Player Matchup

Maui
Maui
Platinum IV
FruStacy
Maui
Platinum IV
Level 125
God Stats
1W - 6L
1,465 SR
Queue Stats
221W - 270L
1,727 MMR
Party 1
Raijin
Raijin
Platinum V
Gibel
Raijin
Platinum V
Level 89
God Stats
1W - 2L
1,622 SR
Queue Stats
259W - 347L
1,834 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Kaptain_GotGot
Zhong Kui
Platinum IV
Level 129
God Stats
12W - 18L
1,602 SR
Queue Stats
191W - 223L
1,681 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,563 SR
1,747 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,521 SR
1,909 MMR
Agni
Agni
Platinum I
Shadowmaster16
Agni
Platinum I
Level 142
God Stats
20W - 26L
1,528 SR
Queue Stats
304W - 320L
2,014 MMR
Party 2
Anhur
Anhur
Platinum I
Smite1s5h17
Anhur
Platinum I
Level 69
God Stats
17W - 25L
1,444 SR
Queue Stats
304W - 320L
2,014 MMR
Party 2
Hercules
Hercules
Platinum V
xPwLx
Hercules
Platinum V
Level 159
God Stats
5W - 3L
1,591 SR
Queue Stats
76W - 88L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 3 / 0
9,038
646
3,600
12,680
14,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Gibel
Raijin
12
0 / 3 / 1
9,352
668
10,827
8,545
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Kaptain_GotGot
Zhong Kui
12
0 / 2 / 0
9,209
658
7,766
11,818
9,846
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaKuzenboAresCharonXbalanque

VS

Bans
ThothSobekHou YiAtlasHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
10,676
763
11,901
7,311
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 5
10,693
764
8,101
11,682
5,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xPwLx
Hercules
13
2 / 0 / 6
10,280
734
9,607
15,434
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
1
3
0
0.33
L
Raijin
Gibel
Raijin
0
3
1
0.17
L
Zhong Kui
Kaptain_GotGot
Zhong Kui
0
2
0
0
W
4
0
4
6
W
2
1
5
4.5
W
Hercules
xPwLx
Hercules
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
29,609
33,043
Taken
34,427
27,568
Mitigated
28,786
4,043
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,600
213
0
439
12,680
14,685
0
4,212
7,317
7,825
0
L
Raijin
Gibel
Raijin
10,827
468
0
911
8,545
3,037
0
3,105
5,040
39,745
0
L
Zhong Kui
Kaptain_GotGot
Zhong Kui
7,766
124
0
2,693
11,818
9,846
0
3,815
7,388
44,652
0
W
11,901
873
0
4,166
7,311
4,215
707
5,153
1,734
49,719
0
W
8,101
4,708
0
3,226
11,682
5,290
1,138
7,996
3,288
0
57,117
W
Hercules
xPwLx
Hercules
9,607
1,981
0
6,377
15,434
19,281
145
7,971
6,995
0
20,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
31,649
141
Minions Killed
172
0
Camps Cleared
0
757,065
Distance Traveled
813,362
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,038
646
6
0
0
257,763
3
L
Raijin
9,352
668
52
4
0
243,501
0
L
Zhong Kui
9,209
658
83
6
0
255,801
4
W
Agni
10,676
763
65
5
0
281,846
0
W
Anhur
10,693
764
91
7
0
251,197
0
W
Hercules
10,280
734
16
1
0
280,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role