Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Couture53
Athena
Level 53
God Stats
7W - 10L
1,715 SR
Queue Stats
89W - 84L
1,489 Elo+
Solo
Thanatos
Thanatos
MangledFruitLoop
Thanatos
Level 51
God Stats
1W - 0L
1,874 SR
Queue Stats
34W - 34L
1,466 Elo+
Party 1
Medusa
Medusa
Marine69
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Vulcan
Vulcan
MrYoutube
Vulcan
Level 153
God Stats
2W - 4L
1,268 SR
Queue Stats
230W - 220L
1,480 Elo+
Solo
Team Averages
Level 83
1,571 SR
1,484 Elo+

VS

Team Averages
Level 114
1,579 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CrAzY LOSER BOY
Lancelot
Level 163
God Stats
5W - 7L
1,594 SR
Queue Stats
1,216W - 1,244L
1,534 Elo+
Solo
Geb
Geb
Luv4tokee
Geb
Level 107
God Stats
4W - 2L
1,702 SR
Queue Stats
531W - 548L
1,529 Elo+
Solo
Scylla
Scylla
sphysb
Scylla
Level 127
God Stats
23W - 15L
1,599 SR
Queue Stats
223W - 205L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 0
4,309
862
1,658
3,173
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Couture53
Athena
5
0 / 0 / 0
3,525
705
778
2,840
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,546
709
1,263
4,772
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Marine69
Medusa
5
0 / 0 / 0
3,033
607
424
2,579
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
MrYoutube
Vulcan
6
0 / 0 / 1
3,708
742
2,231
1,746
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 0 / 0
3,437
687
1,542
2,108
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
5
0 / 0 / 0
3,174
635
2,911
2,005
563
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
6
0 / 2 / 0
3,538
708
585
3,754
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,412
482
0
490
246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
sphysb
Scylla
6
0 / 1 / 1
3,382
676
1,053
4,027
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Janus
 
Janus
1
0
0
1
L
Neith
 
Neith
0
0
0
0
W
Athena
Couture53
Athena
0
0
0
0
L
Lancelot
0
2
0
0
L
0
0
0
0
W
1
1
0
1
W
Medusa
Marine69
Medusa
0
0
0
0
W
Vulcan
MrYoutube
Vulcan
0
0
1
0.5
L
Scylla
sphysb
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,354
Damage
6,091
15,110
Taken
12,384
5,414
Mitigated
3,600
7,215
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,658
370
0
1,291
3,173
1,221
0
0
3,173
0
24,533
L
Janus
 
Janus
1,542
45
0
674
2,108
576
0
776
1,332
17,537
0
L
Neith
 
Neith
2,911
589
0
1,278
2,005
563
0
520
1,485
0
18,141
W
Athena
Couture53
Athena
778
432
0
1,658
2,840
1,358
0
214
2,626
9,559
0
L
Lancelot
585
223
0
895
3,754
1,231
0
0
3,754
0
18,269
L
0
0
0
0
490
246
0
0
490
0
0
W
1,263
0
0
2,996
4,772
1,529
0
1,153
3,619
0
18,173
W
Medusa
Marine69
Medusa
424
49
0
741
2,579
744
0
443
2,136
0
12,444
W
Vulcan
MrYoutube
Vulcan
2,231
183
0
529
1,746
562
0
785
961
24,940
0
L
Scylla
sphysb
Scylla
1,053
185
0
2,040
4,027
984
0
1,713
2,314
15,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,121
Gold Earned
15,943
149
Minions Killed
127
0
Camps Cleared
0
519,092
Distance Traveled
400,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,309
862
39
8
0
90,274
2
L
Janus
3,437
687
28
6
0
98,515
0
L
Neith
3,174
635
27
5
0
100,649
0
W
Athena
3,525
705
10
2
0
90,566
0
L
Lancelot
3,538
708
40
8
0
86,740
0
L
Geb
2,412
482
0
0
0
11,243
0
W
Thanatos
3,546
709
33
7
0
129,522
0
W
Medusa
3,033
607
24
5
0
101,931
0
W
Vulcan
3,708
742
43
9
0
106,799
0
L
Scylla
3,382
676
32
6
0
102,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role