Player Matchup

Neith
Neith
Chessure
Neith
Level 126
God Stats
30W - 33L
1,532 SR
Queue Stats
422W - 393L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FluidJJ3
Tsukuyomi
Level 285
God Stats
42W - 16L
1,762 SR
Queue Stats
2,834W - 915L
1,841 Elo+
Party 1
Surtr
Surtr
MnayMustSay
Surtr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,505 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NicoleJJ2
Maman Brigitte
Level 159
God Stats
151W - 28L
1,857 SR
Queue Stats
1,959W - 706L
1,750 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheFridoBandito
Morgan Le Fay
Level 114
God Stats
54W - 27L
1,738 SR
Queue Stats
1,126W - 467L
1,996 Elo+
Party 1
Team Averages
Level 146
1,678 SR
1,744 Elo+

VS

Team Averages
Level 57
1,458 SR
1,469 Elo+
Bastet
Bastet
DeathShadow6856
Bastet
Level 26
God Stats
33W - 29L
1,580 SR
Queue Stats
67W - 90L
1,425 Elo+
Party 2
Artemis
Artemis
Mr Bunny1410
Artemis
Level 94
God Stats
3W - 5L
1,411 SR
Queue Stats
663W - 715L
1,478 Elo+
Party 2
King Arthur
King Arthur
Nova05_
King Arthur
Level 43
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 5L
1,690 Elo+
Solo
Maman Brigitte
Maman Brigitte
PeachyyyBabyyy
Maman Brigitte
Level 56
God Stats
20W - 14L
1,543 SR
Queue Stats
108W - 97L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
squidmasta
Kumbhakarna
Level 68
God Stats
1W - 2L
1,261 SR
Queue Stats
22W - 29L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chessure
Neith
18
8 / 0 / 23
11,514
1,279
16,532
7,188
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
FluidJJ3
Tsukuyomi
15
3 / 0 / 7
9,496
1,055
2,674
1,165
582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 0 / 25
11,004
1,223
10,117
9,240
9,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
NicoleJJ2
Maman Brigitte
18
11 / 0 / 22
12,031
1,337
25,500
12,128
7,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
TheFridoBandito
Morgan Le Fay
18
12 / 0 / 24
12,484
1,387
29,143
7,525
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

373

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
8,471
941
6,261
23,770
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Mr Bunny1410
Artemis
13
0 / 9 / 0
8,664
963
10,074
23,684
9,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nova05_
King Arthur
13
0 / 8 / 0
8,678
964
7,034
20,266
12,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
PeachyyyBabyyy
Maman Brigitte
13
0 / 5 / 0
8,189
910
1,401
5,480
2,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
squidmasta
Kumbhakarna
13
0 / 5 / 0
9,105
1,012
2,253
17,402
16,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
0
38
Kills
0
0
Deaths
38
101
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Chessure
Neith
8
0
23
19.5
L
0
11
0
0
W
Tsukuyomi
FluidJJ3
Tsukuyomi
3
0
7
6.5
W
4
0
25
16.5
L
Artemis
Mr Bunny1410
Artemis
0
9
0
0
W
Maman Brigitte
NicoleJJ2
Maman Brigitte
11
0
22
22
L
King Arthur
Nova05_
King Arthur
0
8
0
0
L
Maman Brigitte
PeachyyyBabyyy
Maman Brigitte
0
5
0
0
W
Morgan Le Fay
TheFridoBandito
Morgan Le Fay
12
0
24
24
L
Kumbhakarna
squidmasta
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,966
Damage
27,023
37,246
Taken
90,602
25,702
Mitigated
50,076
9,783
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chessure
Neith
16,532
7,002
0
1,160
7,188
4,081
0
1,422
5,616
0
50,798
L
6,261
1,217
0
560
23,770
9,590
0
15,195
8,285
0
18,955
W
Tsukuyomi
FluidJJ3
Tsukuyomi
2,674
1,074
0
524
1,165
582
0
111
1,054
0
5,553
W
10,117
2,939
0
1,745
9,240
9,675
0
487
8,753
394
20,654
L
Artemis
Mr Bunny1410
Artemis
10,074
2,950
0
1,183
23,684
9,353
0
14,925
8,171
0
32,895
W
Maman Brigitte
NicoleJJ2
Maman Brigitte
25,500
1,197
0
5,349
12,128
7,305
0
1,503
10,625
37,413
0
L
King Arthur
Nova05_
King Arthur
7,034
725
0
590
20,266
12,693
0
12,416
7,177
0
20,268
L
Maman Brigitte
PeachyyyBabyyy
Maman Brigitte
1,401
48
0
0
5,480
2,041
0
3,754
1,664
5,104
0
W
Morgan Le Fay
TheFridoBandito
Morgan Le Fay
29,143
2,401
0
1,005
7,525
4,059
0
856
6,519
45,161
0
L
Kumbhakarna
squidmasta
Kumbhakarna
2,253
122
0
434
17,402
16,399
0
7,134
9,928
8,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
43,107
200
Minions Killed
135
10
Camps Cleared
2
828,694
Distance Traveled
680,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,514
1,279
79
9
2
178,285
0
L
Bastet
8,471
941
35
4
0
162,533
0
W
Tsukuyomi
9,496
1,055
5
1
0
64,829
0
W
Surtr
11,004
1,223
35
4
0
173,750
0
L
Artemis
8,664
963
40
4
1
160,653
0
W
Maman Brigitte
12,031
1,337
30
3
6
198,078
0
L
King Arthur
8,678
964
37
4
0
167,929
0
L
Maman Brigitte
8,189
910
10
1
1
48,540
0
W
Morgan Le Fay
12,484
1,387
51
6
2
213,752
0
L
Kumbhakarna
9,105
1,012
13
1
0
140,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role