
AoAZappy
Gilgamesh
4,915
2,114
0
642
10,101
4,318
0
2,432
7,669
0
36,096
L
Aphrodite
Emrald1Archer0
Aphrodite
4,293
707
924
2,648
6,787
3,295
0
3,280
3,507
25,269
0
W
2,699
2,237
0
2,644
7,751
2,751
0
3,860
3,421
0
26,144
W
3,555
1,954
1,515
3,625
10,624
5,552
280
1,750
8,830
0
18,089
W
Olorun
3,608
2,141
952
1,428
6,062
2,664
643
1,879
4,030
29,400
5,153
L
Ix Chel
deadxscene
Ix Chel
4,251
565
85
1,807
4,140
2,369
0
1,064
3,076
19,506
0
W
4,176
1,310
0
2,696
8,383
2,850
0
1,908
6,333
0
41,062
L
4,394
3,126
0
860
5,983
1,860
0
2,452
3,531
0
25,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
28,682
215
Minions Killed
258
0
Camps Cleared
0
933,776
Distance Traveled
1,035,745
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,105
611
56
6
0
149,070
0
W
Hades
6,458
646
74
7
0
222,159
0
L
Gilgamesh
5,299
530
51
5
0
226,277
0
L
Aphrodite
4,827
483
47
5
0
190,434
2
W
Arachne
5,160
516
45
5
0
227,968
0
W
Horus
5,937
594
14
1
0
188,951
0
W
Olorun
5,342
534
68
7
0
180,211
0
L
Ix Chel
4,550
455
21
2
0
189,685
2
W
Bastet
5,785
579
57
6
0
216,456
3
L
Izanami
4,748
475
40
4
0
178,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role