Player Matchup

Horus
Horus
Gizmatic
Horus
Level 23
God Stats
2W - 1L
1,402 SR
Queue Stats
19W - 26L
1,466 Elo+
Solo
Kukulkan
Kukulkan
WoundedWolf
Kukulkan
Level 25
God Stats
14W - 6L
1,749 SR
Queue Stats
164W - 156L
1,439 Elo+
Solo
Hou Yi
Hou Yi
WrongBirch4504
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
calamityregionz
Ares
Level 29
God Stats
5W - 10L
1,411 SR
Queue Stats
108W - 163L
1,265 Elo+
Solo
Susano
Susano
theAvidDREAMER9
Susano
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Solo
Team Averages
Level 26
1,512 SR
1,467 Elo+

VS

Team Averages
Level 43
1,470 SR
1,420 Elo+
Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Enz0games
Nox
Level 23
God Stats
7W - 7L
1,545 SR
Queue Stats
204W - 174L
1,599 Elo+
Solo
Ra
Ra
Q8A SK666N D
Ra
Level 18
God Stats
14W - 34L
1,301 SR
Queue Stats
15W - 39L
1,234 Elo+
Solo
Sobek
Sobek
VBAlaric
Sobek
Level 139
God Stats
2W - 5L
1,528 SR
Queue Stats
32W - 45L
1,438 Elo+
Party 1
Medusa
Medusa
s0_cl0udy1
Medusa
Level 12
God Stats
3W - 3L
1,478 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gizmatic
Horus
10
0 / 0 / 3
5,409
902
1,461
5,111
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
WoundedWolf
Kukulkan
12
2 / 1 / 1
6,083
1,014
6,521
2,081
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 2
5,546
924
3,166
4,028
1,564
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
0 / 1 / 2
5,872
979
1,842
6,855
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 0
6,048
1,008
3,800
5,761
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 1 / 2
6,003
1,001
4,874
6,326
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 2
5,858
976
2,956
4,511
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
4,844
807
0
0
0
Sobek
VBAlaric
Sobek
12
2 / 1 / 3
6,488
1,081
5,582
7,695
6,161
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
s0_cl0udy1
Medusa
11
0 / 0 / 2
5,601
934
2,132
4,069
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
3
Kills
5
5
Deaths
3
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
2
3
L
1
1
2
2
W
Horus
Gizmatic
Horus
0
0
3
1.5
L
0
0
0
0
L
Sobek
VBAlaric
Sobek
2
1
3
3.5
W
Kukulkan
WoundedWolf
Kukulkan
2
1
1
2.5
W
0
2
2
0.5
W
0
1
2
1
L
Medusa
s0_cl0udy1
Medusa
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
15,544
23,836
Taken
22,601
13,690
Mitigated
13,049
3,447
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,874
3,923
0
1,618
6,326
3,358
0
2,544
3,696
0
15,417
L
2,956
355
0
1,250
4,511
1,975
0
2,109
2,402
17,080
0
W
Horus
Gizmatic
Horus
1,461
552
677
732
5,111
3,537
280
1,433
3,678
0
6,160
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
VBAlaric
Sobek
5,582
308
0
3,225
7,695
6,161
0
2,039
5,463
21,094
429
W
Kukulkan
WoundedWolf
Kukulkan
6,521
643
0
59
2,081
1,013
798
1,359
722
21,457
0
W
3,166
1,369
0
301
4,028
1,564
225
1,313
2,715
0
13,479
W
1,842
270
0
1,185
6,855
5,131
570
1,913
4,942
8,253
0
L
Medusa
s0_cl0udy1
Medusa
2,132
805
0
0
4,069
1,555
638
1,671
2,363
0
10,547
W
3,800
564
0
493
5,761
2,445
0
2,091
3,670
0
17,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
28,794
138
Minions Killed
115
0
Camps Cleared
0
707,735
Distance Traveled
556,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,003
1,001
29
5
0
156,333
0
L
Nox
5,858
976
39
7
0
139,408
0
W
Horus
5,409
902
14
2
0
136,492
0
L
Ra
4,844
807
0
0
0
0
0
L
Sobek
6,488
1,081
27
5
0
154,485
0
W
Kukulkan
6,083
1,014
42
7
0
140,306
0
W
Hou Yi
5,546
924
23
4
0
122,895
0
W
Ares
5,872
979
20
3
0
147,887
0
L
Medusa
5,601
934
20
3
0
106,508
0
W
Susano
6,048
1,008
39
7
0
160,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role