Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Boogenhaagen
Zhong Kui
Level 109
God Stats
3W - 1L
1,511 SR
Queue Stats
23W - 11L
1,743 Elo+
Party 2
Mercury
Mercury
Sargent B16
Mercury
Level 124
God Stats
2W - 1L
1,796 SR
Queue Stats
18W - 12L
1,591 Elo+
Party 2
Team Averages
Level 113
1,602 SR
1,611 Elo+

VS

Team Averages
Level 38
1,510 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
MangledFruitLoop
Cu Chulainn
Level 51
God Stats
0W - 2L
1,483 SR
Queue Stats
77W - 91L
1,574 Elo+
Party 1
Susano
Susano
Marine69
Susano
Level 26
God Stats
6W - 5L
1,598 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
jess_8231
Yu Huang
Level 38
God Stats
55W - 56L
1,448 SR
Queue Stats
261W - 257L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 2 / 6
10,599
757
10,621
11,852
9,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Boogenhaagen
Zhong Kui
14
5 / 3 / 5
10,557
754
10,642
11,921
11,732
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sargent B16
Mercury
13
3 / 3 / 7
10,154
725
5,158
12,171
7,416
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MangledFruitLoop
Cu Chulainn
12
3 / 4 / 4
9,925
709
11,649
17,974
12,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
Marine69
Susano
12
2 / 5 / 5
9,591
685
4,666
11,304
4,410
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
jess_8231
Yu Huang
13
3 / 3 / 4
10,420
744
13,408
7,309
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
6
3
W
Zhong Kui
Boogenhaagen
Zhong Kui
5
3
5
2.5
L
Cu Chulainn
MangledFruitLoop
Cu Chulainn
3
4
4
1.25
L
Susano
Marine69
Susano
2
5
5
0.9
W
Mercury
Sargent B16
Mercury
3
3
7
2.17
L
Yu Huang
jess_8231
Yu Huang
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
29,723
35,944
Taken
36,587
28,900
Mitigated
19,794
5,509
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,621
2,421
0
140
11,852
9,752
16
4,415
7,437
39,650
513
W
Zhong Kui
Boogenhaagen
Zhong Kui
10,642
808
0
5,369
11,921
11,732
0
5,454
6,467
37,272
0
L
Cu Chulainn
MangledFruitLoop
Cu Chulainn
11,649
950
0
3,138
17,974
12,454
215
10,940
6,716
1,415
45,703
L
Susano
Marine69
Susano
4,666
424
0
1,751
11,304
4,410
84
5,636
5,515
0
21,989
W
Mercury
Sargent B16
Mercury
5,158
1,078
0
0
12,171
7,416
0
4,931
7,240
0
18,476
L
Yu Huang
jess_8231
Yu Huang
13,408
430
0
1,211
7,309
2,930
262
3,872
3,158
43,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
29,936
121
Minions Killed
143
0
Camps Cleared
0
688,467
Distance Traveled
759,233
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,599
757
45
3
0
173,456
0
W
Zhong Kui
10,557
754
57
4
0
242,594
0
L
Cu Chulainn
9,925
709
39
3
0
254,120
0
L
Susano
9,591
685
40
3
0
263,879
0
W
Mercury
10,154
725
19
1
0
272,417
0
L
Yu Huang
10,420
744
64
5
0
241,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role